author | Medo <smaxein@googlemail.com> |
Sat, 09 Jun 2012 03:28:38 +0200 | |
changeset 7179 | f84805e6df03 |
parent 7177 | bf6cf4dd847a |
child 7224 | 5143861c83bd |
permissions | -rw-r--r-- |
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#include "ipcprotocol.h" |
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#include "../util/util.h" |
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#include "../util/logging.h" |
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#include <stdio.h> |
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#include <stdbool.h> |
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#include <string.h> |
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#include <inttypes.h> |
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int flib_ipc_append_message(flib_vector vec, const char *fmt, ...) { |
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int result = -1; |
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if(!vec || !fmt) { |
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flib_log_e("null parameter in flib_ipc_appendmessage"); |
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} else { |
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// 1 byte size prefix, 255 bytes max message length, 1 0-byte for vsnprintf |
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char msgbuffer[257]; |
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|
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// Format the message, leaving one byte at the start for the length |
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va_list argp; |
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va_start(argp, fmt); |
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int msgSize = vsnprintf(msgbuffer+1, 256, fmt, argp); |
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va_end(argp); |
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if(msgSize > 255) { |
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flib_log_e("Message too long (%u bytes) in flib_ipc_appendmessage", (unsigned)msgSize); |
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} else if(msgSize<0) { |
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flib_log_e("printf error in flib_ipc_appendmessage"); |
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} else { |
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// Add the length prefix |
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((uint8_t*)msgbuffer)[0] = msgSize; |
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|
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// Append it to the vector |
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if(flib_vector_append(vec, msgbuffer, msgSize+1) == msgSize+1) { |
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result = 0; |
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} |
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} |
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} |
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return result; |
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} |
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int flib_ipc_append_mapconf(flib_vector vec, flib_map *map, bool mappreview) { |
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int result = -1; |
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flib_vector tempvector = flib_vector_create(); |
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if(!vec || !map) { |
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flib_log_e("null parameter in flib_ipc_append_mapconf"); |
bf6cf4dd847a
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} else if(tempvector) { |
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bool error = false; |
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|
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if(map->mapgen == MAPGEN_NAMED) { |
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error |= flib_ipc_append_message(tempvector, "emap %s", map->name); |
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} |
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if(map->theme && !mappreview) { |
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error |= flib_ipc_append_message(tempvector, "etheme %s", map->theme); |
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} |
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error |= flib_ipc_append_message(tempvector, "e$template_filter %i", map->templateFilter); |
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error |= flib_ipc_append_message(tempvector, "e$mapgen %i", map->mapgen); |
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|
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if(map->mapgen == MAPGEN_MAZE) { |
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error |= flib_ipc_append_message(tempvector, "e$maze_size %i", map->mazeSize); |
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} |
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if(map->mapgen == MAPGEN_DRAWN) { |
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/* |
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* We have to split the drawn map data into several edraw messages here because |
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* it can be longer than the maximum message size. |
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*/ |
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const char *edraw = "edraw "; |
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int edrawlen = strlen(edraw); |
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for(int offset=0; offset<map->drawDataSize; offset+=200) { |
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int bytesRemaining = map->drawDataSize-offset; |
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int fragmentsize = bytesRemaining < 200 ? bytesRemaining : 200; |
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uint8_t messagesize = edrawlen + fragmentsize; |
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error |= (flib_vector_append(tempvector, &messagesize, 1) != 1); |
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error |= (flib_vector_append(tempvector, edraw, edrawlen) != edrawlen); |
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error |= (flib_vector_append(tempvector, map->drawData+offset, fragmentsize) != fragmentsize); |
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} |
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} |
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|
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if(!error) { |
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// Message created, now we can copy everything. |
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flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
bf6cf4dd847a
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if(flib_vector_append(vec, constbuf.data, constbuf.size) == constbuf.size) { |
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result = 0; |
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} |
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} |
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} |
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flib_vector_destroy(&tempvector); |
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return result; |
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} |
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|
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int flib_ipc_append_seed(flib_vector vec, const char *seed) { |
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if(!vec || !seed) { |
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flib_log_e("null parameter in flib_ipc_append_seed"); |
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return -1; |
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} else { |
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return flib_ipc_append_message(vec, "eseed %s", seed); |
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} |
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97 |
} |
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int flib_ipc_append_gamescheme(flib_vector vec, flib_cfg *scheme, flib_cfg_meta *meta) { |
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int result = -1; |
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101 |
flib_vector tempvector = flib_vector_create(); |
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if(!vec || !scheme || !meta) { |
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103 |
flib_log_e("null parameter in flib_ipc_append_gamescheme"); |
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} else if(tempvector) { |
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105 |
bool error = false; |
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106 |
uint32_t gamemods = 0; |
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107 |
for(int i=0; i<meta->modCount; i++) { |
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108 |
if(scheme->mods[i]) { |
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gamemods |= (1<<meta->mods[i].bitmaskIndex); |
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} |
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} |
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112 |
error |= flib_ipc_append_message(tempvector, "e$gmflags %"PRIu32, gamemods); |
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113 |
for(int i=0; i<meta->settingCount; i++) { |
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114 |
int value = scheme->settings[i]; |
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115 |
if(meta->settings[i].checkOverMax) { |
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116 |
value = value>meta->settings[i].max ? meta->settings[i].max : value; |
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117 |
} |
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118 |
if(meta->settings[i].times1000) { |
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119 |
value *= 1000; |
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|
120 |
} |
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121 |
error |= flib_ipc_append_message(tempvector, "%s %i", meta->settings[i].engineCommand, value); |
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|
122 |
} |
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123 |
|
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|
124 |
if(!error) { |
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125 |
// Message created, now we can copy everything. |
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|
126 |
flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
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127 |
if(flib_vector_append(vec, constbuf.data, constbuf.size) == constbuf.size) { |
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|
128 |
result = 0; |
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|
129 |
} |
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|
130 |
} |
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|
131 |
} |
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|
132 |
flib_vector_destroy(&tempvector); |
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|
133 |
return result; |
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|
134 |
} |
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|
135 |
|
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|
136 |
// FIXME shared ammo will break per-team ammo |
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|
137 |
int flib_ipc_append_addteam(flib_vector vec, flib_team *team, bool perHogAmmo, bool sharedAmmo) { |
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|
138 |
int result = -1; |
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|
139 |
flib_vector tempvector = flib_vector_create(); |
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|
140 |
if(!vec || !team || !team->weaponset) { |
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|
141 |
flib_log_e("invalid parameter in flib_ipc_append_addteam"); |
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|
142 |
} else if(tempvector) { |
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|
143 |
bool error = false; |
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|
144 |
error |= flib_ipc_append_message(tempvector, "eammloadt %s", team->weaponset->loadout); |
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145 |
error |= flib_ipc_append_message(tempvector, "eammprob %s", team->weaponset->crateprob); |
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|
146 |
error |= flib_ipc_append_message(tempvector, "eammdelay %s", team->weaponset->delay); |
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|
147 |
error |= flib_ipc_append_message(tempvector, "eammreinf %s", team->weaponset->crateammo); |
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|
148 |
if(!perHogAmmo) { |
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|
149 |
error |= flib_ipc_append_message(tempvector, "eammstore"); |
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|
150 |
} |
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changeset
|
151 |
|
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|
152 |
char *hash = team->hash ? team->hash : "00000000000000000000000000000000"; |
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|
153 |
error |= flib_ipc_append_message(tempvector, "eaddteam %s %"PRIu32" %s", hash, team->color, team->name); |
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changeset
|
154 |
|
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changeset
|
155 |
if(team->remoteDriven) { |
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changeset
|
156 |
error |= flib_ipc_append_message(tempvector, "erdriven"); |
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|
157 |
} |
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changeset
|
158 |
|
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|
159 |
error |= flib_ipc_append_message(tempvector, "egrave %s", team->grave); |
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|
160 |
error |= flib_ipc_append_message(tempvector, "efort %s", team->fort); |
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|
161 |
error |= flib_ipc_append_message(tempvector, "evoicepack %s", team->voicepack); |
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|
162 |
error |= flib_ipc_append_message(tempvector, "eflag %s", team->flag); |
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diff
changeset
|
163 |
|
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changeset
|
164 |
// TODO bindings |
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changeset
|
165 |
|
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changeset
|
166 |
for(int i=0; i<team->hogsInGame; i++) { |
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changeset
|
167 |
error |= flib_ipc_append_message(tempvector, "eaddhh %i %i %s", team->hogs[i].difficulty, team->hogs[i].initialHealth, team->hogs[i].name); |
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changeset
|
168 |
error |= flib_ipc_append_message(tempvector, "ehat %s", team->hogs[i].hat); |
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diff
changeset
|
169 |
} |
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Implemented game launching API for the frontlib.
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diff
changeset
|
170 |
|
f84805e6df03
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diff
changeset
|
171 |
if(!error) { |
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Implemented game launching API for the frontlib.
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parents:
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diff
changeset
|
172 |
// Message created, now we can copy everything. |
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Implemented game launching API for the frontlib.
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parents:
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diff
changeset
|
173 |
flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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diff
changeset
|
174 |
if(flib_vector_append(vec, constbuf.data, constbuf.size) == constbuf.size) { |
f84805e6df03
Implemented game launching API for the frontlib.
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parents:
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diff
changeset
|
175 |
result = 0; |
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Implemented game launching API for the frontlib.
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diff
changeset
|
176 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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diff
changeset
|
177 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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diff
changeset
|
178 |
} |
f84805e6df03
Implemented game launching API for the frontlib.
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diff
changeset
|
179 |
flib_vector_destroy(&tempvector); |
f84805e6df03
Implemented game launching API for the frontlib.
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diff
changeset
|
180 |
return result; |
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Implemented game launching API for the frontlib.
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diff
changeset
|
181 |
} |