hedgewars/uTeams.pas
author unc0rr
Sat, 20 Nov 2010 23:08:11 +0300
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parent 4377 43945842da0c
child 4391 de9e1a5102b4
permissions -rw-r--r--
Introduce uGearsRender
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uTeams;
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interface
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uses uConsts, uKeys, uGears, uRandom, uFloat, uStats, uVisualGears, uCollisions, GLunit, uSound, uTypes;
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procedure initModule;
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procedure freeModule;
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function  AddTeam(TeamColor: Longword): PTeam;
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procedure SwitchHedgehog;
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procedure AfterSwitchHedgehog;
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procedure InitTeams;
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function  TeamSize(p: PTeam): Longword;
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procedure RecountTeamHealth(team: PTeam);
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procedure RestoreTeamsFromSave;
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function  CheckForWin: boolean;
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procedure TeamGone(s: shortstring);
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procedure TeamGoneEffect(var Team: TTeam);
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function  GetTeamStatString(p: PTeam): shortstring;
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implementation
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uses uWorld, uLocale, uAmmos, uChat, uMobile, uVariables, uUtils, uIO;
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const MaxTeamHealth: LongInt = 0;
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function CheckForWin: boolean;
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var AliveClan: PClan;
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    s: shortstring;
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    t, AliveCount, i, j: LongInt;
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begin
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AliveCount:= 0;
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for t:= 0 to Pred(ClansCount) do
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    if ClansArray[t]^.ClanHealth > 0 then
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        begin
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        inc(AliveCount);
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        AliveClan:= ClansArray[t]
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        end;
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if (AliveCount > 1)
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or ((AliveCount = 1) and ((GameFlags and gfOneClanMode) <> 0)) then exit(false);
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CheckForWin:= true;
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TurnTimeLeft:= 0;
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ReadyTimeLeft:= 0;
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if not GameOver then
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    begin
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    if AliveCount = 0 then
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        begin // draw
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        AddCaption(trmsg[sidDraw], cWhiteColor, capgrpGameState);
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        SendStat(siGameResult, trmsg[sidDraw]);
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        AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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        end else // win
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        with AliveClan^ do
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            begin
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            if TeamsNumber = 1 then
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                s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName)  // team wins
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            else
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                s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName); // clan wins
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            for j:= 0 to Pred(TeamsNumber) do
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                with Teams[j]^ do
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                    for i:= 0 to cMaxHHIndex do
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                        with Hedgehogs[i] do
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                            if (Gear <> nil) then
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                                Gear^.State:= gstWinner;
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            AddCaption(s, cWhiteColor, capgrpGameState);
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            SendStat(siGameResult, s);
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            AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
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            end;
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    SendStats;
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    end;
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GameOver:= true
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end;
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procedure SwitchHedgehog;
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var c: LongWord;
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    PrevHH, PrevTeam: LongWord;
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begin
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TargetPoint.X:= NoPointX;
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TryDo(CurrentTeam <> nil, 'nil Team', true);
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with CurrentHedgehog^ do
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    if (PreviousTeam <> nil) and PlacingHogs and Unplaced then
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        begin
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        Unplaced:= false;
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        if Gear <> nil then
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           begin
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           DeleteCI(Gear);
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           FindPlace(Gear, false, 0, LAND_WIDTH);
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           if Gear <> nil then AddGearCI(Gear)
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           end
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        end;
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PreviousTeam:= CurrentTeam;
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with CurrentHedgehog^ do
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    begin
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    if Gear <> nil then
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        begin
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        MultiShootAttacks:= 0;
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        Gear^.Message:= 0;
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        Gear^.Z:= cHHZ;
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        RemoveGearFromList(Gear);
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        InsertGearToList(Gear)
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        end
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    end;
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c:= CurrentTeam^.Clan^.ClanIndex;
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repeat
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    inc(c);
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    if c = ClansCount then
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        begin
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        if not PlacingHogs then inc(TotalRounds);
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        c:= 0
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        end;
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    with ClansArray[c]^ do
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        begin
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        PrevTeam:= CurrTeam;
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        repeat
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            CurrTeam:= Succ(CurrTeam) mod TeamsNumber;
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            CurrentTeam:= Teams[CurrTeam];
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            with CurrentTeam^ do
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                begin
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                PrevHH:= CurrHedgehog mod HedgehogsNumber; // prevent infinite loop when CurrHedgehog = 7, but HedgehogsNumber < 8 (team is destroyed before its first turn)
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                repeat
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                    CurrHedgehog:= Succ(CurrHedgehog) mod HedgehogsNumber;
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                until (Hedgehogs[CurrHedgehog].Gear <> nil) or (CurrHedgehog = PrevHH)
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                end
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        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) or (PrevTeam = CurrTeam);
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        end
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until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil);
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CurrentHedgehog:= @(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]);
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end;
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procedure AfterSwitchHedgehog;
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var g: PGear;
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    i, t: LongInt;
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    CurWeapon: PAmmo;
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begin
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if PlacingHogs then
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   begin
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   PlacingHogs:= false;
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   for t:= 0 to Pred(TeamsCount) do
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      for i:= 0 to cMaxHHIndex do
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          if (TeamsArray[t]^.Hedgehogs[i].Gear <> nil) and (TeamsArray[t]^.Hedgehogs[i].Unplaced) then
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             PlacingHogs:= true;
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   if not PlacingHogs then // Reset  various things I mucked with
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      begin
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      for i:= 0 to ClansCount do
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         if ClansArray[i] <> nil then ClansArray[i]^.TurnNumber:= 0;
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      ResetWeapons
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      end
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   end;
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   176
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inc(CurrentTeam^.Clan^.TurnNumber);
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CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
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if CurWeapon^.Count = 0 then CurrentHedgehog^.CurAmmoType:= amNothing;
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with CurrentHedgehog^ do
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    begin
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    with Gear^ do
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        begin
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        Z:= cCurrHHZ;
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        State:= gstHHDriven;
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        Active:= true
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        end;
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    RemoveGearFromList(Gear);
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    InsertGearToList(Gear);
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    FollowGear:= Gear
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    end;
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   194
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ResetKbd;
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   196
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if (GameFlags and gfDisableWind) = 0 then
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    begin
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    cWindSpeed:= rndSign(GetRandom * 2 * cMaxWindSpeed);
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    // cWindSpeedf:= cWindSpeed.QWordValue / _1.QWordValue throws 'Internal error 200502052' on Darwin
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    // see http://mantis.freepascal.org/view.php?id=17714
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    cWindSpeedf:= SignAs(cWindSpeed,cWindSpeed).QWordValue / SignAs(_1,_1).QWordValue;
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    if cWindSpeed.isNegative then
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        CWindSpeedf := -cWindSpeedf;
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    g:= AddGear(0, 0, gtATSmoothWindCh, 0, _0, _0, 1);
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    g^.Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed);
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{$IFDEF DEBUGFILE}AddFileLog('Wind = '+FloatToStr(cWindSpeed));{$ENDIF}
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    end;
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ApplyAmmoChanges(CurrentHedgehog^);
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if not CurrentTeam^.ExtDriven then SetBinds(CurrentTeam^.Binds);
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bShowFinger:= true;
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if PlacingHogs then
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   begin
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   if CurrentHedgehog^.Unplaced then TurnTimeLeft:= 15000
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   else TurnTimeLeft:= 0
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   end
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else TurnTimeLeft:= cHedgehogTurnTime;
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if (TurnTimeLeft > 0) and (CurrentHedgehog^.BotLevel = 0) then
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    begin
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    if CurrentTeam^.ExtDriven then
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        PlaySound(sndIllGetYou, CurrentTeam^.voicepack)
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    else
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        PlaySound(sndYesSir, CurrentTeam^.voicepack);
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    if PlacingHogs or (cHedgehogTurnTime < 1000000) then ReadyTimeLeft:= cReadyDelay;
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    AddCaption(Format(shortstring(trmsg[sidReady]), CurrentTeam^.TeamName), cWhiteColor, capgrpGameState)
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    end
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else
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    begin
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    if TurnTimeLeft > 0 then
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   234
        PlaySound(sndIllGetYou, CurrentTeam^.voicepack);
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    ReadyTimeLeft:= 0
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    end;
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   237
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perfExt_NewTurnBeginning();
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end;
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function AddTeam(TeamColor: Longword): PTeam;
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var team: PTeam;
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    c: LongInt;
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begin
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TryDo(TeamsCount < cMaxTeams, 'Too many teams', true);
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New(team);
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TryDo(team <> nil, 'AddTeam: team = nil', true);
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FillChar(team^, sizeof(TTeam), 0);
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team^.AttackBar:= 2;
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team^.CurrHedgehog:= 0;
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team^.Flag:= 'hedgewars';
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   252
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TeamsArray[TeamsCount]:= team;
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   254
inc(TeamsCount);
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   255
549
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   256
c:= Pred(ClansCount);
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   257
while (c >= 0) and (ClansArray[c]^.Color <> TeamColor) do dec(c);
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   258
if c < 0 then
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   259
   begin
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   new(team^.Clan);
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   261
   FillChar(team^.Clan^, sizeof(TClan), 0);
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   ClansArray[ClansCount]:= team^.Clan;
549
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   inc(ClansCount);
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   264
   with team^.Clan^ do
549
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   265
        begin
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f6a18d2bab00 Clan-based hedgehogs switching
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   266
        ClanIndex:= Pred(ClansCount);
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        Color:= TeamColor;
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   268
        end
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   269
   end else
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   270
   begin
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   team^.Clan:= ClansArray[c];
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   272
   end;
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   273
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with team^.Clan^ do
549
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    begin
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    Teams[TeamsNumber]:= team;
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    inc(TeamsNumber)
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   278
    end;
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   279
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CurrentTeam:= team;
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AddTeam:= team;
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   282
end;
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   283
47
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   284
procedure RecountAllTeamsHealth;
547
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   285
var t: LongInt;
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   286
begin
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   287
for t:= 0 to Pred(TeamsCount) do
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   288
    RecountTeamHealth(TeamsArray[t])
47
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   289
end;
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   290
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   291
procedure InitTeams;
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   292
var i, t: LongInt;
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    th, h: LongInt;
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8daf1ee0b9a3 Show team health bars, without sorting yet
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   294
begin
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   295
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   296
for t:= 0 to Pred(TeamsCount) do
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
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   297
    with TeamsArray[t]^ do
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   298
        begin
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   299
        if (not ExtDriven) and (Hedgehogs[0].BotLevel = 0) then
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   300
            begin
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   301
            LocalClan:= Clan^.ClanIndex;
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   302
            LocalAmmo:= Hedgehogs[0].AmmoStore
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   303
            end;
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   304
        th:= 0;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   305
        for i:= 0 to cMaxHHIndex do
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   306
            if Hedgehogs[i].Gear <> nil then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   307
               inc(th, Hedgehogs[i].Gear^.Health);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   308
        if th > MaxTeamHealth then MaxTeamHealth:= th;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   309
        // Some initial King buffs
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   310
        if (GameFlags and gfKing) <> 0 then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   311
            begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   312
            Hedgehogs[0].King:= true;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   313
            Hedgehogs[0].Hat:= 'crown';
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   314
            Hedgehogs[0].Effects[hePoisoned] := false;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   315
            h:= Hedgehogs[0].Gear^.Health;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   316
            Hedgehogs[0].Gear^.Health:= hwRound(int2hwFloat(th)*_0_375);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   317
            if Hedgehogs[0].Gear^.Health > h then
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   318
                begin
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   319
                dec(th, h);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   320
                inc(th, Hedgehogs[0].Gear^.Health);
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   321
                if th > MaxTeamHealth then MaxTeamHealth:= th
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   322
                end
4102
96efb3bbf8e3 Extend shoppa hack to disable health crates to saucer and portal modes as well
nemo
parents: 4101
diff changeset
   323
            else Hedgehogs[0].Gear^.Health:= h;
96efb3bbf8e3 Extend shoppa hack to disable health crates to saucer and portal modes as well
nemo
parents: 4101
diff changeset
   324
            Hedgehogs[0].InitialHealth:= Hedgehogs[0].Gear^.Health
4101
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   325
            end;
c5967f360beb Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents: 4099
diff changeset
   326
        end;
2726
a84fc5113d01 Update translation files, add "King Mode"
nemo
parents: 2716
diff changeset
   327
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   328
RecountAllTeamsHealth
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   329
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   330
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   331
function  TeamSize(p: PTeam): Longword;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   332
var i, value: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   333
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   334
value:= 0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   335
for i:= 0 to cMaxHHIndex do
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   336
    if p^.Hedgehogs[i].Gear <> nil then inc(value);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2619
diff changeset
   337
TeamSize:= value;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   338
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   339
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   340
procedure RecountClanHealth(clan: PClan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   341
var i: LongInt;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   342
begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   343
with clan^ do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   344
    begin
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   345
    ClanHealth:= 0;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   346
    for i:= 0 to Pred(TeamsNumber) do
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   347
        inc(ClanHealth, Teams[i]^.TeamHealth)
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   348
    end
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   349
end;
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   350
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   351
procedure RecountTeamHealth(team: PTeam);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 364
diff changeset
   352
var i: LongInt;
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   353
begin
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   354
with team^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   355
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   356
    NewTeamHealthBarWidth:= 0;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2289
diff changeset
   357
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   358
    if not hasGone then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   359
        for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   360
            if Hedgehogs[i].Gear <> nil then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   361
                inc(NewTeamHealthBarWidth, Hedgehogs[i].Gear^.Health);
1352
405ad07cf875 Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents: 1351
diff changeset
   362
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   363
    TeamHealth:= NewTeamHealthBarWidth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   364
    if NewTeamHealthBarWidth > MaxTeamHealth then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   365
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   366
        MaxTeamHealth:= NewTeamHealthBarWidth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   367
        RecountAllTeamsHealth;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   368
        end else NewTeamHealthBarWidth:= (NewTeamHealthBarWidth * cTeamHealthWidth) div MaxTeamHealth
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   369
    end;
549
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   370
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   371
RecountClanHealth(team^.Clan);
4278a80140a8 - Introduce clans (teams with same color)
unc0rr
parents: 548
diff changeset
   372
2005
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1922
diff changeset
   373
AddVisualGear(0, 0, vgtTeamHealthSorter)
47
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   374
end;
8daf1ee0b9a3 Show team health bars, without sorting yet
unc0rr
parents: 32
diff changeset
   375
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   376
procedure RestoreTeamsFromSave;
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   377
var t: LongInt;
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   378
begin
547
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   379
for t:= 0 to Pred(TeamsCount) do
b81a055f2d06 Convert teams list to array
unc0rr
parents: 540
diff changeset
   380
   TeamsArray[t]^.ExtDriven:= false
72
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   381
end;
aeb2ac1878dc Basic save support in engine
unc0rr
parents: 70
diff changeset
   382
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   383
procedure TeamGone(s: shortstring);
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   384
var t: LongInt;
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   385
begin
1362
6298e9dbd33c Fix uninitialised variable
unc0rr
parents: 1356
diff changeset
   386
t:= 0;
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1355
diff changeset
   387
while (t < cMaxTeams)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   388
    and (TeamsArray[t] <> nil)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   389
    and (TeamsArray[t]^.TeamName <> s) do inc(t);
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1355
diff changeset
   390
if (t = cMaxTeams) or (TeamsArray[t] = nil) then exit;
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   391
1356
77ab8735401d Share chat between frontend and engine
unc0rr
parents: 1355
diff changeset
   392
with TeamsArray[t]^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   393
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   394
    AddChatString('** '+ TeamName + ' is gone');
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   395
    hasGone:= true
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   396
    end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2289
diff changeset
   397
1363
bcd4cb0245f0 Fix using wrong variable =(
unc0rr
parents: 1362
diff changeset
   398
RecountTeamHealth(TeamsArray[t])
1351
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   399
end;
aa7aefec5c1b Add partial implementation of handling disconnects while playing via network
unc0rr
parents: 1299
diff changeset
   400
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   401
procedure TeamGoneEffect(var Team: TTeam);
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   402
var i: LongInt;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   403
begin
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   404
with Team do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   405
    for i:= 0 to cMaxHHIndex do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   406
        with Hedgehogs[i] do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   407
            if Gear <> nil then
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   408
                begin
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   409
                Gear^.Invulnerable:= false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   410
                Gear^.Damage:= Gear^.Health
2826
fbcfc86ef477 Remove invulnerability protection from the team gone effect
nemo
parents: 2806
diff changeset
   411
                end
2040
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   412
end;
7c366fc3c099 - Fix for desyncs when player exits
unc0rr
parents: 2017
diff changeset
   413
3379
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   414
function GetTeamStatString(p: PTeam): shortstring;
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   415
var s: ansistring;
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   416
begin
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents: 4368
diff changeset
   417
    s:= p^.TeamName + ':' + IntToStr(p^.TeamHealth) + ':';
3379
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   418
    GetTeamStatString:= s;
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   419
end;
f73e0e8e55c2 Engine:
smxx
parents: 3355
diff changeset
   420
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   421
procedure initModule;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   422
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   423
    CurrentTeam:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   424
    PreviousTeam:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   425
    CurrentHedgehog:= nil;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   426
    TeamsCount:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   427
    ClansCount:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   428
    LocalClan:= -1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   429
    LocalAmmo:= -1;
4014
e9baae83370b Avoid doing this stuff twice, even if CheckForWin is called twice
nemo
parents: 3996
diff changeset
   430
    GameOver:= false
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   431
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   432
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 3030
diff changeset
   433
procedure freeModule;
3051
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   434
var i: LongWord;
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   435
begin
3051
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   436
   if TeamsCount > 0 then
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   437
     begin
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   438
     for i:= 0 to Pred(TeamsCount) do Dispose(TeamsArray[i]);
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   439
     for i:= 0 to Pred(ClansCount) do Dispose(ClansArray[i]);
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   440
     end;
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   441
   TeamsCount:= 0;
e39d8fa0e063 Ok, this part is ok
unc0rr
parents: 3045
diff changeset
   442
   ClansCount:= 0
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   443
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   444
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   445
end.