gameServer/HWProtoChecker.hs
author Wuzzy <Wuzzy2@mail.ru>
Tue, 24 Jul 2018 20:07:58 +0200
branch0.9.24
changeset 13550 d42237d16acf
parent 11046 47a8c19ecb60
child 16012 2c92499daa67
permissions -rw-r--r--
Limit max droplet count to 50 (fix for 0.9.24 branch only) This fixes the issue with insane amounts of droplets in 0.9.24. It's temporary, the real fix is in default branch, but would be desyncing.
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoChecker where
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import Data.Maybe
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import Control.Monad.Reader
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--------------------------------------
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import CoreTypes
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import HandlerUtils
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handleCmd_checker :: CmdHandler
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handleCmd_checker ["READY"] = return [ModifyClient $ \c -> c{isReady = True}, CheckRecord]
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handleCmd_checker ["CHECKED", "FAIL", msg] = do
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    isChecking <- liftM (isJust . checkInfo) thisClient
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    if not isChecking then
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        return []
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        else
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        return [CheckFailed msg, ModifyClient $ \c -> c{checkInfo = Nothing}]
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handleCmd_checker ("CHECKED" : "OK" : info) = do
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    isChecking <- liftM (isJust . checkInfo) thisClient
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    if not isChecking then
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        return []
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        else
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        return [CheckSuccess info, ModifyClient $ \c -> c{checkInfo = Nothing}]
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handleCmd_checker _ = return [ProtocolError "Unknown command"]