QTfrontend/ui/page/pagegamestats.h
author sheepluva
Wed, 31 Jul 2019 23:14:27 +0200
branchui-scaling
changeset 15304 c4fd2813b127
parent 15299 16f389fcd462
permissions -rw-r--r--
merge 1.0.0 beta 1 into ui-scaling branch
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#ifndef STATSPAGE_H
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#define STATSPAGE_H
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#include <QVector>
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#include <QMap>
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#include <QGraphicsView>
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#include "AbstractPage.h"
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class FitGraphicsView : public QGraphicsView
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{
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        Q_OBJECT
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    public:
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        FitGraphicsView(QWidget* parent = 0);
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    protected:
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        void resizeEvent(QResizeEvent * event);
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};
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class PageGameStats : public AbstractPage
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{
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        Q_OBJECT
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    public:
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        PageGameStats(QWidget* parent = 0);
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        QPushButton *btnSave;
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        QPushButton *btnRestart;
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        QLabel *mainNote;
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        QLabel *labelGameStats;
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        QLabel *labelGameWin;
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        QLabel *labelGameRank;
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        QLabel *labelGraphTitle;
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        QString kindOfPoints;
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        FitGraphicsView * graphic;
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    public slots:
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        void GameStats(char type, const QString & info);
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        void clear();
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        void renderStats();
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        void restartBtnVisible(bool visible);
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        void saveDemoBtnEnabled(bool enabled);
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    signals:
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        void saveDemoRequested();
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        void restartGameRequested();
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    private:
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        void AddStatText(const QString & msg);
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        void applySpacing();
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        QMap<qint32, QVector<qint32> > healthPoints;
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        unsigned int playerPosition;
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        unsigned int scriptPlayerPosition;
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        quint32 lastColor;
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        bool defaultGraphTitle;
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        QScopedPointer<QGraphicsScene> m_scene;
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        QLabel* labelDetails;
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        QGroupBox* gbDetails;
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        QGroupBox* gbRanks;
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        QGridLayout* pageLayout;
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    protected:
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        QLayout * bodyLayoutDefinition();
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        QLayout * footerLayoutDefinition();
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        void connectSignals();
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};
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#endif // STATSPAGE_H