QTfrontend/hedgehogerWidget.cpp
author koda
Mon, 01 Aug 2011 00:48:38 +0200
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permissions -rw-r--r--
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com>
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 * Copyright (c) 2008-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include "hedgehogerWidget.h"
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#include "frameTeam.h"
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CHedgehogerWidget::CHedgehogerWidget(const QImage& im, const QImage& img, QWidget * parent) :
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    ItemNum(im, img, parent, 1)
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{
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  // TODO: maxHedgehogsPerGame doesn't reset properly and won't match map limits for now
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  /*if(parent) {
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    pOurFrameTeams = dynamic_cast<FrameTeams*>(parent->parentWidget());
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  }
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  if(pOurFrameTeams->overallHedgehogs + 4 > pOurFrameTeams->maxHedgehogsPerGame) {
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    numItems = pOurFrameTeams->maxHedgehogsPerGame - pOurFrameTeams->overallHedgehogs;
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  } else numItems = 4;
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  pOurFrameTeams->overallHedgehogs += numItems;*/
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}
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void CHedgehogerWidget::incItems()
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{
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  //if (pOurFrameTeams->overallHedgehogs < pOurFrameTeams->maxHedgehogsPerGame) {
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    numItems++;
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    //pOurFrameTeams->overallHedgehogs++;
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    emit hedgehogsNumChanged();
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  //}
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}
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void CHedgehogerWidget::decItems()
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{
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  numItems--;
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  //pOurFrameTeams->overallHedgehogs--;
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  emit hedgehogsNumChanged();
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}
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CHedgehogerWidget::~CHedgehogerWidget()
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{
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  // TODO: not called?
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  //pOurFrameTeams->overallHedgehogs-=numItems;
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}
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void CHedgehogerWidget::setNonInteractive()
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{
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  nonInteractive=true;
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}
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void CHedgehogerWidget::setHHNum(unsigned int num)
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{
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  /*unsigned int diff = num - numItems;
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  numItems += diff;
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  pOurFrameTeams->overallHedgehogs += diff;*/
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  numItems = num;
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  repaint();
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}
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unsigned char CHedgehogerWidget::getHedgehogsNum() const
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{
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  return numItems;
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}