author | unc0rr |
Thu, 21 May 2009 19:40:23 +0000 | |
changeset 2085 | cc832d733006 |
parent 1777 | 88674c291331 |
child 2171 | 8208946331ba |
permissions | -rw-r--r-- |
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(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2005, 2007, 2009 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
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unit uSound; |
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interface |
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uses SDLh, uConsts; |
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{$INCLUDE options.inc} |
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||
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type PVoicepack = ^TVoicepack; |
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TVoicepack = record |
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name: shortstring; |
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chunks: array [TSound] of PMixChunk; |
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end; |
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||
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procedure InitSound; |
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procedure ReleaseSound; |
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procedure SoundLoad; |
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procedure PlaySound(snd: TSound; infinite: boolean; voicepack: PVoicepack); |
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procedure PlayMusic; |
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procedure PauseMusic; |
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procedure ResumeMusic; |
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procedure StopSound(snd: TSound); |
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function ChangeVolume(voldelta: LongInt): LongInt; |
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function AskForVoicepack(name: shortstring): Pointer; |
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var MusicFN: shortstring = ''; |
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implementation |
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uses uMisc, uConsole; |
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const chanTPU = 12; |
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var Volume: LongInt; |
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lastChan: array [TSound] of LongInt; |
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voicepacks: array[0..cMaxTeams] of TVoicepack; |
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defVoicepack: PVoicepack; |
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Mus: PMixMusic = nil; |
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function AskForVoicepack(name: shortstring): Pointer; |
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var i: Longword; |
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begin |
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i:= 0; |
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while (voicepacks[i].name <> name) and (voicepacks[i].name <> '') do |
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begin |
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inc(i); |
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TryDo(i <= cMaxTeams, 'Engine bug: AskForVoicepack i > cMaxTeams', true) |
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end; |
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||
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voicepacks[i].name:= name; |
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AskForVoicepack:= @voicepacks[i] |
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end; |
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procedure InitSound; |
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begin |
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if not isSoundEnabled then exit; |
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WriteToConsole('Init sound...'); |
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isSoundEnabled:= SDL_Init(SDL_INIT_AUDIO) >= 0; |
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if isSoundEnabled then |
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isSoundEnabled:= Mix_OpenAudio(22050, $8010, 2, 512) = 0; |
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if isSoundEnabled then WriteLnToConsole(msgOK) |
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else WriteLnToConsole(msgFailed); |
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Mix_AllocateChannels(Succ(chanTPU)); |
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if isMusicEnabled then Mix_VolumeMusic(50); |
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Volume:= 0; |
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ChangeVolume(cInitVolume) |
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end; |
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||
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procedure ReleaseSound; |
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var i: TSound; |
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t: Longword; |
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begin |
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for t:= 0 to cMaxTeams do |
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if voicepacks[t].name <> '' then |
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for i:= Low(TSound) to High(TSound) do |
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if voicepacks[t].chunks[i] <> nil then |
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Mix_FreeChunk(voicepacks[t].chunks[i]); |
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Mix_FreeMusic(Mus); |
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Mix_CloseAudio |
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end; |
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procedure SoundLoad; |
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var i: TSound; |
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s: shortstring; |
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t: Longword; |
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begin |
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if not isSoundEnabled then exit; |
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defVoicepack:= AskForVoicepack('Default'); |
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for i:= Low(TSound) to High(TSound) do |
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if Soundz[i].Path <> ptVoices then |
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begin |
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s:= Pathz[Soundz[i].Path] + '/' + Soundz[i].FileName; |
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WriteToConsole(msgLoading + s + ' '); |
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defVoicepack^.chunks[i]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
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TryDo(defVoicepack^.chunks[i] <> nil, msgFailed, true); |
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WriteLnToConsole(msgOK); |
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end; |
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for t:= 0 to cMaxTeams do |
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if voicepacks[t].name <> '' then |
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for i:= Low(TSound) to High(TSound) do |
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if Soundz[i].Path = ptVoices then |
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begin |
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s:= Pathz[Soundz[i].Path] + '/' + voicepacks[t].name + '/' + Soundz[i].FileName; |
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WriteToConsole(msgLoading + s + ' '); |
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voicepacks[t].chunks[i]:= Mix_LoadWAV_RW(SDL_RWFromFile(Str2PChar(s), 'rb'), 1); |
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if voicepacks[t].chunks[i] = nil then |
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WriteLnToConsole(msgFailed) |
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else |
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WriteLnToConsole(msgOK) |
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end; |
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end; |
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procedure PlaySound(snd: TSound; infinite: boolean; voicepack: PVoicepack); |
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var loops: LongInt; |
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begin |
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if (not isSoundEnabled) or fastUntilLag then exit; |
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if infinite then loops:= -1 else loops:= 0; |
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if (voicepack <> nil) and (voicepack^.chunks[snd] <> nil) then |
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lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], loops, -1) |
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else |
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lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], loops, -1) |
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end; |
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procedure StopSound(snd: TSound); |
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begin |
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if not isSoundEnabled then exit; |
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if Mix_Playing(lastChan[snd]) <> 0 then |
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Mix_HaltChannel(lastChan[snd]) |
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end; |
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procedure PlayMusic; |
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var s: string; |
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begin |
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if (not isSoundEnabled) |
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or (MusicFN = '') |
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or (not isMusicEnabled) then exit; |
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s:= PathPrefix + '/Music/' + MusicFN; |
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WriteToConsole(msgLoading + s + ' '); |
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Mus:= Mix_LoadMUS(Str2PChar(s)); |
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TryDo(Mus <> nil, msgFailed, false); |
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WriteLnToConsole(msgOK); |
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SDLTry(Mix_FadeInMusic(Mus, -1, 3000) <> -1, false) |
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end; |
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function ChangeVolume(voldelta: LongInt): LongInt; |
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begin |
181 | 170 |
if not isSoundEnabled then |
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exit(0); |
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inc(Volume, voldelta); |
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if Volume < 0 then Volume:= 0; |
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Mix_Volume(-1, Volume); |
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Volume:= Mix_Volume(-1, -1); |
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if isMusicEnabled then Mix_VolumeMusic(Volume * 4 div 8); |
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ChangeVolume:= Volume * 100 div MIX_MAX_VOLUME |
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end; |
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procedure PauseMusic; |
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begin |
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if (MusicFN = '') or (not isMusicEnabled) then exit; |
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Mix_PauseMusic(Mus); |
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end; |
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procedure ResumeMusic; |
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begin |
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if (MusicFN = '') or (not isMusicEnabled) then exit; |
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Mix_ResumeMusic(Mus); |
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end; |
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end. |