QTfrontend/net/hwmap.h
author Wuzzy <Wuzzy2@mail.ru>
Mon, 12 Oct 2020 01:01:28 +0200
changeset 15769 ed3c5c15dcbd
parent 11744 ac58a063d26a
child 16055 ce4b50823a95
permissions -rw-r--r--
Fix minor offset mismatch with wrapping laser
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#ifndef _HWMAP_INCLUDED
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#define _HWMAP_INCLUDED
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#include <QByteArray>
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#include <QString>
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#include <QPixmap>
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#include "tcpBase.h"
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enum MapGenerator
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{
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    MAPGEN_REGULAR = 0,
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    MAPGEN_MAZE = 1,
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    MAPGEN_PERLIN = 2,
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    MAPGEN_DRAWN = 3,
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    MAPGEN_FORTS = 4,
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    MAPGEN_MAP = 5
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};
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class HWMap : public TCPBase
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{
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        Q_OBJECT
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    public:
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        HWMap(QObject *parent = 0);
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        virtual ~HWMap();
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        void getImage(const QString & seed, int templateFilter, MapGenerator mapgen, int maze_size, const QByteArray & drawMapData, QString & script, QString & scriptparam, int feature_size);
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        bool couldBeRemoved();
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    protected:
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        virtual QStringList getArguments();
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        virtual void onClientDisconnect();
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        virtual void SendToClientFirst();
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    signals:
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        void ImageReceived(const QPixmap & newImage);
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        void HHLimitReceived(int hhLimit);
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    private:
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        QString m_seed;
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        QString m_script;
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        QString m_scriptparam;
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        int templateFilter;
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        MapGenerator m_mapgen;
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        int m_maze_size;  // going to try and deprecate this one
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        int m_feature_size;
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        QByteArray m_drawMapData;
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    private slots:
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};
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#endif // _HWMAP_INCLUDED