rust/hedgewars-server/src/server/room.rs
author alfadur <mail@none>
Thu, 07 Feb 2019 14:49:51 +0300
changeset 14713 e5415faa117b
parent 14478 98ef2913ec73
child 14806 a1077e8d26f4
permissions -rw-r--r--
add data structure for extending slabs
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use crate::server::{
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    client::HWClient,
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    coretypes::{ClientId, GameCfg, GameCfg::*, RoomId, TeamInfo, Voting, MAX_HEDGEHOGS_PER_TEAM},
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};
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use bitflags::*;
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use serde::{Deserialize, Serialize};
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use serde_derive::{Deserialize, Serialize};
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use serde_yaml;
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use std::{collections::HashMap, iter};
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const MAX_TEAMS_IN_ROOM: u8 = 8;
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const MAX_HEDGEHOGS_IN_ROOM: u8 = MAX_HEDGEHOGS_PER_TEAM * MAX_HEDGEHOGS_PER_TEAM;
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#[derive(Clone, Serialize, Deserialize)]
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struct Ammo {
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    name: String,
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    settings: Option<String>,
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}
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#[derive(Clone, Serialize, Deserialize)]
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struct Scheme {
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    name: String,
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    settings: Vec<String>,
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}
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#[derive(Clone, Serialize, Deserialize)]
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struct RoomConfig {
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    feature_size: u32,
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    map_type: String,
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    map_generator: u32,
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    maze_size: u32,
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    seed: String,
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    template: u32,
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    ammo: Ammo,
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    scheme: Scheme,
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    script: String,
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    theme: String,
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    drawn_map: Option<String>,
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}
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impl RoomConfig {
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    fn new() -> RoomConfig {
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        RoomConfig {
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            feature_size: 12,
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            map_type: "+rnd+".to_string(),
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            map_generator: 0,
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            maze_size: 0,
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            seed: "seed".to_string(),
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            template: 0,
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            ammo: Ammo {
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                name: "Default".to_string(),
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                settings: None,
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            },
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            scheme: Scheme {
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                name: "Default".to_string(),
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                settings: Vec::new(),
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            },
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            script: "Normal".to_string(),
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            theme: "\u{1f994}".to_string(),
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            drawn_map: None,
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        }
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    }
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}
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fn client_teams_impl(
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    teams: &[(ClientId, TeamInfo)],
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    client_id: ClientId,
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) -> impl Iterator<Item = &TeamInfo> + Clone {
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    teams
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        .iter()
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        .filter(move |(id, _)| *id == client_id)
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        .map(|(_, t)| t)
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}
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fn map_config_from(c: &RoomConfig) -> Vec<String> {
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    vec![
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        c.feature_size.to_string(),
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        c.map_type.to_string(),
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        c.map_generator.to_string(),
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        c.maze_size.to_string(),
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        c.seed.to_string(),
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        c.template.to_string(),
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    ]
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}
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fn game_config_from(c: &RoomConfig) -> Vec<GameCfg> {
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    use crate::server::coretypes::GameCfg::*;
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    let mut v = vec![
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        Ammo(c.ammo.name.to_string(), c.ammo.settings.clone()),
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        Scheme(c.scheme.name.to_string(), c.scheme.settings.clone()),
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        Script(c.script.to_string()),
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        Theme(c.theme.to_string()),
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    ];
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    if let Some(ref m) = c.drawn_map {
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        v.push(DrawnMap(m.to_string()))
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    }
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    v
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}
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pub struct GameInfo {
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    pub teams_in_game: u8,
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    pub teams_at_start: Vec<(ClientId, TeamInfo)>,
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    pub left_teams: Vec<String>,
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    pub msg_log: Vec<String>,
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    pub sync_msg: Option<String>,
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    pub is_paused: bool,
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    config: RoomConfig,
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}
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impl GameInfo {
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    fn new(teams: Vec<(ClientId, TeamInfo)>, config: RoomConfig) -> GameInfo {
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        GameInfo {
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            left_teams: Vec::new(),
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            msg_log: Vec::new(),
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            sync_msg: None,
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            is_paused: false,
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            teams_in_game: teams.len() as u8,
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            teams_at_start: teams,
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            config,
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        }
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    }
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    pub fn client_teams(&self, client_id: ClientId) -> impl Iterator<Item = &TeamInfo> + Clone {
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        client_teams_impl(&self.teams_at_start, client_id)
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    }
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}
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#[derive(Serialize, Deserialize)]
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pub struct RoomSave {
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    pub location: String,
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    config: RoomConfig,
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}
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bitflags! {
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    pub struct RoomFlags: u8 {
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        const FIXED = 0b0000_0001;
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        const RESTRICTED_JOIN = 0b0000_0010;
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        const RESTRICTED_TEAM_ADD = 0b0000_0100;
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        const RESTRICTED_UNREGISTERED_PLAYERS = 0b0000_1000;
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    }
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}
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pub struct HWRoom {
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    pub id: RoomId,
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    pub master_id: Option<ClientId>,
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    pub name: String,
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    pub password: Option<String>,
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    pub greeting: String,
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    pub protocol_number: u16,
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    pub flags: RoomFlags,
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    pub players_number: u8,
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    pub default_hedgehog_number: u8,
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    pub team_limit: u8,
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    pub ready_players_number: u8,
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    pub teams: Vec<(ClientId, TeamInfo)>,
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    config: RoomConfig,
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    pub voting: Option<Voting>,
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    pub saves: HashMap<String, RoomSave>,
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    pub game_info: Option<GameInfo>,
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}
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impl HWRoom {
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    pub fn new(id: RoomId) -> HWRoom {
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        HWRoom {
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            id,
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            master_id: None,
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            name: String::new(),
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            password: None,
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            greeting: "".to_string(),
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            flags: RoomFlags::empty(),
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            protocol_number: 0,
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            players_number: 0,
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            default_hedgehog_number: 4,
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            team_limit: MAX_TEAMS_IN_ROOM,
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            ready_players_number: 0,
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            teams: Vec::new(),
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            config: RoomConfig::new(),
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            voting: None,
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            saves: HashMap::new(),
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            game_info: None,
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        }
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    }
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    pub fn hedgehogs_number(&self) -> u8 {
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        self.teams.iter().map(|(_, t)| t.hedgehogs_number).sum()
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    }
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    pub fn addable_hedgehogs(&self) -> u8 {
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        MAX_HEDGEHOGS_IN_ROOM - self.hedgehogs_number()
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    }
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    pub fn add_team(
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        &mut self,
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        owner_id: ClientId,
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        mut team: TeamInfo,
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        preserve_color: bool,
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    ) -> &TeamInfo {
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        if !preserve_color {
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            team.color = iter::repeat(())
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                .enumerate()
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                .map(|(i, _)| i as u8)
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                .take(u8::max_value() as usize + 1)
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                .find(|i| self.teams.iter().all(|(_, t)| t.color != *i))
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                .unwrap_or(0u8)
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        };
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        team.hedgehogs_number = if self.teams.is_empty() {
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            self.default_hedgehog_number
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        } else {
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            self.teams[0]
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                .1
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                .hedgehogs_number
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                .min(self.addable_hedgehogs())
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        };
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        self.teams.push((owner_id, team));
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        &self.teams.last().unwrap().1
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    }
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    pub fn remove_team(&mut self, name: &str) {
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        if let Some(index) = self.teams.iter().position(|(_, t)| t.name == name) {
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            self.teams.remove(index);
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        }
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    }
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    pub fn set_hedgehogs_number(&mut self, n: u8) -> Vec<String> {
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        let mut names = Vec::new();
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        let teams = match self.game_info {
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            Some(ref mut info) => &mut info.teams_at_start,
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            None => &mut self.teams,
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        };
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        if teams.len() as u8 * n <= MAX_HEDGEHOGS_IN_ROOM {
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            for (_, team) in teams.iter_mut() {
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                team.hedgehogs_number = n;
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                names.push(team.name.clone())
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            }
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            self.default_hedgehog_number = n;
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        }
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        names
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    }
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    pub fn find_team_and_owner_mut<F>(&mut self, f: F) -> Option<(ClientId, &mut TeamInfo)>
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    where
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        F: Fn(&TeamInfo) -> bool,
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    {
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        self.teams
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            .iter_mut()
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            .find(|(_, t)| f(t))
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            .map(|(id, t)| (*id, t))
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    }
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    pub fn find_team<F>(&self, f: F) -> Option<&TeamInfo>
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    where
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        F: Fn(&TeamInfo) -> bool,
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    {
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        self.teams
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            .iter()
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            .find_map(|(_, t)| Some(t).filter(|t| f(&t)))
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    }
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    pub fn client_teams(&self, client_id: ClientId) -> impl Iterator<Item = &TeamInfo> {
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        client_teams_impl(&self.teams, client_id)
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    }
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    pub fn client_team_indices(&self, client_id: ClientId) -> Vec<u8> {
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        self.teams
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            .iter()
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            .enumerate()
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            .filter(move |(_, (id, _))| *id == client_id)
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            .map(|(i, _)| i as u8)
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            .collect()
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    }
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    pub fn find_team_owner(&self, team_name: &str) -> Option<(ClientId, &str)> {
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        self.teams
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            .iter()
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            .find(|(_, t)| t.name == team_name)
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            .map(|(id, t)| (*id, &t.name[..]))
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    }
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    pub fn find_team_color(&self, owner_id: ClientId) -> Option<u8> {
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        self.client_teams(owner_id).nth(0).map(|t| t.color)
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    }
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    pub fn has_multiple_clans(&self) -> bool {
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        self.teams.iter().min_by_key(|(_, t)| t.color)
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            != self.teams.iter().max_by_key(|(_, t)| t.color)
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    }
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    pub fn set_config(&mut self, cfg: GameCfg) {
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        let c = &mut self.config;
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        match cfg {
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            FeatureSize(s) => c.feature_size = s,
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            MapType(t) => c.map_type = t,
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            MapGenerator(g) => c.map_generator = g,
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            MazeSize(s) => c.maze_size = s,
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            Seed(s) => c.seed = s,
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            Template(t) => c.template = t,
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            Ammo(n, s) => {
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                c.ammo = Ammo {
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                    name: n,
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                    settings: s,
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                }
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            }
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            Scheme(n, s) => {
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                c.scheme = Scheme {
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                    name: n,
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                    settings: s,
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                }
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            }
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            Script(s) => c.script = s,
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            Theme(t) => c.theme = t,
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            DrawnMap(m) => c.drawn_map = Some(m),
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        };
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    }
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   320
    pub fn start_round(&mut self) {
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   321
        if self.game_info.is_none() {
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            self.game_info = Some(GameInfo::new(self.teams.clone(), self.config.clone()));
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   323
        }
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    }
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    pub fn is_fixed(&self) -> bool {
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   327
        self.flags.contains(RoomFlags::FIXED)
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   328
    }
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    pub fn is_join_restricted(&self) -> bool {
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   330
        self.flags.contains(RoomFlags::RESTRICTED_JOIN)
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   331
    }
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    pub fn is_team_add_restricted(&self) -> bool {
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   333
        self.flags.contains(RoomFlags::RESTRICTED_TEAM_ADD)
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   334
    }
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    pub fn are_unregistered_players_restricted(&self) -> bool {
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        self.flags
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            .contains(RoomFlags::RESTRICTED_UNREGISTERED_PLAYERS)
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    }
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    pub fn set_is_fixed(&mut self, value: bool) {
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   341
        self.flags.set(RoomFlags::FIXED, value)
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   342
    }
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    pub fn set_join_restriction(&mut self, value: bool) {
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   344
        self.flags.set(RoomFlags::RESTRICTED_JOIN, value)
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   345
    }
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   346
    pub fn set_team_add_restriction(&mut self, value: bool) {
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   347
        self.flags.set(RoomFlags::RESTRICTED_TEAM_ADD, value)
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    }
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    pub fn set_unregistered_players_restriction(&mut self, value: bool) {
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        self.flags
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            .set(RoomFlags::RESTRICTED_UNREGISTERED_PLAYERS, value)
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   352
    }
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   353
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   354
    fn flags_string(&self) -> String {
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   355
        let mut result = "-".to_string();
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   356
        if self.game_info.is_some() {
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   357
            result += "g"
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   358
        }
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   359
        if self.password.is_some() {
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   360
            result += "p"
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   361
        }
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   362
        if self.is_join_restricted() {
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   363
            result += "j"
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   364
        }
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   365
        if self.are_unregistered_players_restricted() {
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   366
            result += "r"
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   367
        }
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   368
        result
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   369
    }
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   370
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   371
    pub fn info(&self, master: Option<&HWClient>) -> Vec<String> {
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        let c = &self.config;
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        vec![
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   374
            self.flags_string(),
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            self.name.clone(),
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   376
            self.players_number.to_string(),
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   377
            self.teams.len().to_string(),
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   378
            master.map_or("[]", |c| &c.nick).to_string(),
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   379
            c.map_type.to_string(),
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   380
            c.script.to_string(),
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   381
            c.scheme.name.to_string(),
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            c.ammo.name.to_string(),
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   383
        ]
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   384
    }
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   385
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   386
    pub fn map_config(&self) -> Vec<String> {
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   387
        match self.game_info {
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   388
            Some(ref info) => map_config_from(&info.config),
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   389
            None => map_config_from(&self.config),
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   390
        }
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   391
    }
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   392
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   393
    pub fn game_config(&self) -> Vec<GameCfg> {
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   394
        match self.game_info {
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   395
            Some(ref info) => game_config_from(&info.config),
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   396
            None => game_config_from(&self.config),
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   397
        }
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   398
    }
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diff changeset
   399
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   400
    pub fn save_config(&mut self, name: String, location: String) {
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   401
        self.saves.insert(
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   402
            name,
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   403
            RoomSave {
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   404
                location,
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   405
                config: self.config.clone(),
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   406
            },
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   407
        );
13528
c8b626b0a3ad Implement save/delete commands
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diff changeset
   408
    }
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diff changeset
   409
13521
e3ae9eea0689 Implement map voting
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   410
    pub fn load_config(&mut self, name: &str) -> Option<&str> {
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   411
        if let Some(save) = self.saves.get(name) {
e3ae9eea0689 Implement map voting
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   412
            self.config = save.config.clone();
e3ae9eea0689 Implement map voting
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   413
            Some(&save.location[..])
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diff changeset
   414
        } else {
e3ae9eea0689 Implement map voting
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diff changeset
   415
            None
e3ae9eea0689 Implement map voting
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diff changeset
   416
        }
e3ae9eea0689 Implement map voting
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diff changeset
   417
    }
e3ae9eea0689 Implement map voting
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diff changeset
   418
13528
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   419
    pub fn delete_config(&mut self, name: &str) -> bool {
c8b626b0a3ad Implement save/delete commands
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diff changeset
   420
        self.saves.remove(name).is_some()
c8b626b0a3ad Implement save/delete commands
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diff changeset
   421
    }
c8b626b0a3ad Implement save/delete commands
alfadur
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diff changeset
   422
13529
662f7df89d06 Implement room config export
alfadur
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diff changeset
   423
    pub fn get_saves(&self) -> Result<String, serde_yaml::Error> {
662f7df89d06 Implement room config export
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   424
        serde_yaml::to_string(&(&self.greeting, &self.saves))
662f7df89d06 Implement room config export
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diff changeset
   425
    }
662f7df89d06 Implement room config export
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diff changeset
   426
662f7df89d06 Implement room config export
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diff changeset
   427
    pub fn set_saves(&mut self, text: &str) -> Result<(), serde_yaml::Error> {
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   428
        serde_yaml::from_str::<(String, HashMap<String, RoomSave>)>(text).map(
98ef2913ec73 Apply rustfmt to all files
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parents: 14436
diff changeset
   429
            |(greeting, saves)| {
98ef2913ec73 Apply rustfmt to all files
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diff changeset
   430
                self.greeting = greeting;
98ef2913ec73 Apply rustfmt to all files
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diff changeset
   431
                self.saves = saves;
98ef2913ec73 Apply rustfmt to all files
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diff changeset
   432
            },
98ef2913ec73 Apply rustfmt to all files
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diff changeset
   433
        )
13529
662f7df89d06 Implement room config export
alfadur
parents: 13528
diff changeset
   434
    }
662f7df89d06 Implement room config export
alfadur
parents: 13528
diff changeset
   435
13419
81e0ed105f5d implementation of team related messages
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diff changeset
   436
    pub fn team_info(owner: &HWClient, team: &TeamInfo) -> Vec<String> {
81e0ed105f5d implementation of team related messages
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parents: 13416
diff changeset
   437
        let mut info = vec![
81e0ed105f5d implementation of team related messages
alfadur
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diff changeset
   438
            team.name.clone(),
81e0ed105f5d implementation of team related messages
alfadur
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diff changeset
   439
            team.grave.clone(),
81e0ed105f5d implementation of team related messages
alfadur
parents: 13416
diff changeset
   440
            team.fort.clone(),
81e0ed105f5d implementation of team related messages
alfadur
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diff changeset
   441
            team.voice_pack.clone(),
81e0ed105f5d implementation of team related messages
alfadur
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diff changeset
   442
            team.flag.clone(),
81e0ed105f5d implementation of team related messages
alfadur
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diff changeset
   443
            owner.nick.clone(),
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diff changeset
   444
            team.difficulty.to_string(),
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diff changeset
   445
        ];
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diff changeset
   446
        let hogs = team
98ef2913ec73 Apply rustfmt to all files
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diff changeset
   447
            .hedgehogs
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diff changeset
   448
            .iter()
98ef2913ec73 Apply rustfmt to all files
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diff changeset
   449
            .flat_map(|h| iter::once(h.name.clone()).chain(iter::once(h.hat.clone())));
13419
81e0ed105f5d implementation of team related messages
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diff changeset
   450
        info.extend(hogs);
81e0ed105f5d implementation of team related messages
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diff changeset
   451
        info
81e0ed105f5d implementation of team related messages
alfadur
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diff changeset
   452
    }
14478
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diff changeset
   453
}