misc/Android.mk
author belphegorr <szabibibi@gmail.com>
Fri, 10 Aug 2012 04:26:58 +0300
changeset 7448 d0521a3a4358
parent 6045 9a7cc0f29430
child 8062 abbcdf73327a
permissions -rw-r--r--
Solved "floating repositionings" in every mission Fixed bug where gear message wouldn't be reset after animations Mission 5: fixed bug where control would be messed up when animation interrupted the turn of a hedgehog that was using multi-shot weapons Replaced graves with circles for marking enemy positions
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6043
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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MISC_DIR   := $(call my-dir)
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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LOCAL_PATH := MISC_DIR
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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include $(MISC_DIR)/libfreetype/Android.mk
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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include $(MISC_DIR)/liblua/Android.mk
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9a7cc0f29430 Using misc/libtremor/tremor rather than misc/tremor, plus added the include in the android.mk of SDL_mixer
Xeli
parents: 6043
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include $(MISC_DIR)/libtremor/Android.mk