hedgewars/uLandTexture.pas
author Xeli
Sat, 21 Apr 2012 17:55:45 +0200
changeset 6899 c3d44a836086
parent 6700 e04da46ee43c
child 7080 dbf43c07a507
child 7151 ec15d9e1a7e3
permissions -rw-r--r--
- Return of the F<numbers> in the ammomenu - Cursor is now hiden on touch interfaces, rather than hidden on landscape ammomenu
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
     1
(*
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
     2
 * Hedgewars, a free turn based strategy game
6700
e04da46ee43c the most important commit of the year
koda
parents: 6580
diff changeset
     3
 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
     4
 *
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
     8
 *
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    12
 * GNU General Public License for more details.
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    13
 *
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    17
 *)
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    18
2599
c7153d2348f3 move compiler directives to standard pascal
koda
parents: 2592
diff changeset
    19
{$INCLUDE "options.inc"}
2587
0dfa56a8513c fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
koda
parents: 2376
diff changeset
    20
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    21
unit uLandTexture;
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    22
interface
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    23
uses SDLh;
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    24
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
    25
procedure initModule;
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
    26
procedure freeModule;
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    27
procedure UpdateLandTexture(X, Width, Y, Height: LongInt);
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    28
procedure DrawLand(dX, dY: LongInt);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
    29
procedure ResetLand;
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    30
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    31
implementation
4403
unc0rr
parents: 4390
diff changeset
    32
uses uConsts, GLunit, uTypes, uVariables, uTextures, uDebug, uRender;
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    33
6383
c34a8b98d78c increase land tex size to 512, which is the current minimum required just to load a hat. On my system max fps rose from 840 to 890 - about 6% change.
nemo
parents: 6382
diff changeset
    34
const TEXSIZE = 512;
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    35
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
    36
type TLandRecord = record
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    37
            shouldUpdate: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    38
            tex: PTexture;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    39
            end;
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3612
diff changeset
    40
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
    41
var LandTextures: array of array of TLandRecord;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    42
    tmpPixels: array [0..TEXSIZE - 1, 0..TEXSIZE - 1] of LongWord;
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3612
diff changeset
    43
    LANDTEXARW: LongWord;
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
    44
    LANDTEXARH: LongWord;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3666
diff changeset
    45
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    46
function Pixels(x, y: Longword): Pointer;
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    47
var ty: Longword;
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    48
begin
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    49
for ty:= 0 to TEXSIZE - 1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    50
    Move(LandPixels[y * TEXSIZE + ty, x * TEXSIZE], tmpPixels[ty, 0], sizeof(Longword) * TEXSIZE);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2248
diff changeset
    51
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    52
Pixels:= @tmpPixels
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    53
end;
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    54
1859
e071284b118e Pixels2 proc, which uses Land array when updating textures
unc0rr
parents: 1852
diff changeset
    55
function Pixels2(x, y: Longword): Pointer;
e071284b118e Pixels2 proc, which uses Land array when updating textures
unc0rr
parents: 1852
diff changeset
    56
var tx, ty: Longword;
e071284b118e Pixels2 proc, which uses Land array when updating textures
unc0rr
parents: 1852
diff changeset
    57
begin
e071284b118e Pixels2 proc, which uses Land array when updating textures
unc0rr
parents: 1852
diff changeset
    58
for ty:= 0 to TEXSIZE - 1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    59
    for tx:= 0 to TEXSIZE - 1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    60
        tmpPixels[ty, tx]:= Land[y * TEXSIZE + ty, x * TEXSIZE + tx] or AMask;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2248
diff changeset
    61
1859
e071284b118e Pixels2 proc, which uses Land array when updating textures
unc0rr
parents: 1852
diff changeset
    62
Pixels2:= @tmpPixels
e071284b118e Pixels2 proc, which uses Land array when updating textures
unc0rr
parents: 1852
diff changeset
    63
end;
e071284b118e Pixels2 proc, which uses Land array when updating textures
unc0rr
parents: 1852
diff changeset
    64
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    65
procedure UpdateLandTexture(X, Width, Y, Height: LongInt);
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    66
var tx, ty: Longword;
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    67
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6383
diff changeset
    68
    if (Width <= 0) or (Height <= 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6383
diff changeset
    69
        exit;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    70
    TryDo((X >= 0) and (X < LAND_WIDTH), 'UpdateLandTexture: wrong X parameter', true);
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    71
    TryDo(X + Width <= LAND_WIDTH, 'UpdateLandTexture: wrong Width parameter', true);
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    72
    TryDo((Y >= 0) and (Y < LAND_HEIGHT), 'UpdateLandTexture: wrong Y parameter', true);
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    73
    TryDo(Y + Height <= LAND_HEIGHT, 'UpdateLandTexture: wrong Height parameter', true);
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    74
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    75
    if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    76
        for ty:= Y div TEXSIZE to (Y + Height - 1) div TEXSIZE do
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    77
            for tx:= X div TEXSIZE to (X + Width - 1) div TEXSIZE do
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    78
                LandTextures[tx, ty].shouldUpdate:= true
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    79
    else
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    80
        for ty:= (Y div TEXSIZE) div 2 to ((Y + Height - 1) div TEXSIZE) div 2 do
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    81
            for tx:= (X div TEXSIZE) div 2 to ((X + Width - 1) div TEXSIZE) div 2 do
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
    82
                LandTextures[tx, ty].shouldUpdate:= true;
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    83
end;
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    84
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    85
procedure RealLandTexUpdate;
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    86
var x, y: LongWord;
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    87
begin
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
    88
if LandTextures[0, 0].tex = nil then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    89
    for x:= 0 to LANDTEXARW -1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    90
        for y:= 0 to LANDTEXARH - 1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    91
            with LandTextures[x, y] do
3491
4619b1ae99b5 Engine:
smxx
parents: 3165
diff changeset
    92
                begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6383
diff changeset
    93
                tex:= NewTexture(TEXSIZE, TEXSIZE, Pixels(x, y));
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6383
diff changeset
    94
                glBindTexture(GL_TEXTURE_2D, tex^.id);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6383
diff changeset
    95
                glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, tpHigh);
3491
4619b1ae99b5 Engine:
smxx
parents: 3165
diff changeset
    96
                end
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
    97
else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    98
    for x:= 0 to LANDTEXARW -1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
    99
        for y:= 0 to LANDTEXARH - 1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   100
            with LandTextures[x, y] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   101
                if shouldUpdate then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   102
                    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   103
                    shouldUpdate:= false;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   104
                    glBindTexture(GL_TEXTURE_2D, tex^.id);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3666
diff changeset
   105
                    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEXSIZE, TEXSIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, Pixels(x,y));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   106
                    end
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
   107
end;
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
   108
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   109
procedure DrawLand(dX, dY: LongInt);
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   110
var x, y: LongInt;
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
   111
begin
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
   112
RealLandTexUpdate;
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   113
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   114
for x:= 0 to LANDTEXARW -1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   115
    for y:= 0 to LANDTEXARH - 1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   116
        with LandTextures[x, y] do
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
   117
            if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
   118
                DrawTexture(dX + x * TEXSIZE, dY + y * TEXSIZE, tex)
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
   119
            else
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
   120
                DrawTexture(dX + x * TEXSIZE * 2, dY + y * TEXSIZE * 2, tex, 2.0)
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3513
diff changeset
   121
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   122
end;
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   123
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   124
procedure initModule;
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   125
begin
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   126
    if (cReducedQuality and rqBlurryLand) = 0 then
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   127
        begin
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   128
        LANDTEXARW:= LAND_WIDTH div TEXSIZE;
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   129
        LANDTEXARH:= LAND_HEIGHT div TEXSIZE;
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   130
        end
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   131
    else
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   132
        begin
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   133
        LANDTEXARW:= (LAND_WIDTH div TEXSIZE) div 2;
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   134
        LANDTEXARH:= (LAND_HEIGHT div TEXSIZE) div 2;
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   135
        end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3666
diff changeset
   136
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   137
    SetLength(LandTextures, LANDTEXARW, LANDTEXARH);
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   138
end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3666
diff changeset
   139
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   140
procedure ResetLand;
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3612
diff changeset
   141
var x, y: LongInt;
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   142
begin
6382
0e76c5cd4250 move the order of reloading texture to workaround buggy drivers
koda
parents: 6380
diff changeset
   143
    for x:= 0 to LANDTEXARW - 1 do
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3612
diff changeset
   144
        for y:= 0 to LANDTEXARH - 1 do
b78d7959540a further code cleanup and less redundancy
koda
parents: 3612
diff changeset
   145
            with LandTextures[x, y] do
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   146
                begin
6380
1ff5ad1d771b Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
nemo
parents: 5654
diff changeset
   147
                FreeTexture(tex);
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3612
diff changeset
   148
                tex:= nil;
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   149
                end;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   150
end;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   151
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   152
procedure freeModule;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   153
begin
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 4976
diff changeset
   154
    ResetLand;
3615
b78d7959540a further code cleanup and less redundancy
koda
parents: 3612
diff changeset
   155
    if LandBackSurface <> nil then
b78d7959540a further code cleanup and less redundancy
koda
parents: 3612
diff changeset
   156
        SDL_FreeSurface(LandBackSurface);
b78d7959540a further code cleanup and less redundancy
koda
parents: 3612
diff changeset
   157
    LandBackSurface:= nil;
3612
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   158
    LandTextures:= nil;
b50215a8a43d land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents: 3595
diff changeset
   159
end;
1806
3c4f0886c123 More reorganization
unc0rr
parents:
diff changeset
   160
end.