share/hedgewars/Data/Scripts/Multiplayer/DiagonalMaze.lua
author Wuzzy <Wuzzy2@mail.ru>
Tue, 28 May 2019 01:28:59 +0200
changeset 15090 e16f906224fd
parent 14479 99117df5a3d3
permissions -rw-r--r--
Change mission panel icons for a couple of game styles
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HedgewarsScriptLoad("/Scripts/Params.lua")
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local overrideFeatureSize = true
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local mazeScale = 0
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function onPreviewInit()
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onGameInit()
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end
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function onParameters()
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    parseParams()
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    if params["scalemap"] ~= nil then 
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        overrideFeatureSize = false 
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    end
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    if params["mazescale"] ~= nil then
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        mazeScale = tonumber(params["mazescale"])
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    end
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end
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function onGameInit()
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    local step
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    local width 
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    MapGen = mgDrawn
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    TemplateFilter = 0
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    if mazeScale > 0 then
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        step = 80 + 10 * mazeScale
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        width = 1 + div(math.max(0, mazeScale-12), 6)
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    else
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        step = 80 + 10 * MapFeatureSize
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        width = 1 + div(math.max(0, MapFeatureSize-12), 6)
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    end
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    -- reset feature size after use, to disable scaling
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    if overrideFeatureSize then MapFeatureSize = 12 end
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    -- center maze
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    local xoff = div((4000 % step), 2)
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    for y = 48,2048,step do
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       for x = 48+xoff,4048-step,step do
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            if GetRandom(2) == 0 then
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                AddPoint(x,y,width)
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                AddPoint(x+step,y+step)
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            else
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                AddPoint(x,y+step,width)
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                AddPoint(x+step,y)
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            end
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        end
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    end
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    FlushPoints()
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end