author | unc0rr |
Sat, 20 Nov 2010 23:08:11 +0300 | |
changeset 4385 | f679ffa2dc8c |
parent 4377 | 43945842da0c |
child 4413 | 46caab3a8f84 |
permissions | -rw-r--r-- |
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(* |
2947 | 2 |
* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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{$INCLUDE "options.inc"} |
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||
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unit uMisc; |
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interface |
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uses SDLh, uConsts, GLunit, uTypes; |
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3169
c8c6ac44f51b
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo
parents:
3165
diff
changeset
|
27 |
procedure movecursor(dx, dy: LongInt); |
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function doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface; |
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procedure MakeScreenshot(filename: shortstring); |
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procedure initModule; |
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procedure freeModule; |
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implementation |
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uses typinfo, sysutils, uVariables; |
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|
3169
c8c6ac44f51b
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
nemo
parents:
3165
diff
changeset
|
37 |
procedure movecursor(dx, dy: LongInt); |
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var x, y: LongInt; |
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begin |
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if (dx = 0) and (dy = 0) then exit; |
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2671
7e0f88013fe8
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents:
2670
diff
changeset
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2428 | 42 |
SDL_GetMouseState(@x, @y); |
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Inc(x, dx); |
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Inc(y, dy); |
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SDL_WarpMouse(x, y); |
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end; |
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procedure MakeScreenshot(filename: shortstring); |
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var p: Pointer; |
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size: Longword; |
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f: file; |
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// Windows Bitmap Header |
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head: array[0..53] of Byte = ( |
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$42, $4D, // identifier ("BM") |
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0, 0, 0, 0, // file size |
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0, 0, 0, 0, // reserved |
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54, 0, 0, 0, // starting offset |
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40, 0, 0, 0, // header size |
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0, 0, 0, 0, // width |
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0, 0, 0, 0, // height |
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1, 0, // color planes |
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24, 0, // bit depth |
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0, 0, 0, 0, // compression method (uncompressed) |
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0, 0, 0, 0, // image size |
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96, 0, 0, 0, // horizontal resolution |
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96, 0, 0, 0, // vertical resolution |
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0, 0, 0, 0, // number of colors (all) |
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0, 0, 0, 0 // number of important colors |
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); |
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begin |
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// flash |
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ScreenFade:= sfFromWhite; |
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ScreenFadeValue:= sfMax; |
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ScreenFadeSpeed:= 5; |
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size:= cScreenWidth * cScreenHeight * 3; |
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p:= GetMem(size); |
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// update header information and file name |
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filename:= ParamStr(1) + '/Screenshots/' + filename + '.bmp'; |
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head[$02]:= (size + 54) and $ff; |
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head[$03]:= ((size + 54) shr 8) and $ff; |
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head[$04]:= ((size + 54) shr 16) and $ff; |
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head[$05]:= ((size + 54) shr 24) and $ff; |
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head[$12]:= cScreenWidth and $ff; |
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head[$13]:= (cScreenWidth shr 8) and $ff; |
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head[$14]:= (cScreenWidth shr 16) and $ff; |
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head[$15]:= (cScreenWidth shr 24) and $ff; |
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head[$16]:= cScreenHeight and $ff; |
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head[$17]:= (cScreenHeight shr 8) and $ff; |
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head[$18]:= (cScreenHeight shr 16) and $ff; |
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head[$19]:= (cScreenHeight shr 24) and $ff; |
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head[$22]:= size and $ff; |
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head[$23]:= (size shr 8) and $ff; |
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head[$24]:= (size shr 16) and $ff; |
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head[$25]:= (size shr 24) and $ff; |
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2163
12730f5e79b9
koda's patch fixing some iphone port troubles (color, mouse)
unc0rr
parents:
2162
diff
changeset
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100 |
|
12730f5e79b9
koda's patch fixing some iphone port troubles (color, mouse)
unc0rr
parents:
2162
diff
changeset
|
101 |
//remember that opengles operates on a single surface, so GL_FRONT *should* be implied |
3663
8c28abf427f5
reduce the number of keywords used and switch to BMP format for screenshots
koda
parents:
3650
diff
changeset
|
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//glReadBuffer(GL_FRONT); |
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glReadPixels(0, 0, cScreenWidth, cScreenHeight, GL_BGR, GL_UNSIGNED_BYTE, p); |
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{$I-} |
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Assign(f, filename); |
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Rewrite(f, 1); |
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if IOResult = 0 then |
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begin |
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BlockWrite(f, head, sizeof(head)); |
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BlockWrite(f, p^, size); |
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Close(f); |
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end; |
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{$I+} |
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FreeMem(p) |
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end; |
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function doSurfaceConversion(tmpsurf: PSDL_Surface): PSDL_Surface; |
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{* for more information http://www.idevgames.com/forum/showpost.php?p=85864&postcount=7 *} |
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var convertedSurf: PSDL_Surface = nil; |
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begin |
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if (tmpsurf^.format^.bitsperpixel = 24) or ((tmpsurf^.format^.bitsperpixel = 32) and (tmpsurf^.format^.rshift > tmpsurf^.format^.bshift)) then |
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begin |
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convertedSurf:= SDL_ConvertSurface(tmpsurf, @conversionFormat, SDL_SWSURFACE); |
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SDL_FreeSurface(tmpsurf); |
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exit(convertedSurf); |
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end; |
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2705
2b5625c4ec16
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents:
2699
diff
changeset
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exit(tmpsurf); |
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end; |
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||
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
133 |
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3038 | 134 |
procedure initModule; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
135 |
begin |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
136 |
end; |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
137 |
|
3038 | 138 |
procedure freeModule; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
139 |
begin |
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recordFileName:= ''; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
141 |
end; |
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end. |