tools/CreateMacBundle.cmake.in
author nemo
Thu, 01 Jul 2010 23:41:10 -0400
changeset 3608 c509bbc779e7
parent 2547 04b862264c4a
child 4335 c279aeb615df
permissions -rw-r--r--
Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
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execute_process(COMMAND mkdir -p ${frameworks_dir})
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execute_process(COMMAND ${macdeployqt_EXE} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)
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execute_process(COMMAND cp -pPR ${sdl_dir}		${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)
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execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_image.framework)
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execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_net.framework)
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execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_ttf.framework)
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execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_mixer.framework)
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execute_process(COMMAND cp -pPR ${OGG_LIBRARY}	 	${CMAKE_BINARY_DIR}/${frameworks_dir}/Ogg.framework)
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execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/Vorbis.framework)
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if(${SPARKLE_FOUND})
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	execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/Sparkle.framework)
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endif()
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