hedgewars/uVisualGears.pas
author koda
Tue, 07 Jul 2009 15:24:43 +0000
changeset 2239 d7b5c65f7544
parent 2152 a2811690da1b
child 2376 ece7b87f1334
permissions -rw-r--r--
move C and C++ optimization flags in the main CMakeLists.txt
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 1047
diff changeset
     2
 * Hedgewars, a free turn based strategy game
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
     3
 * Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com>
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
     4
 *
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
     8
 *
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    12
 * GNU General Public License for more details.
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    13
 *
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    17
 *)
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    18
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    19
unit uVisualGears;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    20
interface
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1869
diff changeset
    21
uses SDLh, uConsts,
2152
a2811690da1b Patch by koda:
unc0rr
parents: 2146
diff changeset
    22
{$IFDEF GLES11}
1906
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1869
diff changeset
    23
	gles11,
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1869
diff changeset
    24
{$ELSE}
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1869
diff changeset
    25
	GL,
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1869
diff changeset
    26
{$ENDIF}
644f93d8f148 Apply koda's OpenGL ES compatibility patch
unc0rr
parents: 1869
diff changeset
    27
	uFloat;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    28
{$INCLUDE options.inc}
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    29
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    30
type PVisualGear = ^TVisualGear;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    31
	TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    32
	TVisualGear = record
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    33
		NextGear, PrevGear: PVisualGear;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    34
		Frame,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    35
		FrameTicks: Longword;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    36
		X : hwFloat;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    37
		Y : hwFloat;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    38
		dX: hwFloat;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    39
		dY: hwFloat;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    40
		mdY: QWord;
2005
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
    41
		Timer: Longword;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    42
		Angle, dAngle: real;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    43
		Kind: TVisualGearType;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    44
		doStep: TVGearStepProcedure;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    45
		Tex: PTexture;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
    46
        Hedgehog: pointer;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
    47
        Text: shortstring
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    48
		end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    49
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
    50
function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    51
procedure ProcessVisualGears(Steps: Longword);
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
    52
procedure DrawVisualGears(Layer: LongWord);
1041
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
    53
procedure DeleteVisualGear(Gear: PVisualGear);
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
    54
procedure AddClouds;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    55
procedure AddDamageTag(X, Y, Damage, Color: LongWord);
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    56
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    57
var VisualGearsList: PVisualGear = nil;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    58
	vobFrameTicks, vobFramesCount: Longword;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    59
	vobVelocity, vobFallSpeed: LongInt;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    60
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    61
implementation
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
    62
uses uWorld, uMisc, uStore, uTeams, uSound;
1047
ca7078116c0c Update explosion graphics
unc0rr
parents: 1046
diff changeset
    63
const cExplFrameTicks = 110;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    64
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    65
procedure AddDamageTag(X, Y, Damage, Color: LongWord);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    66
var s: shortstring;
1729
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    67
	Gear: PVisualGear;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    68
begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    69
if cAltDamage then
1729
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    70
	begin
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    71
	Gear:= AddVisualGear(X, Y, vgtSmallDamageTag);
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    72
	if Gear <> nil then
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    73
		with Gear^ do
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    74
			begin
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    75
			str(Damage, s);
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    76
			Tex:= RenderStringTex(s, Color, fntSmall);
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    77
			end
a9f2d8564128 Fix engine crash when using alt damage option
unc0rr
parents: 1642
diff changeset
    78
	end
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    79
end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    80
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    81
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
    82
// ==================================================================
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    83
procedure doStepFlake(Gear: PVisualGear; Steps: Longword);
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
    84
begin
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
    85
with Gear^ do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    86
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    87
	inc(FrameTicks, Steps);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    88
	if FrameTicks > vobFrameTicks then
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    89
		begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    90
		dec(FrameTicks, vobFrameTicks);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    91
		inc(Frame);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    92
		if Frame = vobFramesCount then Frame:= 0
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    93
		end
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
    94
	end;
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
    95
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
    96
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps;
808
09ffccb9600a Fix arithmetics
unc0rr
parents: 806
diff changeset
    97
Gear^.Y:= Gear^.Y + (Gear^.dY + cGravity * vobFallSpeed) * Steps;
09ffccb9600a Fix arithmetics
unc0rr
parents: 806
diff changeset
    98
Gear^.Angle:= Gear^.Angle + Gear^.dAngle * Steps;
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
    99
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   100
if hwRound(Gear^.X) < -cScreenWidth - 64 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   101
if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 64);
1869
490005509a7b patch by nemo
unc0rr
parents: 1812
diff changeset
   102
// if hwRound(Gear^.Y) < (LAND_HEIGHT - 1024 - 75) then Gear^.Y:= Gear^.Y + int2hwFloat(25); // For if flag is set for flakes rising upwards?
490005509a7b patch by nemo
unc0rr
parents: 1812
diff changeset
   103
if hwRound(Gear^.Y) > (LAND_HEIGHT + 75) then Gear^.Y:= Gear^.Y - int2hwFloat(1024 + 150) // TODO - configure in theme (jellies for example could use limited range)
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   104
end;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   105
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   106
procedure doStepCloud(Gear: PVisualGear; Steps: Longword);
1079
2a4a8a5ca392 Fix clouds shaking up
unc0rr
parents: 1066
diff changeset
   107
var i: Longword;
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   108
begin
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   109
Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps;
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
   110
1079
2a4a8a5ca392 Fix clouds shaking up
unc0rr
parents: 1066
diff changeset
   111
for i:= 0 to Steps - 1 do
2a4a8a5ca392 Fix clouds shaking up
unc0rr
parents: 1066
diff changeset
   112
	begin
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1762
diff changeset
   113
	if hwRound(Gear^.Y) > LAND_HEIGHT-1184 then // TODO - configure in theme
1079
2a4a8a5ca392 Fix clouds shaking up
unc0rr
parents: 1066
diff changeset
   114
		Gear^.dY:= Gear^.dY - _1div50000
2a4a8a5ca392 Fix clouds shaking up
unc0rr
parents: 1066
diff changeset
   115
	else
2a4a8a5ca392 Fix clouds shaking up
unc0rr
parents: 1066
diff changeset
   116
		Gear^.dY:= Gear^.dY + _1div50000;
2a4a8a5ca392 Fix clouds shaking up
unc0rr
parents: 1066
diff changeset
   117
2a4a8a5ca392 Fix clouds shaking up
unc0rr
parents: 1066
diff changeset
   118
	Gear^.Y:= Gear^.Y + Gear^.dY
2a4a8a5ca392 Fix clouds shaking up
unc0rr
parents: 1066
diff changeset
   119
	end;
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
   120
1801
bc0c5c21376e Clouds fixes by nemo
unc0rr
parents: 1792
diff changeset
   121
if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else
1762
fe79315a0b66 Fix clouds disappearing in the middle of map
unc0rr
parents: 1760
diff changeset
   122
if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 256)
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   123
end;
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   124
1041
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   125
procedure doStepExpl(Gear: PVisualGear; Steps: Longword);
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   126
begin
1046
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   127
Gear^.X:= Gear^.X + Gear^.dX * Steps;
1041
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   128
1046
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   129
Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   130
//Gear^.dY:= Gear^.dY + cGravity;
1041
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   131
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   132
if Gear^.FrameTicks <= Steps then
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   133
	if Gear^.Frame = 0 then DeleteVisualGear(Gear)
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   134
	else
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   135
		begin
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   136
		dec(Gear^.Frame);
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   137
		Gear^.FrameTicks:= cExplFrameTicks
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   138
		end
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   139
	else dec(Gear^.FrameTicks, Steps)
1041
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   140
end;
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   141
1046
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   142
procedure doStepFire(Gear: PVisualGear; Steps: Longword);
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   143
begin
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   144
Gear^.X:= Gear^.X + Gear^.dX * Steps;
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   145
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   146
Gear^.Y:= Gear^.Y + Gear^.dY * Steps;// + cGravity * (Steps * Steps);
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   147
Gear^.dY:= Gear^.dY + cGravity * Steps;
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   148
2146
f70cd51704c1 Remove steam on explosion effects
nemo
parents: 2143
diff changeset
   149
if Gear^.FrameTicks <= Steps then
f70cd51704c1 Remove steam on explosion effects
nemo
parents: 2143
diff changeset
   150
       DeleteVisualGear(Gear)
1046
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   151
else
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   152
	dec(Gear^.FrameTicks, Steps)
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   153
end;
c22d833c3ae2 Better ?? implementation of explosion
unc0rr
parents: 1045
diff changeset
   154
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   155
procedure doStepSmallDamage(Gear: PVisualGear; Steps: Longword);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   156
begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   157
Gear^.Y:= Gear^.Y - _0_02 * Steps;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   158
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   159
if Gear^.FrameTicks <= Steps then
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   160
	DeleteVisualGear(Gear)
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   161
else
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   162
	dec(Gear^.FrameTicks, Steps)
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   163
end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   164
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   165
procedure doStepBubble(Gear: PVisualGear; Steps: Longword);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   166
begin
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   167
	Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   168
	Gear^.Y:= Gear^.Y - cDrownSpeed * Steps;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   169
	
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   170
	if (Gear^.FrameTicks <= Steps) or (hwRound(Gear^.Y) < cWaterLine) then
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   171
		DeleteVisualGear(Gear)
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   172
	else
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   173
		dec(Gear^.FrameTicks, Steps)
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   174
end;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   175
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   176
procedure doStepSteam(Gear: PVisualGear; Steps: Longword);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   177
begin
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   178
	Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   179
	Gear^.Y:= Gear^.Y - cDrownSpeed * Steps;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   180
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   181
	if Gear^.FrameTicks <= Steps then
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   182
		if Gear^.Frame = 0 then DeleteVisualGear(Gear)
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   183
		else
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   184
			begin
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   185
			if Random(2) = 0 then dec(Gear^.Frame);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   186
			Gear^.FrameTicks:= cExplFrameTicks
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   187
			end
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   188
		else dec(Gear^.FrameTicks, Steps)
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   189
end;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   190
2005
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   191
////////////////////////////////////////////////////////////////////////////////
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   192
const cSorterWorkTime = 640;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   193
var thexchar: array[0..cMaxTeams] of
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   194
			record
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   195
			dy, ny, dw: LongInt;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   196
			team: PTeam;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   197
			SortFactor: QWord;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   198
			end;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   199
    currsorter: PVisualGear = nil;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   200
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   201
procedure doStepTeamHealthSorterWork(Gear: PVisualGear; Steps: Longword);
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   202
var i, t: LongInt;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   203
begin
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   204
for t:= 1 to Steps do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   205
	begin
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   206
	dec(Gear^.Timer);
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   207
	if (Gear^.Timer and 15) = 0 then
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   208
		for i:= 0 to Pred(TeamsCount) do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   209
			with thexchar[i] do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   210
				begin
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   211
				{$WARNINGS OFF}
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   212
				team^.DrawHealthY:= ny + dy * Gear^.Timer div 640;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   213
				team^.TeamHealthBarWidth:= team^.NewTeamHealthBarWidth + dw * Gear^.Timer div cSorterWorkTime;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   214
				{$WARNINGS ON}
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   215
				end;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   216
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   217
	if (Gear^.Timer = 0) or (currsorter <> Gear) then
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   218
		begin
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   219
		if currsorter = Gear then currsorter:= nil;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   220
		DeleteVisualGear(Gear);
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   221
		exit
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   222
		end
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   223
	end
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   224
end;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   225
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   226
procedure doStepTeamHealthSorter(Gear: PVisualGear; Steps: Longword);
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   227
var i: Longword;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   228
	b: boolean;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   229
	t: LongInt;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   230
begin
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   231
for t:= 0 to Pred(TeamsCount) do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   232
	with thexchar[t] do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   233
		begin
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   234
		dy:= TeamsArray[t]^.DrawHealthY;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   235
		dw:= TeamsArray[t]^.TeamHealthBarWidth - TeamsArray[t]^.NewTeamHealthBarWidth;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   236
		team:= TeamsArray[t];
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   237
		SortFactor:= TeamsArray[t]^.Clan^.ClanHealth;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   238
		SortFactor:= (SortFactor shl  3) + TeamsArray[t]^.Clan^.ClanIndex;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   239
		SortFactor:= (SortFactor shl 30) + TeamsArray[t]^.TeamHealth;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   240
		end;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   241
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   242
if TeamsCount > 1 then
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   243
	repeat
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   244
	b:= true;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   245
	for t:= 0 to TeamsCount - 2 do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   246
		if (thexchar[t].SortFactor > thexchar[Succ(t)].SortFactor) then
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   247
			begin
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   248
			thexchar[cMaxTeams]:= thexchar[t];
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   249
			thexchar[t]:= thexchar[Succ(t)];
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   250
			thexchar[Succ(t)]:= thexchar[cMaxTeams];
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   251
			b:= false
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   252
			end
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   253
	until b;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   254
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   255
t:= - 4;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   256
for i:= 0 to Pred(TeamsCount) do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   257
	with thexchar[i] do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   258
		begin
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   259
		dec(t, team^.HealthTex^.h + 2);
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   260
		ny:= t;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   261
		dy:= dy - ny
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   262
		end;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   263
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   264
Gear^.Timer:= cSorterWorkTime;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   265
Gear^.doStep:= @doStepTeamHealthSorterWork;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   266
currsorter:= Gear;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   267
//doStepTeamHealthSorterWork(Gear, Steps)
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   268
end;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   269
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   270
procedure doStepSpeechBubbleWork(Gear: PVisualGear; Steps: Longword);
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   271
begin
2044
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   272
if Gear^.Timer > Steps then dec(Gear^.Timer, Steps) else Gear^.Timer:= 0;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   273
2044
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   274
if (PHedgehog(Gear^.Hedgehog)^.Gear <> nil) then
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   275
	begin
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   276
	Gear^.X:= PHedgehog(Gear^.Hedgehog)^.Gear^.X + int2hwFloat(Gear^.Tex^.w div 2  - Gear^.FrameTicks);
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   277
	Gear^.Y:= PHedgehog(Gear^.Hedgehog)^.Gear^.Y - int2hwFloat(16 + Gear^.Tex^.h);
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   278
	end;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   279
2044
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   280
if Gear^.Timer = 0 then
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   281
	begin
2051
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   282
	if PHedgehog(Gear^.Hedgehog)^.SpeechGear = Gear then
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   283
		PHedgehog(Gear^.Hedgehog)^.SpeechGear:= nil;
2044
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   284
	DeleteVisualGear(Gear)
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   285
	end;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   286
end;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   287
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   288
procedure doStepSpeechBubble(Gear: PVisualGear; Steps: Longword);
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   289
begin
2051
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   290
with PHedgehog(Gear^.Hedgehog)^ do
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   291
    if SpeechGear <> nil then SpeechGear^.Timer:= 0;
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   292
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2044
diff changeset
   293
PHedgehog(Gear^.Hedgehog)^.SpeechGear:= Gear;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   294
2051
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   295
Gear^.Timer:= max(Length(Gear^.Text) * 150, 3000);
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   296
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   297
Gear^.Tex:= RenderSpeechBubbleTex(Gear^.Text, Gear^.FrameTicks, fnt16);
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   298
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   299
case Gear^.FrameTicks of
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   300
    1: Gear^.FrameTicks:= SpritesData[sprSpeechTail].Width-28;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   301
    2: Gear^.FrameTicks:= SpritesData[sprThoughtTail].Width-20;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   302
    3: Gear^.FrameTicks:= SpritesData[sprShoutTail].Width-10;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   303
    end;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   304
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   305
Gear^.doStep:= @doStepSpeechBubbleWork;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   306
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   307
Gear^.Y:= Gear^.Y - int2hwFloat(Gear^.Tex^.h)
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   308
end;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   309
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   310
// ==================================================================
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   311
const doStepHandlers: array[TVisualGearType] of TVGearStepProcedure =
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   312
		(
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   313
			@doStepFlake,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   314
			@doStepCloud,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   315
			@doStepExpl,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   316
			@doStepExpl,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   317
			@doStepFire,
2005
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   318
			@doStepSmallDamage,
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   319
			@doStepTeamHealthSorter,
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   320
			@doStepSpeechBubble,
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   321
			@doStepBubble,
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   322
			@doStepSteam
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   323
		);
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   324
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
   325
function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   326
var Result: PVisualGear;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   327
	t: Longword;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   328
	sp: hwFloat;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   329
begin
1642
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   330
if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then // we're scrolling now
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   331
	if Kind <> vgtCloud then
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   332
		begin
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   333
		AddVisualGear:= nil;
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   334
		exit
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   335
		end;
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   336
2047
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   337
if cReducedQuality and 
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   338
   (Kind <> vgtTeamHealthSorter) and 
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   339
   (Kind <> vgtSmallDamageTag) and 
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   340
   (Kind <> vgtSpeechBubble) then
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   341
	begin
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   342
	AddVisualGear:= nil;
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   343
	exit
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   344
	end;
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   345
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   346
New(Result);
812
cbc392576990 Fix memory corrupt due to wrong parameter in sizeof()
unc0rr
parents: 808
diff changeset
   347
FillChar(Result^, sizeof(TVisualGear), 0);
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   348
Result^.X:= int2hwFloat(X);
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   349
Result^.Y:= int2hwFloat(Y);
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   350
Result^.Kind := Kind;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   351
Result^.doStep:= doStepHandlers[Kind];
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   352
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   353
with Result^ do
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   354
	case Kind of
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   355
	vgtFlake: begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   356
				FrameTicks:= random(vobFrameTicks);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   357
				Frame:= random(vobFramesCount);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   358
				Angle:= random * 360;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   359
				dx.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   360
				dx.QWordValue:= random(100000000);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   361
				dy.isNegative:= false;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   362
				dy.QWordValue:= random(70000000);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   363
				dAngle:= (random(2) * 2 - 1) * (1 + random) * vobVelocity / 1000
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   364
				end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   365
	vgtCloud: begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   366
				Frame:= random(4);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   367
				dx.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   368
				dx.QWordValue:= random(214748364);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   369
				dy.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   370
				dy.QWordValue:= 21474836 + random(64424509);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   371
				mdY:= dy.QWordValue
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   372
				end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   373
	vgtExplPart,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   374
	vgtExplPart2: begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   375
				t:= random(1024);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   376
				sp:= _0_001 * (random(95) + 70);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   377
				dx:= AngleSin(t) * sp;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   378
				dx.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   379
				dy:= AngleCos(t) * sp;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   380
				dy.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   381
				Frame:= 7 - random(3);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   382
				FrameTicks:= cExplFrameTicks
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   383
				end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   384
		vgtFire: begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   385
				t:= random(1024);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   386
				sp:= _0_001 * (random(85) + 95);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   387
				dx:= AngleSin(t) * sp;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   388
				dx.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   389
				dy:= AngleCos(t) * sp;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   390
				dy.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   391
				FrameTicks:= 650 + random(250);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   392
				Frame:= random(8)
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   393
				end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   394
	vgtSmallDamageTag: begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   395
				Result^.FrameTicks:= 1100
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   396
				end;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   397
	vgtBubble: begin
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   398
				t:= random(1024);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   399
				sp:= _0_001 * (random(85) + 95);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   400
				dx.isNegative:= random(2) = 0;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   401
				dx.QWordValue:= random(100000000);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   402
				dy:= sp;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   403
				dy.isNegative:= false;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   404
				FrameTicks:= 250 + random(1751);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   405
				Frame:= random(5)
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   406
				end;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   407
	vgtSteam: begin
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   408
				t:= random(1024);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   409
				sp:= _0_001 * (random(95) + 70);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   410
				dx.isNegative:= random(2) = 0;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   411
				dx.QWordValue:= random(100000000);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   412
				dy:= sp;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   413
				dy.isNegative:= false;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   414
				Frame:= 7 - random(3);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   415
				FrameTicks:= cExplFrameTicks * 2;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   416
				end;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   417
		end;
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   418
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   419
if VisualGearsList <> nil then
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   420
	begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   421
	VisualGearsList^.PrevGear:= Result;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   422
	Result^.NextGear:= VisualGearsList
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   423
	end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   424
VisualGearsList:= Result;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   425
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   426
AddVisualGear:= Result
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   427
end;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   428
1041
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   429
procedure DeleteVisualGear(Gear: PVisualGear);
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   430
begin
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   431
if Gear^.Tex <> nil then
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   432
	FreeTexture(Gear^.Tex);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   433
1041
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   434
if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   435
if Gear^.PrevGear <> nil then Gear^.PrevGear^.NextGear:= Gear^.NextGear
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   436
   else VisualGearsList:= Gear^.NextGear;
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   437
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   438
Dispose(Gear)
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   439
end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   440
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   441
procedure ProcessVisualGears(Steps: Longword);
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   442
var Gear, t: PVisualGear;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   443
begin
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   444
if Steps = 0 then exit;
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   445
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   446
t:= VisualGearsList;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   447
while t <> nil do
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   448
      begin
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   449
      Gear:= t;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   450
      t:= Gear^.NextGear;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   451
      Gear^.doStep(Gear, Steps)
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   452
      end
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   453
end;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   454
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   455
procedure DrawVisualGears(Layer: LongWord);
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   456
var Gear: PVisualGear;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   457
begin
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   458
Gear:= VisualGearsList;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   459
case Layer of
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   460
	0: while Gear <> nil do
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   461
		begin
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   462
		case Gear^.Kind of
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   463
			vgtFlake: if vobVelocity = 0 then
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   464
						DrawSprite(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame)
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   465
					else
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   466
						DrawRotatedF(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle);
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   467
			vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame);
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   468
			end;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   469
		Gear:= Gear^.NextGear
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   470
		end;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   471
	1: while Gear <> nil do
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   472
		begin
2047
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   473
        if not cReducedQuality then
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   474
            case Gear^.Kind of
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   475
                vgtExplPart: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 7 - Gear^.Frame);
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   476
                vgtExplPart2: DrawSprite(sprExplPart2, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 7 - Gear^.Frame);
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   477
                vgtFire: DrawSprite(sprFlame, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (RealTicks div 64 + Gear^.Frame) mod 8);
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   478
				vgtBubble: DrawSprite(sprBubbles, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame);//(RealTicks div 64 + Gear^.Frame) mod 8);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   479
				vgtSteam: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 7 - Gear^.Frame);
2047
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   480
            end;
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   481
        case Gear^.Kind of
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   482
            vgtSmallDamageTag: DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   483
            vgtSpeechBubble: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
2047
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   484
        end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   485
		Gear:= Gear^.NextGear
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   486
		end
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   487
	end
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   488
end;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   489
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   490
procedure AddClouds;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   491
var i: LongInt;
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   492
begin
1132
b4c0698fbb6b - Fix problem when clouds number is 0
unc0rr
parents: 1079
diff changeset
   493
for i:= 0 to cCloudsNumber - 1 do
1801
bc0c5c21376e Clouds fixes by nemo
unc0rr
parents: 1792
diff changeset
   494
    AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + (LAND_WIDTH+256)) div (cCloudsNumber + 1)), LAND_HEIGHT-1184, vgtCloud)
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   495
end;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   496
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   497
initialization
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   498
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   499
finalization
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   500
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   501
end.