author | Wuzzy <Wuzzy@disroot.org> |
Wed, 28 Jun 2023 12:01:43 +0200 | |
changeset 15994 | d18261ddac4a |
parent 12872 | 00215a7ec5f5 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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*/ |
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#import <Foundation/Foundation.h> |
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#import <AudioToolbox/AudioToolbox.h> |
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@class AVAudioPlayer; |
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@interface AudioManagerController : NSObject { |
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@private |
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AVAudioPlayer *backgroundMusic; |
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SystemSoundID clickSound; |
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SystemSoundID backSound; |
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SystemSoundID selSound; |
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NSOperationQueue *audioFaderQueue; |
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} |
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- BIG CHANGE: Convert iOS project to use ARC
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@property (nonatomic, strong) AVAudioPlayer *backgroundMusic; |
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@property (assign) SystemSoundID clickSound; |
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@property (assign) SystemSoundID backSound; |
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@property (assign) SystemSoundID selSound; |
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@property (nonatomic, strong) NSOperationQueue *audioFaderQueue; |
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+(id) mainManager; |
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- (void)playBackgroundMusic; |
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- (void)pauseBackgroundMusic; |
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- (void)stopBackgroundMusic; |
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- (void)fadeInBackgroundMusic; |
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- (void)fadeOutBackgroundMusic; |
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- (void)playClickSound; |
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- (void)playBackSound; |
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- (void)playSelectSound; |
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-(SystemSoundID) loadSound:(NSString *)snd; |
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- (void)unloadSounds; |
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@end |