hedgewars/uAIMisc.pas
author koda
Sat, 26 Sep 2009 20:54:13 +0000
changeset 2395 d01d3bf3e1de
parent 2376 ece7b87f1334
child 2587 0dfa56a8513c
permissions -rw-r--r--
makes the updater optional at compile time
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 1001
diff changeset
     2
 * Hedgewars, a free turn based strategy game
883
07a568ba44e0 Update copyright info in source files headers
unc0rr
parents: 568
diff changeset
     3
 * Copyright (c) 2005-2008 Andrey Korotaev <unC0Rr@gmail.com>
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
     4
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
     8
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
    12
 * GNU General Public License for more details.
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    13
 *
183
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
    14
 * You should have received a copy of the GNU General Public License
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
    15
 * along with this program; if not, write to the Free Software
57c2ef19f719 Relicense to GPL
unc0rr
parents: 136
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    17
 *)
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    18
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    19
unit uAIMisc;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    20
interface
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 191
diff changeset
    21
uses SDLh, uConsts, uGears, uFloat;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
    22
{$INCLUDE options.inc}
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
    23
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    24
type TTarget = record
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    25
               Point: TPoint;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    26
               Score: LongInt;
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    27
               end;
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    28
     TTargets = record
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    29
                Count: Longword;
1799
b945f4174d00 Fix array overflow
unc0rr
parents: 1753
diff changeset
    30
                ar: array[0..Pred(cMaxHHs)] of TTarget;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    31
                end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
    32
     TJumpType = (jmpNone, jmpHJump, jmpLJump);
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
    33
     TGoInfo = record
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
    34
               Ticks: Longword;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
    35
               FallPix: Longword;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
    36
               JumpType: TJumpType;
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
    37
               end;
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    38
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    39
procedure FillTargets;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    40
procedure FillBonuses(isAfterAttack: boolean);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    41
procedure AwareOfExplosion(x, y, r: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    42
function RatePlace(Gear: PGear): LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    43
function TestColl(x, y, r: LongInt): boolean;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    44
function RateExplosion(Me: PGear; x, y, r: LongInt): LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    45
function RateShove(Me: PGear; x, y, r, power: LongInt): LongInt;
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
    46
function RateShotgun(Me: PGear; x, y: LongInt): LongInt;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
    47
function HHGo(Gear, AltGear: PGear; var GoInfo: TGoInfo): boolean;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    48
function AIrndSign(num: LongInt): LongInt;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    49
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    50
var ThinkingHH: PGear;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    51
    Targets: TTargets;
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
    52
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    53
implementation
922
63c52f8d5cfd Remove temporary debug messages
unc0rr
parents: 921
diff changeset
    54
uses uTeams, uMisc, uLand, uCollisions;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    55
const KillScore = 200;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    56
      MAXBONUS = 1024;
1001
502508979713 Fix warnings
unc0rr
parents: 922
diff changeset
    57
      friendlyfactor: LongInt = 300;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
    58
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    59
type TBonus = record
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    60
              X, Y: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    61
              Radius: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    62
              Score: LongInt;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    63
              end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    64
var bonuses: record
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    65
             Count: Longword;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    66
             ar: array[0..Pred(MAXBONUS)] of TBonus;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    67
             end;
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    68
    KnownExplosion: record
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
    69
                    X, Y, Radius: LongInt
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
    70
                    end = (X: 0; Y: 0; Radius: 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    71
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    72
procedure FillTargets;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 542
diff changeset
    73
var i, t: Longword;
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
    74
    f, e: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    75
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    76
Targets.Count:= 0;
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
    77
f:= 0;
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
    78
e:= 0;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 542
diff changeset
    79
for t:= 0 to Pred(TeamsCount) do
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
    80
	with TeamsArray[t]^ do
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    81
		if not hasGone then
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
    82
			begin
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    83
			for i:= 0 to cMaxHHIndex do
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    84
				if (Hedgehogs[i].Gear <> nil)
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    85
				and (Hedgehogs[i].Gear <> ThinkingHH) then
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
    86
					begin
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    87
					with Targets.ar[Targets.Count], Hedgehogs[i] do
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    88
						begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    89
						Point.X:= hwRound(Gear^.X);
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    90
						Point.Y:= hwRound(Gear^.Y);
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    91
						if Clan <> CurrentTeam^.Clan then
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    92
							begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    93
							Score:=  Gear^.Health;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    94
							inc(e)
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    95
							end else
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    96
							begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    97
							Score:= -Gear^.Health;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    98
							inc(f)
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
    99
							end
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   100
						end;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   101
					inc(Targets.Count)
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   102
					end;
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
   103
			end;
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
   104
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
   105
if e > f then friendlyfactor:= 300 + (e - f) * 30
922
63c52f8d5cfd Remove temporary debug messages
unc0rr
parents: 921
diff changeset
   106
else friendlyfactor:= max(30, 300 - f * 80 div e)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   107
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   108
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   109
procedure FillBonuses(isAfterAttack: boolean);
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   110
var Gear: PGear;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 547
diff changeset
   111
    MyClan: PClan;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   112
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   113
    procedure AddBonus(x, y: LongInt; r: Longword; s: LongInt);
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   114
    begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   115
    bonuses.ar[bonuses.Count].x:= x;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   116
    bonuses.ar[bonuses.Count].y:= y;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   117
    bonuses.ar[bonuses.Count].Radius:= r;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   118
    bonuses.ar[bonuses.Count].Score:= s;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   119
    inc(bonuses.Count);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   120
    TryDo(bonuses.Count <= MAXBONUS, 'Bonuses overflow', true)
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   121
    end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   122
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   123
begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   124
bonuses.Count:= 0;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 547
diff changeset
   125
MyClan:= PHedgehog(ThinkingHH^.Hedgehog)^.Team^.Clan;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   126
Gear:= GearsList;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   127
while Gear <> nil do
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   128
	begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   129
	case Gear^.Kind of
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   130
		gtCase: AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 33, 25);
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   131
		gtMine: if (Gear^.State and gstAttacking) = 0 then
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   132
				AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 50, -50)
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   133
			else
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   134
				AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 100, -50); // mine is on
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   135
		gtDynamite: AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 150, -75);
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   136
		gtHedgehog: begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   137
					if Gear^.Damage >= Gear^.Health then
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   138
						AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 60, -25)
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   139
					else
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   140
						if isAfterAttack and (ThinkingHH^.Hedgehog <> Gear^.Hedgehog) then
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   141
							if (MyClan = PHedgehog(Gear^.Hedgehog)^.Team^.Clan) then
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   142
								AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 150, -3) // hedgehog-friend
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   143
							else
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   144
								AddBonus(hwRound(Gear^.X), hwRound(Gear^.Y), 100, 3)
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   145
					end;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   146
		end;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   147
	Gear:= Gear^.NextGear
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   148
	end;
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
   149
if isAfterAttack and (KnownExplosion.Radius > 0) then
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
   150
   with KnownExplosion do
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 71
diff changeset
   151
        AddBonus(X, Y, Radius + 10, -Radius);
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
   152
end;
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
   153
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   154
procedure AwareOfExplosion(x, y, r: LongInt);
71
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
   155
begin
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
   156
KnownExplosion.X:= x;
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
   157
KnownExplosion.Y:= y;
5f56c6979496 - Changed falling damage scoring
unc0rr
parents: 70
diff changeset
   158
KnownExplosion.Radius:= r
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   159
end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   160
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   161
function RatePlace(Gear: PGear): LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   162
var i, r: LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   163
    Result: LongInt;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   164
begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   165
Result:= 0;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   166
for i:= 0 to Pred(bonuses.Count) do
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   167
	with bonuses.ar[i] do
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   168
		begin
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   169
		r:= hwRound(Distance(Gear^.X - int2hwFloat(X), Gear^.Y - int2hwFloat(Y)));
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   170
		if r < Radius then
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   171
			inc(Result, Score * (Radius - r))
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   172
		end;
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1141
diff changeset
   173
	RatePlace:= Result
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   174
end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   175
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   176
function TestColl(x, y, r: LongInt): boolean;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   177
var b: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   178
begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1519
diff changeset
   179
b:= (((x-r) and LAND_WIDTH_MASK) = 0)and(((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x-r] <> 0);
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   180
if b then exit(true);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1519
diff changeset
   181
b:=(((x-r) and LAND_WIDTH_MASK) = 0)and(((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x-r] <> 0);
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   182
if b then exit(true);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1519
diff changeset
   183
b:=(((x+r) and LAND_WIDTH_MASK) = 0)and(((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x+r] <> 0);
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   184
if b then exit(true);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1519
diff changeset
   185
TestColl:=(((x+r) and LAND_WIDTH_MASK) = 0)and(((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x+r] <> 0)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   186
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   187
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   188
function RateExplosion(Me: PGear; x, y, r: LongInt): LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   189
var i, dmg, Result: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   190
begin
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   191
Result:= 0;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   192
// add our virtual position
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   193
with Targets.ar[Targets.Count] do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   194
     begin
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   195
     Point.x:= hwRound(Me^.X);
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   196
     Point.y:= hwRound(Me^.Y);
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   197
     Score:= - ThinkingHH^.Health
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   198
     end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   199
// rate explosion
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   200
for i:= 0 to Targets.Count do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   201
    with Targets.ar[i] do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   202
         begin
1141
44d4d6aaecb5 - Some physics changes
unc0rr
parents: 1066
diff changeset
   203
         dmg:= r + cHHRadius div 2 - hwRound(DistanceI(Point.x - x, Point.y - y));
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   204
         if dmg > 0 then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   205
            begin
1141
44d4d6aaecb5 - Some physics changes
unc0rr
parents: 1066
diff changeset
   206
            dmg:= min(dmg div 2, r);
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   207
            if dmg >= abs(Score) then
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   208
               if Score > 0 then inc(Result, KillScore)
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
   209
                            else dec(Result, KillScore * friendlyfactor div 100)
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   210
            else
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   211
               if Score > 0 then inc(Result, dmg)
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
   212
                            else dec(Result, dmg * friendlyfactor div 100)
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   213
            end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   214
         end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   215
RateExplosion:= Result * 1024
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   216
end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   217
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   218
function RateShove(Me: PGear; x, y, r, power: LongInt): LongInt;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   219
var i, dmg, Result: LongInt;
79
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   220
begin
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   221
Result:= 0;
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 393
diff changeset
   222
for i:= 0 to Pred(Targets.Count) do
79
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   223
    with Targets.ar[i] do
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   224
         begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   225
         dmg:= r - hwRound(DistanceI(Point.x - x, Point.y - y));
79
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   226
         if dmg > 0 then
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   227
            begin
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   228
            if power >= abs(Score) then
79
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   229
               if Score > 0 then inc(Result, KillScore)
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
   230
                            else dec(Result, KillScore * friendlyfactor div 100)
79
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   231
            else
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   232
               if Score > 0 then inc(Result, power)
921
8dd71d960cbc If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr
parents: 883
diff changeset
   233
                            else dec(Result, power * friendlyfactor div 100)
79
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   234
            end;
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   235
         end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   236
RateShove:= Result * 1024
79
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   237
end;
29b477319854 - New test map
unc0rr
parents: 75
diff changeset
   238
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   239
function RateShotgun(Me: PGear; x, y: LongInt): LongInt;
1941
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1799
diff changeset
   240
const
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1799
diff changeset
   241
  REUSE_BONUS = 1.35;
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   242
var i, dmg, Result: LongInt;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   243
begin
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   244
Result:= 0;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   245
// add our virtual position
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   246
with Targets.ar[Targets.Count] do
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   247
     begin
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   248
     Point.x:= hwRound(Me^.X);
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   249
     Point.y:= hwRound(Me^.Y);
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   250
     Score:= - ThinkingHH^.Health
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   251
     end;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   252
// rate shot
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   253
for i:= 0 to Targets.Count do
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   254
    with Targets.ar[i] do
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   255
         begin
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   256
         dmg:= min(cHHRadius + cShotgunRadius - hwRound(DistanceI(Point.x - x, Point.y - y)), 25);
1941
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1799
diff changeset
   257
         dmg := round(dmg * REUSE_BONUS);
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   258
         if dmg > 0 then
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   259
            begin
1941
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1799
diff changeset
   260
                if dmg >= abs(Score) then dmg := KillScore;
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1799
diff changeset
   261
                if Score > 0 then inc(Result, dmg)
b1ef1f86148c Some AI tweaks by imcold
unc0rr
parents: 1799
diff changeset
   262
                else dec(Result, dmg * friendlyfactor div 100);
509
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   263
            end;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   264
         end;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   265
RateShotgun:= Result * 1024
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   266
end;
fd58135a4407 Bots know shotgun behavior better
unc0rr
parents: 498
diff changeset
   267
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   268
function HHJump(Gear: PGear; JumpType: TJumpType; var GoInfo: TGoInfo): boolean;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   269
var bX, bY: LongInt;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   270
    Result: boolean;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   271
begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   272
Result:= false;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   273
GoInfo.Ticks:= 0;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   274
GoInfo.FallPix:= 0;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   275
GoInfo.JumpType:= jmpNone;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   276
bX:= hwRound(Gear^.X);
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   277
bY:= hwRound(Gear^.Y);
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   278
case JumpType of
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   279
     jmpNone: exit(Result);
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   280
    jmpHJump: if not TestCollisionYwithGear(Gear, -1) then
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   281
                 begin
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   282
                 Gear^.dY:= -_0_2;
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   283
                 SetLittle(Gear^.dX);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   284
                 Gear^.State:= Gear^.State or gstMoving or gstHHJumping;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   285
                 end else exit(Result);
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   286
    jmpLJump: begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   287
              if not TestCollisionYwithGear(Gear, -1) then
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   288
                 if not TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - int2hwFloat(2) else
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   289
                 if not TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX)) then Gear^.Y:= Gear^.Y - _1;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   290
              if not (TestCollisionXwithGear(Gear, hwSign(Gear^.dX))
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   291
                 or   TestCollisionYwithGear(Gear, -1)) then
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   292
                 begin
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 393
diff changeset
   293
                 Gear^.dY:= -_0_15;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   294
                 Gear^.dX:= SignAs(_0_15, Gear^.dX);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   295
                 Gear^.State:= Gear^.State or gstMoving or gstHHJumping
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   296
                 end else exit(Result)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   297
              end
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   298
    end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 1941
diff changeset
   299
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   300
repeat
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   301
if not (hwRound(Gear^.Y) + cHHRadius < cWaterLine) then exit(Result);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   302
if (Gear^.State and gstMoving) <> 0 then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   303
   begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   304
   if (GoInfo.Ticks = 350) then
433
9f8f22094c0e AI thinks in separate thread
unc0rr
parents: 393
diff changeset
   305
      if (not (hwAbs(Gear^.dX) > cLittle)) and (Gear^.dY < -_0_02) then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   306
         begin
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   307
         Gear^.dY:= -_0_25;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   308
         Gear^.dX:= SignAs(_0_02, Gear^.dX)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   309
         end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   310
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then SetLittle(Gear^.dX);
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   311
   Gear^.X:= Gear^.X + Gear^.dX;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   312
   inc(GoInfo.Ticks);
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   313
   Gear^.dY:= Gear^.dY + cGravity;
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   314
   if Gear^.dY > _0_4 then exit(Result);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   315
   if (Gear^.dY.isNegative)and TestCollisionYwithGear(Gear, -1) then Gear^.dY:= _0;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   316
   Gear^.Y:= Gear^.Y + Gear^.dY;
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   317
   if (not Gear^.dY.isNegative)and TestCollisionYwithGear(Gear, 1) then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   318
      begin
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   319
      Gear^.State:= Gear^.State and not (gstMoving or gstHHJumping);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   320
      Gear^.dY:= _0;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   321
      case JumpType of
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   322
           jmpHJump: if bY - hwRound(Gear^.Y) > 5 then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   323
                        begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   324
                        Result:= true;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   325
                        GoInfo.JumpType:= jmpHJump;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   326
                        inc(GoInfo.Ticks, 300 + 300) // 300 before jump, 300 after
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   327
                        end;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   328
           jmpLJump: if abs(bX - hwRound(Gear^.X)) > 30 then
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   329
                        begin
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   330
                        Result:= true;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   331
                        GoInfo.JumpType:= jmpLJump;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   332
                        inc(GoInfo.Ticks, 300 + 300) // 300 before jump, 300 after
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   333
                        end;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   334
           end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   335
      exit(Result)
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   336
      end;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   337
   end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   338
until false
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   339
end;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   340
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   341
function HHGo(Gear, AltGear: PGear; var GoInfo: TGoInfo): boolean;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   342
var pX, pY: LongInt;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   343
    Result: boolean;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   344
begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   345
Result:= false;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   346
AltGear^:= Gear^;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   347
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   348
GoInfo.Ticks:= 0;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   349
GoInfo.FallPix:= 0;
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   350
GoInfo.JumpType:= jmpNone;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   351
repeat
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   352
pX:= hwRound(Gear^.X);
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   353
pY:= hwRound(Gear^.Y);
375
18012da67681 AI works properly
unc0rr
parents: 371
diff changeset
   354
if pY + cHHRadius >= cWaterLine then exit(false);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   355
if (Gear^.State and gstMoving) <> 0 then
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   356
   begin
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   357
   inc(GoInfo.Ticks);
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   358
   Gear^.dY:= Gear^.dY + cGravity;
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   359
   if Gear^.dY > _0_4 then
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   360
      begin
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 79
diff changeset
   361
      Goinfo.FallPix:= 0;
568
d0690b7aa808 - Small fixes
unc0rr
parents: 549
diff changeset
   362
      HHJump(AltGear, jmpLJump, GoInfo); // try ljump instead of fall with damage
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   363
      exit(Result)
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   364
      end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   365
   Gear^.Y:= Gear^.Y + Gear^.dY;
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   366
   if hwRound(Gear^.Y) > pY then inc(GoInfo.FallPix);
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   367
   if TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   368
      begin
1519
7b6adbe5266a More delay after jump, less delay after small fall for hedgehog
unc0rr
parents: 1352
diff changeset
   369
      inc(GoInfo.Ticks, 410);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   370
      Gear^.State:= Gear^.State and not (gstMoving or gstHHJumping);
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   371
      Gear^.dY:= _0;
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   372
      Result:= true;
82
2f4f3236cccc - New fort
unc0rr
parents: 80
diff changeset
   373
      HHJump(AltGear, jmpLJump, GoInfo); // try ljump instead of fall
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   374
      exit(Result)
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   375
      end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   376
   continue
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   377
   end;
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   378
   if (Gear^.Message and gm_Left  )<>0 then Gear^.dX:= -cLittle else
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   379
   if (Gear^.Message and gm_Right )<>0 then Gear^.dX:=  cLittle else exit(Result);
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   380
   if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   381
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   382
      if not (TestCollisionXwithXYShift(Gear, _0, -6, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   383
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   384
      if not (TestCollisionXwithXYShift(Gear, _0, -5, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   385
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   386
      if not (TestCollisionXwithXYShift(Gear, _0, -4, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   387
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   388
      if not (TestCollisionXwithXYShift(Gear, _0, -3, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   389
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   390
      if not (TestCollisionXwithXYShift(Gear, _0, -2, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   391
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   392
      if not (TestCollisionXwithXYShift(Gear, _0, -1, hwSign(Gear^.dX))
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   393
         or TestCollisionYwithGear(Gear, -1)) then Gear^.Y:= Gear^.Y - _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   394
      end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   395
369
2aed85310727 AI compiles, but doesn't work
unc0rr
parents: 351
diff changeset
   396
   if not TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   397
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   398
      Gear^.X:= Gear^.X + int2hwFloat(hwSign(Gear^.dX));
75
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   399
      inc(GoInfo.Ticks, cHHStepTicks)
d2b737858ff7 - New First Aid powerup
unc0rr
parents: 74
diff changeset
   400
      end;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   401
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   402
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   403
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   404
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   405
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   406
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   407
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   408
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   409
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   410
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   411
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   412
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   413
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   414
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   415
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   416
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   417
   begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   418
   Gear^.Y:= Gear^.Y + _1;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   419
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   420
      begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   421
      Gear^.Y:= Gear^.Y - _6;
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 433
diff changeset
   422
      Gear^.dY:= _0;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   423
      Gear^.State:= Gear^.State or gstMoving
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   424
      end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   425
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   426
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   427
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   428
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   429
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   430
   end;
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   431
if (pX <> hwRound(Gear^.X)) and ((Gear^.State and gstMoving) = 0) then
375
18012da67681 AI works properly
unc0rr
parents: 371
diff changeset
   432
   exit(true);
542
ec26095f1bed - Get rid of ammoProp_AttackInFall and gstFalling
unc0rr
parents: 509
diff changeset
   433
until (pX = hwRound(Gear^.X)) and (pY = hwRound(Gear^.Y)) and ((Gear^.State and gstMoving) = 0);
375
18012da67681 AI works properly
unc0rr
parents: 371
diff changeset
   434
HHJump(AltGear, jmpHJump, GoInfo);
18012da67681 AI works properly
unc0rr
parents: 371
diff changeset
   435
HHGo:= Result
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   436
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   437
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 370
diff changeset
   438
function AIrndSign(num: LongInt): LongInt;
136
89970b70b076 Implement bot levels
unc0rr
parents: 108
diff changeset
   439
begin
370
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   440
if random(2) = 0 then AIrndSign:=   num
c75410fe3133 - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
unc0rr
parents: 369
diff changeset
   441
                 else AIrndSign:= - num
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 1941
diff changeset
   442
end;
136
89970b70b076 Implement bot levels
unc0rr
parents: 108
diff changeset
   443
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   444
end.