author | koda |
Sun, 06 Nov 2011 16:41:14 +0100 | |
changeset 6300 | db8fd3ff693c |
parent 6268 | d773867f93db |
child 6320 | 238a6dc0e7ad |
permissions | -rw-r--r-- |
3829 | 1 |
/* |
2 |
* Hedgewars-iOS, a Hedgewars port for iOS devices |
|
4976 | 3 |
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
3829 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
|
17 |
* |
|
18 |
* File created on 08/01/2010. |
|
19 |
*/ |
|
20 |
||
3547 | 21 |
|
22 |
#import "MainMenuViewController.h" |
|
4281 | 23 |
#import "CreationChamber.h" |
3547 | 24 |
#import "GameConfigViewController.h" |
6075
0173cd44c3bc
rename the ios settings files into something more appropriate
koda
parents:
6020
diff
changeset
|
25 |
#import "SettingsContainerViewController.h" |
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3701
diff
changeset
|
26 |
#import "AboutViewController.h" |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
27 |
#import "SavedGamesViewController.h" |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
28 |
#import "RestoreViewController.h" |
6083
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
29 |
#import "MissionTrainingViewController.h" |
6020
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
30 |
#import "GameInterfaceBridge.h" |
5483
fc755bb8096d
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
koda
parents:
5224
diff
changeset
|
31 |
#import "Appirater.h" |
6246 | 32 |
#import "ServerProtocolNetwork.h" |
3547 | 33 |
|
6000
dbcebcd3d79f
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
koda
parents:
5984
diff
changeset
|
34 |
|
3547 | 35 |
@implementation MainMenuViewController |
6083
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
36 |
@synthesize gameConfigViewController, settingsViewController, aboutViewController, savedGamesViewController, |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
37 |
restoreViewController, missionsViewController; |
3547 | 38 |
|
39 |
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
|
40 |
return rotationManager(interfaceOrientation); |
|
41 |
} |
|
42 |
||
3884 | 43 |
// check if some configuration files are already set; if they are present it means that the current copy must be updated |
44 |
-(void) createNecessaryFiles { |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
45 |
DLog(@"Creating necessary files"); |
6104 | 46 |
NSInteger index; |
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3703
diff
changeset
|
47 |
|
4281 | 48 |
// SAVES - just delete and overwrite |
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
49 |
if ([[NSFileManager defaultManager] fileExistsAtPath:SAVES_DIRECTORY()]) |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
50 |
[[NSFileManager defaultManager] removeItemAtPath:SAVES_DIRECTORY() error:NULL]; |
6104 | 51 |
[[NSFileManager defaultManager] createDirectoryAtPath:SAVES_DIRECTORY() |
52 |
withIntermediateDirectories:NO |
|
53 |
attributes:nil |
|
54 |
error:NULL]; |
|
6268
d773867f93db
double two finger tap to make screenshot on ios (though folder is not yet accessible)
koda
parents:
6266
diff
changeset
|
55 |
|
d773867f93db
double two finger tap to make screenshot on ios (though folder is not yet accessible)
koda
parents:
6266
diff
changeset
|
56 |
// SCREENSHOTS - just create it the first time |
d773867f93db
double two finger tap to make screenshot on ios (though folder is not yet accessible)
koda
parents:
6266
diff
changeset
|
57 |
if ([[NSFileManager defaultManager] fileExistsAtPath:SCREENSHOTS_DIRECTORY()] == NO) |
d773867f93db
double two finger tap to make screenshot on ios (though folder is not yet accessible)
koda
parents:
6266
diff
changeset
|
58 |
[[NSFileManager defaultManager] createDirectoryAtPath:SCREENSHOTS_DIRECTORY() |
d773867f93db
double two finger tap to make screenshot on ios (though folder is not yet accessible)
koda
parents:
6266
diff
changeset
|
59 |
withIntermediateDirectories:NO |
d773867f93db
double two finger tap to make screenshot on ios (though folder is not yet accessible)
koda
parents:
6266
diff
changeset
|
60 |
attributes:nil |
d773867f93db
double two finger tap to make screenshot on ios (though folder is not yet accessible)
koda
parents:
6266
diff
changeset
|
61 |
error:NULL]; |
d773867f93db
double two finger tap to make screenshot on ios (though folder is not yet accessible)
koda
parents:
6266
diff
changeset
|
62 |
|
5206 | 63 |
// SETTINGS - nsuserdefaults ftw |
6103 | 64 |
[CreationChamber createSettings]; |
4281 | 65 |
|
66 |
// TEAMS - update exisiting teams with new format |
|
6104 | 67 |
NSArray *teamNames = [[NSArray alloc] initWithObjects:@"Edit Me!",@"Ninjas",@"Pirates",@"Robots",nil]; |
68 |
index = 0; |
|
69 |
for (NSString *name in teamNames) |
|
70 |
[CreationChamber createTeamNamed:name ofType:index++ controlledByAI:[name isEqualToString:@"Robots"]]; |
|
71 |
[teamNames release]; |
|
4281 | 72 |
|
4463 | 73 |
// SCHEMES - always overwrite and delete custom ones |
74 |
if ([[NSFileManager defaultManager] fileExistsAtPath:SCHEMES_DIRECTORY()] == YES) |
|
75 |
[[NSFileManager defaultManager] removeItemAtPath:SCHEMES_DIRECTORY() error:NULL]; |
|
6104 | 76 |
NSArray *schemeNames = [[NSArray alloc] initWithObjects:@"Default",@"Pro Mode",@"Shoppa",@"Clean Slate", |
77 |
@"Minefield",@"Barrel Mayhem",@"Tunnel Hogs",@"Fort Mode",@"Timeless", |
|
78 |
@"Thinking with Portals",@"King Mode",nil]; |
|
79 |
index = 0; |
|
6103 | 80 |
for (NSString *name in schemeNames) |
81 |
[CreationChamber createSchemeNamed:name ofType:index++]; |
|
82 |
[schemeNames release]; |
|
4281 | 83 |
|
6104 | 84 |
// WEAPONS - always overwrite as merge is not needed (missing weaps are 0ed automatically) |
6103 | 85 |
NSArray *weaponNames = [[NSArray alloc] initWithObjects:@"Default",@"Crazy",@"Pro Mode",@"Shoppa",@"Clean Slate", |
86 |
@"Minefield",@"Thinking with Portals",nil]; |
|
87 |
index = 0; |
|
88 |
for (NSString *name in weaponNames) |
|
89 |
[CreationChamber createWeaponNamed:name ofType:index++]; |
|
90 |
[weaponNames release]; |
|
3884 | 91 |
} |
92 |
||
93 |
#pragma mark - |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
94 |
-(void) viewDidLoad { |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
95 |
[super viewDidLoad]; |
3884 | 96 |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
97 |
// get the app's version |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
98 |
NSString *version = [[[NSBundle mainBundle] infoDictionary] objectForKey:(NSString*)kCFBundleVersionKey]; |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
99 |
|
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
100 |
// get the version number that we've been tracking |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
101 |
NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
102 |
NSString *trackingVersion = [userDefaults stringForKey:@"HedgeVersion"]; |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
103 |
|
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
104 |
if (trackingVersion == nil || [trackingVersion isEqualToString:version] == NO) { |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
105 |
// remove any reminder of previous games as saves are going to be wiped out |
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
106 |
[userDefaults setObject:@"" forKey:@"savedGamePath"]; |
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
107 |
// update the tracking version with the new one |
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
108 |
[userDefaults setObject:version forKey:@"HedgeVersion"]; |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
109 |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
110 |
[userDefaults synchronize]; |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
111 |
[self createNecessaryFiles]; |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3903
diff
changeset
|
112 |
} |
4752 | 113 |
|
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
114 |
// prompt for restoring any previous game |
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
115 |
NSString *saveString = [userDefaults objectForKey:@"savedGamePath"]; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
116 |
if (saveString != nil && [saveString isEqualToString:@""] == NO) { |
6020
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
117 |
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(launchRestoredGame) name:@"launchRestoredGame" object:nil]; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
118 |
if (self.restoreViewController == nil) { |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
119 |
NSString *xibName = [@"RestoreViewController-" stringByAppendingString:(IS_IPAD() ? @"iPad" : @"iPhone")]; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
120 |
RestoreViewController *restored = [[RestoreViewController alloc] initWithNibName:xibName bundle:nil]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
121 |
if ([restored respondsToSelector:@selector(setModalPresentationStyle:)]) |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
122 |
restored.modalPresentationStyle = UIModalPresentationFormSheet; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
123 |
self.restoreViewController = restored; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
124 |
[restored release]; |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
125 |
} |
6020
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
126 |
[self performSelector:@selector(presentModalViewController:animated:) withObject:self.restoreViewController afterDelay:0.25]; |
5483
fc755bb8096d
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
koda
parents:
5224
diff
changeset
|
127 |
} else { |
fc755bb8096d
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
koda
parents:
5224
diff
changeset
|
128 |
// let's not prompt for rating when app crashed >_> |
fc755bb8096d
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
koda
parents:
5224
diff
changeset
|
129 |
[Appirater appLaunched]; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
130 |
} |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
131 |
|
4752 | 132 |
/* |
6246 | 133 |
ServerProtocolNetwork *setup = [[ServerProtocolNetwork alloc] init]; |
134 |
[NSThread detachNewThreadSelector:@selector(serverProtocol) |
|
4547 | 135 |
toTarget:setup |
136 |
withObject:nil]; |
|
137 |
[setup release]; |
|
4752 | 138 |
*/ |
3547 | 139 |
} |
140 |
||
6008
215f0c9719e3
fix a crash in getting statistics and a glitch that made background music start while in-game
koda
parents:
6000
diff
changeset
|
141 |
-(void) viewWillAppear:(BOOL)animated { |
215f0c9719e3
fix a crash in getting statistics and a glitch that made background music start while in-game
koda
parents:
6000
diff
changeset
|
142 |
[AudioManagerController playBackgroundMusic]; |
215f0c9719e3
fix a crash in getting statistics and a glitch that made background music start while in-game
koda
parents:
6000
diff
changeset
|
143 |
[super viewWillAppear:animated]; |
215f0c9719e3
fix a crash in getting statistics and a glitch that made background music start while in-game
koda
parents:
6000
diff
changeset
|
144 |
} |
3547 | 145 |
|
146 |
#pragma mark - |
|
147 |
-(IBAction) switchViews:(id) sender { |
|
148 |
UIButton *button = (UIButton *)sender; |
|
149 |
UIAlertView *alert; |
|
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
150 |
NSString *xib = nil; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
151 |
NSString *debugStr = nil; |
3547 | 152 |
|
6000
dbcebcd3d79f
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
koda
parents:
5984
diff
changeset
|
153 |
[AudioManagerController playClickSound]; |
3547 | 154 |
switch (button.tag) { |
155 |
case 0: |
|
3701 | 156 |
if (nil == self.gameConfigViewController) { |
6115
485cfecadc9a
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents:
6106
diff
changeset
|
157 |
xib = IS_IPAD() ? @"GameConfigViewController-iPad" : @"GameConfigViewController-iPhone"; |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
158 |
|
3737
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
koda
parents:
3703
diff
changeset
|
159 |
GameConfigViewController *gcvc = [[GameConfigViewController alloc] initWithNibName:xib bundle:nil]; |
3752
73c2d7d5643b
add the new flag, fix a couple of hicups in creating config files, swap animation between settings and lobby
koda
parents:
3738
diff
changeset
|
160 |
gcvc.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; |
3701 | 161 |
self.gameConfigViewController = gcvc; |
162 |
[gcvc release]; |
|
163 |
} |
|
164 |
[self presentModalViewController:self.gameConfigViewController animated:YES]; |
|
3547 | 165 |
break; |
166 |
case 2: |
|
3701 | 167 |
if (nil == self.settingsViewController) { |
6075
0173cd44c3bc
rename the ios settings files into something more appropriate
koda
parents:
6020
diff
changeset
|
168 |
SettingsContainerViewController *svrc = [[SettingsContainerViewController alloc] initWithNibName:nil bundle:nil]; |
3753 | 169 |
svrc.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
3701 | 170 |
self.settingsViewController = svrc; |
171 |
[svrc release]; |
|
3547 | 172 |
} |
3701 | 173 |
[self presentModalViewController:self.settingsViewController animated:YES]; |
3547 | 174 |
break; |
175 |
case 3: |
|
6106 | 176 |
#ifdef DEBUG |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
177 |
if ([[NSFileManager defaultManager] fileExistsAtPath:DEBUG_FILE()]) |
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
178 |
debugStr = [[NSString alloc] initWithContentsOfFile:DEBUG_FILE()]; |
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
179 |
else |
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
180 |
debugStr = [[NSString alloc] initWithString:@"Here be log"]; |
3547 | 181 |
UITextView *scroll = [[UITextView alloc] initWithFrame:CGRectMake(0, 0, self.view.frame.size.height, self.view.frame.size.width)]; |
182 |
scroll.text = debugStr; |
|
183 |
[debugStr release]; |
|
184 |
scroll.editable = NO; |
|
3697 | 185 |
|
3547 | 186 |
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom]; |
187 |
[btn addTarget:scroll action:@selector(removeFromSuperview) forControlEvents:UIControlEventTouchUpInside]; |
|
188 |
btn.backgroundColor = [UIColor blackColor]; |
|
189 |
btn.frame = CGRectMake(self.view.frame.size.height-70, 0, 70, 70); |
|
190 |
[scroll addSubview:btn]; |
|
191 |
[self.view addSubview:scroll]; |
|
192 |
[scroll release]; |
|
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
193 |
#else |
5486
e75f7c3c6275
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
koda
parents:
5483
diff
changeset
|
194 |
debugStr = debugStr; // prevent compiler warning |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
195 |
if (nil == self.aboutViewController) { |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
196 |
AboutViewController *about = [[AboutViewController alloc] initWithNibName:@"AboutViewController" bundle:nil]; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
197 |
about.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
4358 | 198 |
if ([about respondsToSelector:@selector(setModalPresentationStyle:)]) |
199 |
about.modalPresentationStyle = UIModalPresentationFormSheet; |
|
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
200 |
self.aboutViewController = about; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
201 |
[about release]; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
202 |
} |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
203 |
[self presentModalViewController:self.aboutViewController animated:YES]; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
204 |
#endif |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
205 |
break; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
206 |
case 4: |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
207 |
if (nil == self.savedGamesViewController) { |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
208 |
SavedGamesViewController *savedgames = [[SavedGamesViewController alloc] initWithNibName:@"SavedGamesViewController" bundle:nil]; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
209 |
savedgames.modalTransitionStyle = UIModalTransitionStyleCoverVertical; |
4358 | 210 |
if ([savedgames respondsToSelector:@selector(setModalPresentationStyle:)]) |
211 |
savedgames.modalPresentationStyle = UIModalPresentationPageSheet; |
|
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
212 |
self.savedGamesViewController = savedgames; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
213 |
[savedgames release]; |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
214 |
} |
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
215 |
[self presentModalViewController:self.savedGamesViewController animated:YES]; |
3547 | 216 |
break; |
6083
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
217 |
case 5: |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
218 |
if (nil == self.missionsViewController) { |
6094
16b12a6417d1
added iphone interface for missions/trainings page, setters/getters unlocked
koda
parents:
6093
diff
changeset
|
219 |
xib = IS_IPAD() ? @"MissionTrainingViewController-iPad" : @"MissionTrainingViewController-iPhone"; |
16b12a6417d1
added iphone interface for missions/trainings page, setters/getters unlocked
koda
parents:
6093
diff
changeset
|
220 |
MissionTrainingViewController *missions = [[MissionTrainingViewController alloc] initWithNibName:xib bundle:nil]; |
16b12a6417d1
added iphone interface for missions/trainings page, setters/getters unlocked
koda
parents:
6093
diff
changeset
|
221 |
missions.modalTransitionStyle = IS_IPAD() ? UIModalTransitionStyleCoverVertical : UIModalTransitionStyleCrossDissolve; |
6083
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
222 |
if ([missions respondsToSelector:@selector(setModalPresentationStyle:)]) |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
223 |
missions.modalPresentationStyle = UIModalPresentationPageSheet; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
224 |
self.missionsViewController = missions; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
225 |
[missions release]; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
226 |
} |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
227 |
[self presentModalViewController:self.missionsViewController animated:YES]; |
72c882c0fd0f
first pass for implementing missions/training selection on ipad (not yet running)
koda
parents:
6075
diff
changeset
|
228 |
break; |
3547 | 229 |
default: |
230 |
alert = [[UIAlertView alloc] initWithTitle:@"Not Yet Implemented" |
|
231 |
message:@"Sorry, this feature is not yet implemented" |
|
232 |
delegate:nil |
|
233 |
cancelButtonTitle:@"Well, don't worry" |
|
234 |
otherButtonTitles:nil]; |
|
235 |
[alert show]; |
|
236 |
[alert release]; |
|
237 |
break; |
|
238 |
} |
|
239 |
} |
|
240 |
||
6020
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
241 |
#pragma mark - |
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
242 |
-(void) launchRestoredGame { |
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
243 |
[[NSNotificationCenter defaultCenter] removeObserver:self]; |
6266
b02a1e92dba2
convert gameinterfacebridge in simple-to-use class methods
koda
parents:
6246
diff
changeset
|
244 |
[GameInterfaceBridge startSaveGame:[[NSUserDefaults standardUserDefaults] objectForKey:@"savedGamePath"]]; |
6020
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
245 |
} |
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
246 |
|
c792d4b3e080
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
koda
parents:
6008
diff
changeset
|
247 |
#pragma mark - |
3547 | 248 |
-(void) viewDidUnload { |
3701 | 249 |
self.gameConfigViewController = nil; |
250 |
self.settingsViewController = nil; |
|
3703
12d17c6e8855
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
koda
parents:
3701
diff
changeset
|
251 |
self.aboutViewController = nil; |
3893
568bfd083465
allow more flexibility between viewcontrollers, also added stub pages for saved games
koda
parents:
3891
diff
changeset
|
252 |
self.savedGamesViewController = nil; |
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
253 |
self.restoreViewController = nil; |
6085 | 254 |
self.missionsViewController = nil; |
3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3660
diff
changeset
|
255 |
MSG_DIDUNLOAD(); |
3547 | 256 |
[super viewDidUnload]; |
257 |
} |
|
258 |
||
3971 | 259 |
-(void) didReceiveMemoryWarning { |
260 |
if (self.settingsViewController.view.superview == nil) |
|
261 |
self.settingsViewController = nil; |
|
262 |
if (self.gameConfigViewController.view.superview == nil) |
|
263 |
self.gameConfigViewController = nil; |
|
264 |
if (self.aboutViewController.view.superview == nil) |
|
265 |
self.aboutViewController = nil; |
|
266 |
if (self.savedGamesViewController.view.superview == nil) |
|
267 |
self.savedGamesViewController = nil; |
|
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
268 |
if (self.restoreViewController.view.superview == nil) |
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
269 |
self.restoreViewController = nil; |
6085 | 270 |
if (self.missionsViewController.view.superview == nil) |
271 |
self.missionsViewController = nil; |
|
3971 | 272 |
MSG_MEMCLEAN(); |
273 |
[super didReceiveMemoryWarning]; |
|
274 |
} |
|
275 |
||
3547 | 276 |
-(void) dealloc { |
5208 | 277 |
releaseAndNil(settingsViewController); |
278 |
releaseAndNil(gameConfigViewController); |
|
279 |
releaseAndNil(aboutViewController); |
|
280 |
releaseAndNil(savedGamesViewController); |
|
5220
76a2246f18f0
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
koda
parents:
5219
diff
changeset
|
281 |
releaseAndNil(restoreViewController); |
6085 | 282 |
releaseAndNil(missionsViewController); |
3547 | 283 |
[super dealloc]; |
284 |
} |
|
285 |
||
286 |
@end |