author | Periklis Ntanasis <pntanasis@gmail.com> |
Sat, 10 Aug 2013 03:56:50 +0300 | |
branch | spacecampaign |
changeset 9504 | cdba61cfba93 |
parent 9502 | 6aebf7a3b655 |
child 9506 | adc05ca2cb10 |
permissions | -rw-r--r-- |
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1 |
------------------- ABOUT ---------------------- |
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2 |
-- |
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3 |
-- In this adventure hero visits the fruit planet |
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4 |
-- to search for the missing part. However, a war |
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5 |
-- has broke out and hero has to take part or leave. |
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6 |
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7 |
-- TODO: remove unwanted delay after first dialog |
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8 |
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9 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
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HedgewarsScriptLoad("/Scripts/Animate.lua") |
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11 |
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12 |
----------------- VARIABLES -------------------- |
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13 |
-- globals |
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14 |
local campaignName = loc("A Space Adventure") |
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15 |
local missionName = loc("Fruit planet, The War!") |
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16 |
local chooseToBattle = false |
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local previousHog = 0 |
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18 |
-- dialogs |
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19 |
local dialog01 = {} |
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local dialog02 = {} |
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21 |
local dialog03 = {} |
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22 |
-- mission objectives |
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local goals = { |
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[dialog01] = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 7000}, |
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[dialog02] = {missionName, loc("Battle Starts Now!"), loc("You have choose to fight! Lead the Green Bananas to battle and try not to let them be killed"), 1, 7000}, |
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[dialog03] = {missionName, loc("Ready for Battle?"), loc("You have choose to flee... Unfortunately the only place where you can launch your saucer is in the most left side of the map"), 1, 7000}, |
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} |
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-- crates |
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local crateWMX = 2170 |
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local crateWMY = 1950 |
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local health1X = 2680 |
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32 |
local health1Y = 716 |
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-- hogs |
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local hero = {} |
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local yellow1 = {} |
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local green1 = {} |
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local green2 = {} |
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local green3 = {} |
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local green4 = {} |
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-- teams |
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local teamA = {} |
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local teamB = {} |
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local teamC = {} |
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-- hedgehogs values |
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hero.name = "Hog Solo" |
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hero.x = 3650 |
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hero.y = 295 |
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hero.dead = false |
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green1.name = "Captain Lime" |
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green1.x = 3600 |
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green1.y = 295 |
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green1.dead = false |
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green2.name = "Mister Pear" |
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green2.x = 3600 |
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green2.y = 1570 |
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green3.name = "Lady Mango" |
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green3.x = 2170 |
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green3.y = 980 |
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green4.name = "Green Hog Grape" |
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green4.x = 2900 |
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green4.y = 1650 |
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yellow1.name = "General Lemon" |
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yellow1.x = 140 |
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yellow1.y = 1980 |
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local yellowArmy = { |
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{name = "Robert Yellow Apple", x = 710, y = 1780}, |
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{name = "Summer Squash", x = 315 , y = 1960}, |
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{name = "Tall Potato", x = 830 , y = 1748}, |
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{name = "Yellow Pepper", x = 2160 , y = 820}, |
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{name = "Corn", x = 1320 , y = 740}, |
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{name = "Max Citrus", x = 1900 , y = 1700}, |
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{name = "Naranja Jed", x = 960 , y = 516}, |
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} |
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teamA.name = loc("Hog Solo") |
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teamA.color = tonumber("38D61C",16) -- green |
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teamB.name = loc("Green Bananas") |
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teamB.color = tonumber("38D61C",16) -- green |
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teamC.name = loc("Yellow Watermellons") |
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teamC.color = tonumber("DDFF00",16) -- yellow |
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function onGameInit() |
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Seed = 1 |
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TurnTime = 20000 |
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CaseFreq = 0 |
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MinesNum = 0 |
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MinesTime = 1 |
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Explosives = 0 |
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Delay = 3 |
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SuddenDeathTurns = 100 |
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HealthCaseAmount = 50 |
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Map = "fruit01_map" |
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Theme = "Fruit" |
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-- Hog Solo |
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AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
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hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
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AnimSetGearPosition(hero.gear, hero.x, hero.y) |
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HogTurnLeft(hero.gear, true) |
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99 |
-- Green Bananas |
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AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy") |
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green1.gear = AddHog(green1.name, 0, 100, "war_desertgrenadier1") |
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AnimSetGearPosition(green1.gear, green1.x, green1.y) |
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green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1") |
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AnimSetGearPosition(green2.gear, green2.x, green2.y) |
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HogTurnLeft(green2.gear, true) |
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green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1") |
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AnimSetGearPosition(green3.gear, green3.x, green3.y) |
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HogTurnLeft(green3.gear, true) |
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green4.gear = AddHog(green4.name, 0, 100, "war_desertgrenadier1") |
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AnimSetGearPosition(green4.gear, green4.x, green4.y) |
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HogTurnLeft(green4.gear, true) |
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112 |
-- Yellow Watermellons |
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AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy") |
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114 |
yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier1") |
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AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y) |
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116 |
-- the rest of the Yellow Watermellons |
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117 |
for i=1,7 do |
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yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, 100, "war_desertgrenadier1") |
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AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y) |
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120 |
end |
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121 |
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122 |
AnimInit() |
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123 |
AnimationSetup() |
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124 |
end |
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125 |
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126 |
function onGameStart() |
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127 |
AnimWait(hero.gear, 3000) |
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128 |
FollowGear(hero.gear) |
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changeset
|
129 |
|
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|
130 |
AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0) |
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|
131 |
AddEvent(onHeroSelect, {hero.gear}, heroSelect, {hero.gear}, 0) |
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|
132 |
|
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|
133 |
-- Hog Solo weapons |
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parents:
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diff
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|
134 |
AddAmmo(hero.gear, amRope, 2) |
e515962d7af4
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parents:
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diff
changeset
|
135 |
AddAmmo(hero.gear, amBazooka, 3) |
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parents:
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|
136 |
AddAmmo(hero.gear, amParachute, 1) |
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|
137 |
AddAmmo(hero.gear, amGrenade, 6) |
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|
138 |
AddAmmo(hero.gear, amDEagle, 4) |
9496 | 139 |
-- Green team weapons |
9500
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|
140 |
AddAmmo(green1.gear, amBlowTorch, 5) |
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|
141 |
AddAmmo(green1.gear, amRope, 5) |
c9487f415fd3
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|
142 |
AddAmmo(green1.gear, amBazooka, 10) |
c9487f415fd3
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|
143 |
AddAmmo(green1.gear, amGrenade, 7) |
c9487f415fd3
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parents:
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changeset
|
144 |
AddAmmo(green1.gear, amFirePunch, 2) |
c9487f415fd3
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parents:
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|
145 |
AddAmmo(green1.gear, amDrill, 3) |
c9487f415fd3
some changes in the map, hog placing etc
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
146 |
AddAmmo(green1.gear, amSkip, 100) |
9496 | 147 |
-- Yellow team weapons |
9494
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parents:
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changeset
|
148 |
AddAmmo(yellow1.gear, amBlowTorch, 1) |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
149 |
AddAmmo(yellow1.gear, amRope, 1) |
9500
c9487f415fd3
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parents:
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diff
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|
150 |
AddAmmo(yellow1.gear, amBazooka, 10) |
c9487f415fd3
some changes in the map, hog placing etc
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
151 |
AddAmmo(yellow1.gear, amGrenade, 10) |
c9487f415fd3
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
152 |
AddAmmo(yellow1.gear, amFirePunch, 5) |
c9487f415fd3
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
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|
153 |
AddAmmo(yellow1.gear, amDrill, 3) |
c9487f415fd3
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
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|
154 |
AddAmmo(yellow1.gear, amBee, 1) |
c9487f415fd3
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
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|
155 |
AddAmmo(yellow1.gear, amMortar, 3) |
c9487f415fd3
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
156 |
AddAmmo(yellow1.gear, amSniperRifle, 5) |
c9487f415fd3
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
157 |
AddAmmo(yellow1.gear, amDEagle, 4) |
c9487f415fd3
some changes in the map, hog placing etc
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
158 |
AddAmmo(yellow1.gear, amDynamite, 1) |
c9487f415fd3
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
159 |
AddAmmo(yellow1.gear, amSwitch, 100) |
c9487f415fd3
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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changeset
|
160 |
for i=3,7 do |
c9487f415fd3
some changes in the map, hog placing etc
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
161 |
HideHog(yellowArmy[i].gear) |
9494
e515962d7af4
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parents:
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|
162 |
end |
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parents:
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changeset
|
163 |
|
9488
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|
164 |
AddAnim(dialog01) |
9486
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parents:
diff
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|
165 |
SendHealthStatsOff() |
036fece2fb5f
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
diff
changeset
|
166 |
end |
9488
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|
167 |
|
9494
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hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
168 |
function onNewTurn() |
9496 | 169 |
if CurrentHedgehog == green1.gear then |
9498
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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changeset
|
170 |
TotalRounds = TotalRounds - 2 |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
171 |
SwitchHog(previousHog) |
54bfc44f9554
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
172 |
TurnTimeLeft = 0 |
9496 | 173 |
end |
9498
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fixed bug that make hog not able to move
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
174 |
previousHog = CurrentHedghog |
9494
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
175 |
getNextWave() |
e515962d7af4
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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|
176 |
end |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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changeset
|
177 |
|
9488
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changeset
|
178 |
function onGameTick() |
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parents:
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|
179 |
AnimUnWait() |
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parents:
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changeset
|
180 |
if ShowAnimation() == false then |
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parents:
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|
181 |
return |
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|
182 |
end |
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parents:
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changeset
|
183 |
ExecuteAfterAnimations() |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
184 |
CheckEvents() |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
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|
185 |
end |
2e2bb48566ae
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
186 |
|
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parents:
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diff
changeset
|
187 |
function onGearDelete(gear) |
2e2bb48566ae
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
188 |
if gear == hero.gear then |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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|
189 |
hero.dead = true |
9496 | 190 |
elseif gear == green1.gear then |
191 |
green1.dead = true |
|
9488
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|
192 |
end |
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|
193 |
end |
2e2bb48566ae
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parents:
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diff
changeset
|
194 |
|
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diff
changeset
|
195 |
function onPrecise() |
2e2bb48566ae
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parents:
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diff
changeset
|
196 |
if GameTime > 3000 then |
2e2bb48566ae
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parents:
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diff
changeset
|
197 |
SetAnimSkip(true) |
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parents:
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diff
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|
198 |
end |
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diff
changeset
|
199 |
end |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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changeset
|
200 |
|
9496 | 201 |
function onHogHide(gear) |
202 |
for i=3,7 do |
|
203 |
if gear == yellowArmy[i].gear then |
|
204 |
yellowArmy[i].hidden = true |
|
205 |
break |
|
206 |
end |
|
207 |
end |
|
208 |
end |
|
209 |
||
210 |
function onHogRestore(gear) |
|
211 |
for i=3,7 do |
|
212 |
if gear == yellowArmy[i].gear then |
|
213 |
yellowArmy[i].hidden = false |
|
214 |
break |
|
215 |
end |
|
216 |
end |
|
217 |
end |
|
218 |
||
9488
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dialogs, events for hero death and side choice
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changeset
|
219 |
-------------- EVENTS ------------------ |
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changeset
|
220 |
|
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parents:
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diff
changeset
|
221 |
function onHeroDeath(gear) |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
222 |
if hero.dead then |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
223 |
return true |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
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|
224 |
end |
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dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
225 |
return false |
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|
226 |
end |
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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changeset
|
227 |
|
9496 | 228 |
function onGreen1Death(gear) |
229 |
if green1.dead then |
|
230 |
return true |
|
231 |
end |
|
232 |
return false |
|
233 |
end |
|
234 |
||
235 |
function onBattleWin(gear) |
|
236 |
local win = true |
|
237 |
for i=1,7 do |
|
238 |
if i<3 then |
|
239 |
if GetHealth(yellowArmy[i].gear) then |
|
240 |
win = false |
|
241 |
end |
|
242 |
else |
|
243 |
if GetHealth(yellowArmy[i].gear) and not yellowArmy[i].hidden then |
|
244 |
win = false |
|
245 |
end |
|
246 |
end |
|
247 |
end |
|
248 |
if GetHealth(yellow1.gear) then |
|
249 |
win = false |
|
250 |
end |
|
251 |
return win |
|
252 |
end |
|
253 |
||
9504
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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changeset
|
254 |
function onEscapeWin(gear) |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9502
diff
changeset
|
255 |
if not hero.dead and GetX(hero.gear) < 170 and GetY(hero.gear > 1980) and StoppedGear(hero.gear) then |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9502
diff
changeset
|
256 |
return true |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9502
diff
changeset
|
257 |
end |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9502
diff
changeset
|
258 |
return false |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9502
diff
changeset
|
259 |
end |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
260 |
|
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changeset
|
261 |
function onHeroSelect(gear) |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
262 |
if GetX(hero.gear) ~= hero.x then |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
263 |
return true |
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dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
264 |
end |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
265 |
return false |
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dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
266 |
end |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
267 |
|
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
268 |
-------------- OUTCOMES ------------------ I should really s/OUTCOMES/ACTIONS/ |
2e2bb48566ae
dialogs, events for hero death and side choice
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parents:
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diff
changeset
|
269 |
|
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
270 |
function heroDeath(gear) |
9496 | 271 |
gameLost() |
272 |
end |
|
273 |
||
274 |
function green1Death(gear) |
|
275 |
gameLost() |
|
276 |
end |
|
277 |
||
278 |
function battleWin(gear) |
|
279 |
-- add stats |
|
9488
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dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
280 |
EndGame() |
2e2bb48566ae
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
281 |
end |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
282 |
|
9504
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9502
diff
changeset
|
283 |
function escapeWin(gear) |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
284 |
-- add stats |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
285 |
EndGame() |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9502
diff
changeset
|
286 |
end |
cdba61cfba93
event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9502
diff
changeset
|
287 |
|
9488
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dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9486
diff
changeset
|
288 |
function heroSelect(gear) |
9496 | 289 |
TurnTimeLeft = 0 |
9488
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9486
diff
changeset
|
290 |
FollowGear(hero.gear) |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9486
diff
changeset
|
291 |
if GetX(hero.gear) < hero.x then |
9496 | 292 |
chooseToBattle = true |
293 |
AddEvent(onGreen1Death, {green1.gear}, green1Death, {green1.gear}, 0) |
|
294 |
AddEvent(onBattleWin, {hero.gear}, battleWin, {hero.gear}, 0) |
|
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|
295 |
AddAnim(dialog02) |
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|
296 |
elseif GetX(hero.gear) > hero.x then |
9504
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event for escape win
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|
297 |
AddEvent(onEscapeWin, {hero.gear}, escapeWin, {hero.gear}, 0) |
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|
298 |
local greenTeam = { green2, green3, green4 } |
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|
299 |
for i=1,3 do |
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|
300 |
SetHogLevel(greenTeam[i].gear, 1) |
cdba61cfba93
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|
301 |
end |
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|
302 |
AddAnim(dialog03) |
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|
303 |
end |
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changeset
|
304 |
end |
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changeset
|
305 |
|
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|
306 |
-------------- ANIMATIONS ------------------ |
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|
307 |
|
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|
308 |
function Skipanim(anim) |
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|
309 |
if goals[anim] ~= nil then |
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|
310 |
ShowMission(unpack(goals[anim])) |
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|
311 |
end |
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|
312 |
if anim == dialog01 then |
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parents:
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|
313 |
AnimSwitchHog(hero.gear) |
9494
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hide hogs and spawn them per waves
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parents:
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changeset
|
314 |
elseif anim == dialog02 or anim == dialog03 then |
e515962d7af4
hide hogs and spawn them per waves
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parents:
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changeset
|
315 |
startBattle() |
9488
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|
316 |
end |
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changeset
|
317 |
end |
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diff
changeset
|
318 |
|
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changeset
|
319 |
function AnimationSetup() |
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parents:
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|
320 |
-- DIALOG 01 - Start, Captain Lime talks explains to Hog Solo |
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dialogs, events for hero death and side choice
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changeset
|
321 |
AddSkipFunction(dialog01, Skipanim, {dialog01}) |
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|
322 |
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}}) |
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parents:
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changeset
|
323 |
table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Somewhere in the planet of fruits a terrible war is about to begin..."), 5000}}) |
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parents:
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changeset
|
324 |
table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I was told that as the leader of the king's guard, no one knows this world better than you!"), SAY_SAY, 5000}}) |
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parents:
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changeset
|
325 |
table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("So, I kindly ask for your help."), SAY_SAY, 3000}}) |
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parents:
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changeset
|
326 |
table.insert(dialog01, {func = AnimWait, args = {green1.gear, 2000}}) |
2e2bb48566ae
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parents:
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|
327 |
table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("You couldn't have come to a worse time Hog Solo!"), SAY_SAY, 3000}}) |
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parents:
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changeset
|
328 |
table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("The clan of the Red Strawberry wants to take over the dominion and overthrone king Pineapple."), SAY_SAY, 5000}}) |
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|
329 |
table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("Under normal circumstances we could easily defeat them but we have kindly sent most of our men to the kingdom of sand to help to the annual dusting of the king's palace."), SAY_SAY, 8000}}) |
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parents:
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diff
changeset
|
330 |
table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("However the army of Yellow Watermellons is about to attack any moment now."), SAY_SAY, 4000}}) |
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changeset
|
331 |
table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("I would gladly help you if we won this battle but under these circumstances I'll only help you if you fight for our side."), SAY_SAY, 6000}}) |
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changeset
|
332 |
table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("What do you say? Will you fight for us?"), SAY_SAY, 3000}}) |
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changeset
|
333 |
table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}}) |
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changeset
|
334 |
table.insert(dialog01, {func = ShowMission, args = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 7000}}) |
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changeset
|
335 |
table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}}) |
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parents:
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diff
changeset
|
336 |
-- DIALOG 02 - Hero selects to fight |
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parents:
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changeset
|
337 |
AddSkipFunction(dialog02, Skipanim, {dialog02}) |
2e2bb48566ae
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parents:
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diff
changeset
|
338 |
table.insert(dialog02, {func = AnimWait, args = {green1.gear, 3000}}) |
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parents:
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diff
changeset
|
339 |
table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("You choose well Hog Solo!"), SAY_SAY, 3000}}) |
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parents:
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diff
changeset
|
340 |
table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I have only 3 hogs available and they are all cadets"), SAY_SAY, 4000}}) |
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parents:
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diff
changeset
|
341 |
table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("As more experienced I want you to lead them to the battle"), SAY_SAY, 4000}}) |
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parents:
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diff
changeset
|
342 |
table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I of cource will observe the battle and intervene if necessary"), SAY_SAY, 5000}}) |
2e2bb48566ae
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parents:
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diff
changeset
|
343 |
table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}}) |
2e2bb48566ae
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parents:
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diff
changeset
|
344 |
table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("No problem Captain! The enemies aren't many anyway, it is going to be easy!"), SAY_SAY, 5000}}) |
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changeset
|
345 |
table.insert(dialog02, {func = AnimWait, args = {green1.gear, 5000}}) |
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parents:
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diff
changeset
|
346 |
table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Don't be fool son, they'll be more"), SAY_SAY, 3000}}) |
2e2bb48566ae
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parents:
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diff
changeset
|
347 |
table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Try to be smart and eliminate them quickly. This way you might scare the rest!"), SAY_SAY, 5000}}) |
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changeset
|
348 |
table.insert(dialog02, {func = startBattle, args = {hero.gear}}) |
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parents:
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diff
changeset
|
349 |
-- DIALOG 03 - Hero selects to flee |
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parents:
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diff
changeset
|
350 |
AddSkipFunction(dialog03, Skipanim, {dialog03}) |
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parents:
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diff
changeset
|
351 |
table.insert(dialog03, {func = AnimWait, args = {green1.gear, 3000}}) |
2e2bb48566ae
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parents:
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diff
changeset
|
352 |
table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Too bad... Then you should really leave!"), SAY_SAY, 3000}}) |
2e2bb48566ae
dialogs, events for hero death and side choice
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parents:
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diff
changeset
|
353 |
table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Things are going to get messy around here"), SAY_SAY, 3000}}) |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
354 |
table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Also, you should know that the only place that you can fly would be the most left one"), SAY_SAY, 5000}}) |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
355 |
table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("All the other places are protected by our anti flying weapons"), SAY_SAY, 4000}}) |
2e2bb48566ae
dialogs, events for hero death and side choice
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parents:
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diff
changeset
|
356 |
table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Now go and don't waste more of my time you coward..."), SAY_SAY, 4000}}) |
2e2bb48566ae
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parents:
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diff
changeset
|
357 |
table.insert(dialog03, {func = startBattle, args = {hero.gear}}) |
2e2bb48566ae
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parents:
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diff
changeset
|
358 |
end |
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
359 |
|
2e2bb48566ae
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parents:
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diff
changeset
|
360 |
------------- OTHER FUNCTIONS --------------- |
2e2bb48566ae
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diff
changeset
|
361 |
|
2e2bb48566ae
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Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
362 |
function startBattle() |
9494
e515962d7af4
hide hogs and spawn them per waves
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parents:
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diff
changeset
|
363 |
AnimSwitchHog(yellow1.gear) |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
364 |
TurnTimeLeft = 0 |
9488
2e2bb48566ae
dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
365 |
end |
9492
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parents:
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diff
changeset
|
366 |
|
9496 | 367 |
function gameLost() |
368 |
SendStat('siGameResult', loc("Green Bananas lost, try again!")) --1 |
|
369 |
SendStat('siCustomAchievement', loc("Tips...")) --11 |
|
370 |
SendStat('siPlayerKills','1',teamC.name) |
|
371 |
SendStat('siPlayerKills','0',teamA.name) |
|
372 |
SendStat('siPlayerKills','0',teamB.name) |
|
373 |
EndGame() |
|
374 |
end |
|
375 |
||
9492
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added newly created hogs
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parents:
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diff
changeset
|
376 |
function getNextWave() |
9494
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
377 |
if TotalRounds == 4 then |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
378 |
RestoreHog(yellowArmy[3].gear) |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
379 |
AnimCaption(hero.gear, loc("Next wave in 3 turns"), 5000) |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
380 |
elseif TotalRounds == 7 then |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
381 |
RestoreHog(yellowArmy[4].gear) |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
382 |
RestoreHog(yellowArmy[5].gear) |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
383 |
AnimCaption(hero.gear, loc("Last wave in 3 turns"), 5000) |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
9492
diff
changeset
|
384 |
elseif TotalRounds == 10 then |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
385 |
RestoreHog(yellowArmy[6].gear) |
e515962d7af4
hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
386 |
RestoreHog(yellowArmy[7].gear) |
9492
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added newly created hogs
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parents:
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diff
changeset
|
387 |
end |
1cbd49706334
added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents:
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diff
changeset
|
388 |
end |