QTfrontend/game.cpp
author unc0rr
Thu, 21 Sep 2006 18:10:45 +0000
changeset 158 e6c3223f3bca
parent 157 8e3e11bb0a5f
child 172 5294ada3910b
permissions -rw-r--r--
Don't synchronize after sending preview
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/*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * Distributed under the terms of the BSD-modified licence:
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * with the Software without restriction, including without limitation the
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 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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 * sell copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * 1. Redistributions of source code must retain the above copyright notice,
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 *    this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright notice,
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 *    this list of conditions and the following disclaimer in the documentation
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 *    and/or other materials provided with the distribution.
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 * 3. The name of the author may not be used to endorse or promote products
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 *    derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#include <QMessageBox>
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#include <QProcess>
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#include <QTimer>
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#include <QString>
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#include <QByteArray>
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#include <QFile>
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#include <QTextStream>
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#include <QUuid>
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#include "game.h"
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#include "hwconsts.h"
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#include "gameuiconfig.h"
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#include "gamecfgwidget.h"
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HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg)
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{
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	this->config = config;
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	this->gamecfg = gamecfg;
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	TeamCount = 0;
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	seed = "";
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}
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void HWGame::NewConnection()
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{
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	QTcpSocket * client = IPCServer->nextPendingConnection();
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	if(!IPCSocket)
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	{
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		IPCServer->close();
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		IPCSocket = client;
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		connect(client, SIGNAL(disconnected()), this, SLOT(ClientDisconnect()));
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		connect(client, SIGNAL(readyRead()), this, SLOT(ClientRead()));
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		if (toSendBuf.size() > 0)
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			SENDIPC("?");
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	} else
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	{
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		qWarning("2nd IPC client?!");
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		client->disconnectFromHost();
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	}
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}
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void HWGame::ClientDisconnect()
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{
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	SaveDemo(cfgdir->absolutePath() + "/Demos/LastRound.hwd_1");
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    IPCSocket->deleteLater();
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	IPCSocket = 0;
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	deleteLater();
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}
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void HWGame::SendTeamConfig(int index)
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{
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	LocalCFG(teams[index]);
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}
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void HWGame::SendConfig()
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{
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	SendIPC(QString("eseed %1").arg(seed));
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	SendIPC(QString("etheme %1").arg(config->GetRandomTheme()));
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	SENDIPC("TL");
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	SendIPC(QString("e$gmflags %1").arg(gamecfg->getGameFlags()));
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	for (int i = 0; i < TeamCount; i++)
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	{
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		SENDIPC("eaddteam");
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		LocalCFG(teams[i]);
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		SendIPC(QString("ecolor %1").arg(65535 << i * 8));
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		for (int t = 0; t < hdNum[teams[i]]; t++)
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			SendIPC(QString("eadd hh%1 0").arg(t));
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	}
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}
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void HWGame::SendQuickConfig()
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{
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	SendIPC(QString("eseed %1").arg(seed));
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	SendIPC(QString("etheme %1").arg(config->GetRandomTheme()));
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	SENDIPC("TL");
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	SendIPC(QString("e$gmflags %1").arg(gamecfg->getGameFlags()));
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	SENDIPC("eaddteam");
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	LocalCFG(0);
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	SENDIPC("ecolor 65535");
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	SENDIPC("eadd hh0 0");
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	SENDIPC("eadd hh1 0");
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	SENDIPC("eadd hh2 0");
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	SENDIPC("eadd hh3 0");
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	SENDIPC("eaddteam");
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	LocalCFG(2);
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	SENDIPC("ecolor 16776960");
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	SENDIPC("eadd hh0 1");
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	SENDIPC("eadd hh1 1");
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	SENDIPC("eadd hh2 1");
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	SENDIPC("eadd hh3 1");
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}
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void HWGame::ParseMessage(const QByteArray & msg)
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{
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	switch(msg.data()[1]) {
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		case '?': {
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			if (gameType == gtNet)
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				emit SendNet(QByteArray("\x01""?"));
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			else
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				SENDIPC("!");
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			break;
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		}
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		case 'C': {
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			switch (gameType) {
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				case gtLocal: {
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				 	SendConfig();
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					break;
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				}
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				case gtQLocal: {
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				 	SendQuickConfig();
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					break;
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				}
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				case gtDemo: break;
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				case gtNet: {
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					SENDIPC("TN");
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					emit SendNet(QByteArray("\x01""C"));
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					break;
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				}
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			}
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			break;
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		}
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		case 'E': {
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			QMessageBox::critical(0,
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					"Hedgewars: error message",
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					QString().append(msg.mid(2)).left(msg.size() - 6),
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					QMessageBox::Ok,
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					QMessageBox::NoButton,
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					QMessageBox::NoButton);
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			return;
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		}
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		case '+': {
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			if (gameType == gtNet)
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			{
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				emit SendNet(msg);
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			}
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			break;
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		}
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		default: {
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			if (gameType == gtNet)
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			{
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				emit SendNet(msg);
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			}
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			demo->append(msg);
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		}
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	}
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}
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void HWGame::SendIPC(const char * msg, quint8 len)
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{
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	SendIPC(QByteArray::fromRawData(msg, len));
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}
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void HWGame::SendIPC(const QString & buf)
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{
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	SendIPC(QByteArray().append(buf));
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}
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void HWGame::SendIPC(const QByteArray & buf)
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{
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	if (buf.size() > MAXMSGCHARS) return;
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	quint8 len = buf.size();
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	RawSendIPC(QByteArray::fromRawData((char *)&len, 1) + buf);
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}
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void HWGame::RawSendIPC(const QByteArray & buf)
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{
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	if (!IPCSocket)
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	{
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		toSendBuf += buf;
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	} else
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	{
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		if (toSendBuf.size() > 0)
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		{
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			IPCSocket->write(toSendBuf);
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			demo->append(toSendBuf);
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			toSendBuf.clear();
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		}
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		IPCSocket->write(buf);
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		demo->append(buf);
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	}
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}
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void HWGame::FromNet(const QByteArray & msg)
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{
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	RawSendIPC(msg);
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}
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void HWGame::ClientRead()
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{
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	readbuffer.append(IPCSocket->readAll());
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	quint8 msglen;
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	quint32 bufsize;
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	while (((bufsize = readbuffer.size()) > 0) &&
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			((msglen = readbuffer.data()[0]) < bufsize))
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   228
	{
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		QByteArray msg = readbuffer.left(msglen + 1);
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		readbuffer.remove(0, msglen + 1);
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   231
		ParseMessage(msg);
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   232
	}
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   233
}
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void HWGame::Start()
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{
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   237
	IPCServer = new QTcpServer(this);
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   238
	connect(IPCServer, SIGNAL(newConnection()), this, SLOT(NewConnection()));
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   239
	IPCServer->setMaxPendingConnections(1);
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   240
	IPCSocket = 0;
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   241
	if (!IPCServer->listen(QHostAddress::LocalHost, IPC_PORT))
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	{
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   243
		QMessageBox::critical(0, tr("Error"),
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   244
				tr("Unable to start the server: %1.")
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				.arg(IPCServer->errorString()));
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   246
	}
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   247
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   248
	demo = new QByteArray;
25
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   249
	QProcess * process;
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   250
	QStringList arguments;
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   251
	process = new QProcess;
110
330a2dbacd67 - Use right packet length
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   252
	connect(process, SIGNAL(error(QProcess::ProcessError)), this, SLOT(StartProcessError(QProcess::ProcessError)));
84
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   253
	arguments << resolutions[0][config->vid_Resolution()];
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   254
	arguments << resolutions[1][config->vid_Resolution()];
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   255
	arguments << "16";
25
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   256
	arguments << "46631";
84
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   257
	arguments << (config->vid_Fullscreen() ? "1" : "0");
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   258
	arguments << (config->isSoundEnabled() ? "1" : "0");
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3c3dc6a148ca - Fixed bug with hedgehog under water using rope
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   259
	arguments << tr("en.txt");
97
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   260
	process->start(bindir->absolutePath() + "/hwengine", arguments);
25
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   261
}
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   262
110
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   263
void HWGame::StartProcessError(QProcess::ProcessError error)
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   264
{
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   265
	QMessageBox::critical(0, tr("Error"),
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   266
				tr("Unable to run engine: %1 (")
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   267
				.arg(error) + bindir->absolutePath() + "/hwengine)");
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   268
}
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   269
140
50ccde437ea1 teams and hedgedogs num selection added to HWgame
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   270
void HWGame::AddTeam(const QString & teamname, unsigned char numHedgedogs)
25
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   271
{
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   272
	if (TeamCount == 5) return;
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   273
	teams[TeamCount] = teamname;
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   274
	TeamCount++;
140
50ccde437ea1 teams and hedgedogs num selection added to HWgame
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   275
	hdNum[teamname]=numHedgedogs;
25
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   276
}
27aa8030322b - Get rid of old frontend
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   277
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   278
void HWGame::SaveDemo(const QString & filename)
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   279
{
157
8e3e11bb0a5f Fix demos usability
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   280
	demo->replace(QByteArray("\x02TL"), QByteArray("\x02TD"));
8e3e11bb0a5f Fix demos usability
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   281
	demo->replace(QByteArray("\x02TN"), QByteArray("\x02TD"));
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   282
25
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   283
	QFile demofile(filename);
27aa8030322b - Get rid of old frontend
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   284
	if (!demofile.open(QIODevice::WriteOnly))
27aa8030322b - Get rid of old frontend
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   285
	{
28
59f7db859b8a - clear demos list before adding items
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   286
		QMessageBox::critical(0,
25
27aa8030322b - Get rid of old frontend
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   287
				tr("Error"),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
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   288
				tr("Cannot save demo to file %1").arg(filename),
25
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   289
				tr("Quit"));
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   290
		return ;
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   291
	}
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   292
	QDataStream stream(&demofile);
27aa8030322b - Get rid of old frontend
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   293
	stream.writeRawData(demo->constData(), demo->size());
27aa8030322b - Get rid of old frontend
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   294
	demofile.close();
26
e32fa14529f8 Frontend lets define more binds
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   295
	delete demo;
25
27aa8030322b - Get rid of old frontend
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   296
}
26
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   297
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   298
void HWGame::PlayDemo(const QString & demofilename)
e32fa14529f8 Frontend lets define more binds
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   299
{
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   300
	gameType = gtDemo;
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   301
	QFile demofile(demofilename);
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   302
	if (!demofile.open(QIODevice::ReadOnly))
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   303
	{
28
59f7db859b8a - clear demos list before adding items
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   304
		QMessageBox::critical(0,
26
e32fa14529f8 Frontend lets define more binds
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   305
				tr("Error"),
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
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   306
				tr("Cannot open demofile %1").arg(demofilename),
26
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diff changeset
   307
				tr("Quit"));
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   308
		return ;
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   309
	}
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   310
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   311
	// read demo
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   312
	QDataStream stream(&demofile);
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diff changeset
   313
	char buf[512];
142
1ff0b02fe367 fix 'Simple game' and playing demos
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   314
	int readbytes;
26
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   315
	do
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   316
	{
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   317
		readbytes = stream.readRawData((char *)&buf, 512);
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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   318
		toSendBuf.append(QByteArray((char *)&buf, readbytes));
26
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diff changeset
   319
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   320
	} while (readbytes > 0);
e32fa14529f8 Frontend lets define more binds
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   321
	demofile.close();
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   322
e32fa14529f8 Frontend lets define more binds
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   323
	// run engine
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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diff changeset
   324
	Start();
26
e32fa14529f8 Frontend lets define more binds
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   325
}
31
99888245a4e8 Now net game is near available, but exception occurs...
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diff changeset
   326
97
e7c1df9cce2c - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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   327
void HWGame::StartNet()
31
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diff changeset
   328
{
99888245a4e8 Now net game is near available, but exception occurs...
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diff changeset
   329
	gameType = gtNet;
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diff changeset
   330
	demo = new QByteArray;
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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diff changeset
   331
	Start();
31
99888245a4e8 Now net game is near available, but exception occurs...
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diff changeset
   332
}
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diff changeset
   333
99888245a4e8 Now net game is near available, but exception occurs...
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diff changeset
   334
void HWGame::StartLocal()
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diff changeset
   335
{
99888245a4e8 Now net game is near available, but exception occurs...
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diff changeset
   336
	gameType = gtLocal;
99888245a4e8 Now net game is near available, but exception occurs...
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diff changeset
   337
	if (TeamCount < 2) return;
127
ca70467bd0a8 Use QUuid to generate seed, rand() to choose theme
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diff changeset
   338
	seed = QUuid::createUuid().toString();
32
78bff13b11c0 With this patch the game doesn't crash when gaming by net
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parents: 31
diff changeset
   339
	Start();
31
99888245a4e8 Now net game is near available, but exception occurs...
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diff changeset
   340
}
99888245a4e8 Now net game is near available, but exception occurs...
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diff changeset
   341
86
664b536a1c27 Predefined teams, 'simple game' doesn't need to create team
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diff changeset
   342
void HWGame::StartQuick()
664b536a1c27 Predefined teams, 'simple game' doesn't need to create team
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   343
{
141
ac3680be1f4b - Small fix for AI
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	gameType = gtQLocal;
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ca70467bd0a8 Use QUuid to generate seed, rand() to choose theme
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	seed = QUuid::createUuid().toString();
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	Start();
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}
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99888245a4e8 Now net game is near available, but exception occurs...
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void HWGame::LocalCFG(const QString & teamname)
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{
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	HWTeam team(teamname);
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	if (!team.LoadFromFile()) {
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		QMessageBox::critical(0,
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				"Error",
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				QString("Cannot load team config ""%1""").arg(teamname),
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				QMessageBox::Ok,
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				QMessageBox::NoButton,
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				QMessageBox::NoButton);
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		return;
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	}
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	RawSendIPC(team.IPCTeamInfo());
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}
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void HWGame::LocalCFG(quint8 num)
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{
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	HWTeam team(num);
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	RawSendIPC(team.IPCTeamInfo());
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}