author | nemo |
Mon, 03 Sep 2012 00:00:54 -0400 | |
changeset 7656 | e7bef1a4fda7 |
parent 7629 | d624030abf24 |
child 7665 | e556b44f5bd8 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
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#include <QString> |
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#include <QByteArray> |
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#include <QUuid> |
5201 | 22 |
#include <QColor> |
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- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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#include <QStringListModel> |
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#include <QMessageBox> |
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#include <QTextStream> |
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27 |
#include "game.h" |
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28 |
#include "hwconsts.h" |
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#include "gameuiconfig.h" |
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#include "gamecfgwidget.h" |
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Run game message added, team and config info provided for net game
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#include "teamselect.h" |
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#include "KB.h" |
239 | 33 |
#include "proto.h" |
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#include "campaign.h" |
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|
706 | 36 |
#include <QTextStream> |
7629 | 37 |
#include "ThemeModel.h" |
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|
7629 | 39 |
QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution? |
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0b62498c201a
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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|
681 | 41 |
HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) : |
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TCPBase(true), |
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ammostr(ammo), |
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44 |
m_pTeamSelWidget(pTeamSelWidget) |
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{ |
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this->config = config; |
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this->gamecfg = gamecfg; |
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Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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netSuspend = false; |
184 | 49 |
} |
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HWGame::~HWGame() |
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{ |
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SetGameState(gsDestroyed); |
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} |
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void HWGame::onClientDisconnect() |
57 |
{ |
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switch (gameType) |
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{ |
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case gtDemo: |
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// for video recording we need demo anyway |
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emit HaveRecord(rtNeither, demo); |
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Don't refuse to create save file when a game loaded from save interrupts
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break; |
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case gtNet: |
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emit HaveRecord(rtDemo, demo); |
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break; |
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default: |
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if (gameState == gsInterrupted || gameState == gsHalted) |
69 |
emit HaveRecord(rtSave, demo); |
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else if (gameState == gsFinished) |
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emit HaveRecord(rtDemo, demo); |
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pagevideos is now much better that before:
Stepan777 <stepik-777@mail.ru>
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else |
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pagevideos is now much better that before:
Stepan777 <stepik-777@mail.ru>
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emit HaveRecord(rtNeither, demo); |
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} |
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SetGameState(gsStopped); |
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} |
77 |
||
253 | 78 |
void HWGame::commonConfig() |
184 | 79 |
{ |
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QByteArray buf; |
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QString gt; |
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switch (gameType) |
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{ |
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case gtDemo: |
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gt = "TD"; |
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break; |
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case gtNet: |
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gt = "TN"; |
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break; |
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default: |
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gt = "TL"; |
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} |
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HWProto::addStringToBuffer(buf, gt); |
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94 |
|
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Pass hardcoded drawn map from frontend into engine \o/
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buf += gamecfg->getFullConfig(); |
341 | 96 |
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if (m_pTeamSelWidget) |
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{ |
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foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams()) |
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{ |
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HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber))); |
102 |
HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber))); |
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if(gamecfg->schemeData(15).toBool() || !gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore")); |
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HWProto::addStringListToBuffer(buf, |
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team.teamGameConfig(gamecfg->getInitHealth())); |
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; |
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} |
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} |
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RawSendIPC(buf); |
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} |
113 |
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void HWGame::SendConfig() |
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{ |
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commonConfig(); |
184 | 117 |
} |
118 |
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119 |
void HWGame::SendQuickConfig() |
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120 |
{ |
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QByteArray teamscfg; |
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ThemeModel * themeModel = DataManager::instance().themeModel(); |
239 | 123 |
|
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HWProto::addStringToBuffer(teamscfg, "TL"); |
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125 |
HWProto::addStringToBuffer(teamscfg, QString("etheme %1") |
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.arg((themeModel->rowCount() > 0) ? themeModel->index(rand() % themeModel->rowCount()).data().toString() : "steel")); |
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127 |
HWProto::addStringToBuffer(teamscfg, "eseed " + QUuid::createUuid().toString()); |
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128 |
|
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129 |
HWTeam team1; |
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130 |
team1.setDifficulty(0); |
7130 | 131 |
team1.setColor(0); |
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132 |
team1.setNumHedgehogs(4); |
6024 | 133 |
HWNamegen::teamRandomNames(team1,true); |
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134 |
HWProto::addStringListToBuffer(teamscfg, |
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135 |
team1.teamGameConfig(100)); |
1907 | 136 |
|
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137 |
HWTeam team2; |
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138 |
team2.setDifficulty(4); |
7130 | 139 |
team2.setColor(1); |
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140 |
team2.setNumHedgehogs(4); |
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141 |
do |
6024 | 142 |
HWNamegen::teamRandomNames(team2,true); |
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143 |
while(!team2.name().compare(team1.name()) || !team2.hedgehog(0).Hat.compare(team1.hedgehog(0).Hat)); |
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144 |
HWProto::addStringListToBuffer(teamscfg, |
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145 |
team2.teamGameConfig(100)); |
607 | 146 |
|
3346 | 147 |
HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber))); |
148 |
HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber))); |
|
149 |
HWProto::addStringToBuffer(teamscfg, QString("eammdelay %1").arg(cDefaultAmmoStore->mid(2 * cAmmoNumber, cAmmoNumber))); |
|
150 |
HWProto::addStringToBuffer(teamscfg, QString("eammreinf %1").arg(cDefaultAmmoStore->mid(3 * cAmmoNumber, cAmmoNumber))); |
|
151 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
|
152 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
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153 |
RawSendIPC(teamscfg); |
341 | 154 |
} |
155 |
||
588 | 156 |
void HWGame::SendTrainingConfig() |
157 |
{ |
|
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158 |
QByteArray traincfg; |
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159 |
HWProto::addStringToBuffer(traincfg, "TL"); |
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Provide training/campaign with a random seed to ignore/use.
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160 |
HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 161 |
HWProto::addStringToBuffer(traincfg, "escript " + training); |
593 | 162 |
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163 |
RawSendIPC(traincfg); |
588 | 164 |
} |
165 |
||
3760 | 166 |
void HWGame::SendCampaignConfig() |
167 |
{ |
|
168 |
QByteArray campaigncfg; |
|
169 |
HWProto::addStringToBuffer(campaigncfg, "TL"); |
|
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170 |
HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 171 |
|
7629 | 172 |
HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript); |
3760 | 173 |
|
174 |
RawSendIPC(campaigncfg); |
|
175 |
} |
|
176 |
||
341 | 177 |
void HWGame::SendNetConfig() |
178 |
{ |
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179 |
commonConfig(); |
184 | 180 |
} |
181 |
||
182 |
void HWGame::ParseMessage(const QByteArray & msg) |
|
183 |
{ |
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184 |
switch(msg.at(1)) |
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185 |
{ |
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186 |
case '?': |
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{ |
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SendIPC("!"); |
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189 |
break; |
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190 |
} |
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191 |
case 'C': |
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192 |
{ |
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193 |
switch (gameType) |
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194 |
{ |
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195 |
case gtLocal: |
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196 |
{ |
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197 |
SendConfig(); |
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198 |
break; |
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|
199 |
} |
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200 |
case gtQLocal: |
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201 |
{ |
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202 |
SendQuickConfig(); |
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203 |
break; |
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204 |
} |
5865 | 205 |
case gtSave: |
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206 |
case gtDemo: |
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207 |
break; |
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208 |
case gtNet: |
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209 |
{ |
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210 |
SendNetConfig(); |
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211 |
break; |
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212 |
} |
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213 |
case gtTraining: |
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214 |
{ |
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215 |
SendTrainingConfig(); |
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216 |
break; |
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|
217 |
} |
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218 |
case gtCampaign: |
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219 |
{ |
3760 | 220 |
SendCampaignConfig(); |
221 |
break; |
|
222 |
} |
|
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223 |
} |
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224 |
break; |
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225 |
} |
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226 |
case 'E': |
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227 |
{ |
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228 |
int size = msg.size(); |
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229 |
emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4)); |
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230 |
return; |
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231 |
} |
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232 |
case 'K': |
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233 |
{ |
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234 |
ulong kb = msg.mid(2).toULong(); |
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235 |
if (kb==1) |
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236 |
{ |
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237 |
qWarning("%s", KBMessages[kb - 1].toLocal8Bit().constData()); |
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238 |
return; |
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239 |
} |
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240 |
if (kb && kb <= KBmsgsCount) |
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|
241 |
{ |
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242 |
emit ErrorMessage(KBMessages[kb - 1]); |
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|
243 |
} |
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|
244 |
return; |
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|
245 |
} |
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|
246 |
case 'i': |
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247 |
{ |
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248 |
emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3))); |
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|
249 |
break; |
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|
250 |
} |
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251 |
case 'Q': |
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252 |
{ |
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253 |
SetGameState(gsInterrupted); |
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|
254 |
break; |
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|
255 |
} |
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|
256 |
case 'q': |
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|
257 |
{ |
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|
258 |
SetGameState(gsFinished); |
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|
259 |
break; |
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|
260 |
} |
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|
261 |
case 'H': |
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|
262 |
{ |
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|
263 |
SetGameState(gsHalted); |
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|
264 |
break; |
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|
265 |
} |
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|
266 |
case 's': |
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|
267 |
{ |
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|
268 |
int size = msg.size(); |
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|
269 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
270 |
emit SendChat(msgbody); |
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|
271 |
// FIXME: /me command doesn't work here |
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|
272 |
QByteArray buf; |
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|
273 |
HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20"); |
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|
274 |
demo.append(buf); |
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|
275 |
break; |
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|
276 |
} |
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|
277 |
case 'b': |
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|
278 |
{ |
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|
279 |
int size = msg.size(); |
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|
280 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
281 |
emit SendTeamMessage(msgbody); |
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|
282 |
break; |
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|
283 |
} |
7629 | 284 |
case 'V': |
285 |
{ |
|
286 |
if (msg.at(2) == '?') |
|
287 |
sendCampaignVar(msg.right(msg.size() - 3)); |
|
288 |
else if (msg.at(2) == '!') |
|
289 |
writeCampaignVar(msg.right(msg.size() - 3)); |
|
290 |
break; |
|
291 |
} |
|
6616
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|
292 |
default: |
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|
293 |
{ |
4430
cacda05a053e
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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4428
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changeset
|
294 |
if (gameType == gtNet && !netSuspend) |
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|
295 |
{ |
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|
296 |
emit SendNet(msg); |
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|
297 |
} |
4746
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|
298 |
if (msg.at(1) != 's') |
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|
299 |
demo.append(msg); |
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|
300 |
} |
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|
301 |
} |
184 | 302 |
} |
303 |
||
304 |
void HWGame::FromNet(const QByteArray & msg) |
|
305 |
{ |
|
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|
306 |
RawSendIPC(msg); |
184 | 307 |
} |
308 |
||
1356 | 309 |
void HWGame::FromNetChat(const QString & msg) |
310 |
{ |
|
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|
311 |
QByteArray buf; |
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|
312 |
HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20"); |
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|
313 |
RawSendIPC(buf); |
1356 | 314 |
} |
315 |
||
184 | 316 |
void HWGame::onClientRead() |
317 |
{ |
|
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|
318 |
quint8 msglen; |
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|
319 |
quint32 bufsize; |
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|
320 |
while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) && |
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|
321 |
((msglen = readbuffer.data()[0]) < bufsize)) |
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|
322 |
{ |
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|
323 |
QByteArray msg = readbuffer.left(msglen + 1); |
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|
324 |
readbuffer.remove(0, msglen + 1); |
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|
325 |
ParseMessage(msg); |
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|
326 |
} |
184 | 327 |
} |
328 |
||
5213
a86768368309
make the associate button use the user's settings for loading demos/saves
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changeset
|
329 |
QStringList HWGame::getArguments() |
184 | 330 |
{ |
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|
331 |
QStringList arguments; |
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|
332 |
QRect resolution = config->vid_Resolution(); |
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arguments << cfgdir->absolutePath(); |
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arguments << QString::number(resolution.width()); |
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arguments << QString::number(resolution.height()); |
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arguments << QString::number(config->bitDepth()); // bpp |
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arguments << QString("%1").arg(ipc_port); |
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arguments << (config->vid_Fullscreen() ? "1" : "0"); |
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arguments << (config->isSoundEnabled() ? "1" : "0"); |
3709 | 340 |
arguments << (config->isMusicEnabled() ? "1" : "0"); |
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arguments << QString::number(config->volume()); // sound volume |
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arguments << QString::number(config->timerInterval()); |
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arguments << datadir->absolutePath(); |
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arguments << (config->isShowFPSEnabled() ? "1" : "0"); |
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arguments << (config->isAltDamageEnabled() ? "1" : "0"); |
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arguments << config->netNick().toUtf8().toBase64(); |
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arguments << QString::number(config->translateQuality()); |
3696 | 348 |
arguments << QString::number(config->stereoMode()); |
3709 | 349 |
arguments << tr("en.txt"); |
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return arguments; |
184 | 352 |
} |
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5865 | 354 |
void HWGame::PlayDemo(const QString & demofilename, bool isSave) |
184 | 355 |
{ |
5865 | 356 |
gameType = isSave ? gtSave : gtDemo; |
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QFile demofile(demofilename); |
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if (!demofile.open(QIODevice::ReadOnly)) |
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{ |
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emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename)); |
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return ; |
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} |
184 | 363 |
|
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364 |
// read demo |
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toSendBuf = demofile.readAll(); |
184 | 366 |
|
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// run engine |
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demo.clear(); |
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Start(); |
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SetGameState(gsStarted); |
184 | 371 |
} |
372 |
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373 |
void HWGame::StartNet() |
|
374 |
{ |
|
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gameType = gtNet; |
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376 |
demo.clear(); |
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377 |
Start(); |
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SetGameState(gsStarted); |
184 | 379 |
} |
380 |
||
381 |
void HWGame::StartLocal() |
|
382 |
{ |
|
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gameType = gtLocal; |
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384 |
demo.clear(); |
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385 |
Start(); |
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386 |
SetGameState(gsStarted); |
184 | 387 |
} |
388 |
||
389 |
void HWGame::StartQuick() |
|
390 |
{ |
|
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gameType = gtQLocal; |
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392 |
demo.clear(); |
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393 |
Start(); |
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394 |
SetGameState(gsStarted); |
184 | 395 |
} |
533 | 396 |
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397 |
void HWGame::StartTraining(const QString & file) |
587 | 398 |
{ |
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399 |
gameType = gtTraining; |
3919 | 400 |
training = "Missions/Training/" + file + ".lua"; |
3760 | 401 |
demo.clear(); |
402 |
Start(); |
|
403 |
SetGameState(gsStarted); |
|
404 |
} |
|
405 |
||
7629 | 406 |
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam) |
3760 | 407 |
{ |
408 |
gameType = gtCampaign; |
|
7629 | 409 |
campaign = camp; |
410 |
campaignScript = "Missions/Campaign/" + camp + "/" + campScript; |
|
411 |
campaignTeam = campTeam; |
|
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412 |
demo.clear(); |
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|
413 |
Start(); |
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|
414 |
SetGameState(gsStarted); |
587 | 415 |
} |
416 |
||
533 | 417 |
void HWGame::SetGameState(GameState state) |
418 |
{ |
|
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419 |
gameState = state; |
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420 |
emit GameStateChanged(state); |
7629 | 421 |
if (gameType == gtCampaign) |
422 |
{ |
|
423 |
emit CampStateChanged(1); |
|
424 |
} |
|
533 | 425 |
} |
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426 |
|
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427 |
void HWGame::abort() |
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428 |
{ |
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|
429 |
QByteArray buf; |
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430 |
HWProto::addStringToBuffer(buf, QString("efinish")); |
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431 |
RawSendIPC(buf); |
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|
432 |
} |
7629 | 433 |
|
434 |
void HWGame::sendCampaignVar(QByteArray varToSend) |
|
435 |
{ |
|
436 |
QString varToFind(varToSend); |
|
437 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
438 |
teamfile.setIniCodec("UTF-8"); |
|
439 |
QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString(); |
|
440 |
QByteArray command; |
|
441 |
HWProto::addStringToBuffer(command, "V." + varValue); |
|
442 |
RawSendIPC(command); |
|
443 |
} |
|
444 |
||
445 |
void HWGame::writeCampaignVar(QByteArray varVal) |
|
446 |
{ |
|
447 |
QString varToWrite(""); |
|
448 |
QString varValue(""); |
|
449 |
unsigned int i = 0; |
|
450 |
while (i < varVal.size() && varVal.at(i) != ' ') |
|
451 |
{ |
|
452 |
varToWrite.append(varVal.at(i)); |
|
453 |
i++; |
|
454 |
} |
|
455 |
i++; |
|
456 |
while (i < varVal.size() && varVal.at(i) != '\0') |
|
457 |
{ |
|
458 |
varValue.append(varVal.at(i)); |
|
459 |
i++; |
|
460 |
} |
|
461 |
||
462 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
463 |
teamfile.setIniCodec("UTF-8"); |
|
464 |
teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue); |
|
465 |
} |
|
466 |