author | unC0Rr |
Sat, 28 Sep 2024 22:27:13 +0200 | |
changeset 16066 | 2b4f361e3891 |
parent 15112 | 5c8c729a16ce |
permissions | -rw-r--r-- |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
1 |
|
8043 | 2 |
HedgewarsScriptLoad("/Scripts/Locale.lua") |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
3 |
|
15112
5c8c729a16ce
Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents:
15036
diff
changeset
|
4 |
local playerTeamName |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
5 |
local player = nil -- This variable will point to the hog's gear |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
6 |
local enemy = nil |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
7 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
8 |
local GameOver = false |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
9 |
|
12390
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12354
diff
changeset
|
10 |
local jetpackFuel = 1000 |
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12354
diff
changeset
|
11 |
|
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
12 |
function onGameInit() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
13 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
14 |
-- Things we don't modify here will use their default values. |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
15 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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|
16 |
Seed = 0 -- The base number for the random number generator |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
17 |
GameFlags = gfInfAttack + gfDisableWind-- Game settings and rules |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
18 |
TurnTime = 90000 -- The time the player has to move each round (in ms) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
19 |
CaseFreq = 0 -- The frequency of crate drops |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
20 |
MinesNum = 0 -- The number of mines being placed |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
21 |
MinesTime = 1000 |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
22 |
Explosives = 0 -- The number of explosives being placed |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
23 |
Map = "Hydrant" -- The map to be played |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
24 |
Theme = "City" -- The theme to be used |
12224
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12078
diff
changeset
|
25 |
|
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12078
diff
changeset
|
26 |
-- Disable Sudden Death |
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12078
diff
changeset
|
27 |
HealthDecrease = 0 |
d62d6f8ebef1
Disable Sudden Death consistently in all missions which don't require it
Wuzzy <almikes@aol.com>
parents:
12078
diff
changeset
|
28 |
WaterRise = 0 |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
29 |
|
15112
5c8c729a16ce
Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents:
15036
diff
changeset
|
30 |
playerTeamName = AddMissionTeam(-1) |
14503
d4aa64f51c9f
Use player-chosen team identity for most challenges and scenarios
Wuzzy <Wuzzy2@mail.ru>
parents:
14485
diff
changeset
|
31 |
player = AddMissionHog(1) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
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32 |
|
14953
ff4003a90ff8
Enable automatic voicepack language selection for all missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14503
diff
changeset
|
33 |
AddTeam(loc("Toxic Team"), -6, "skull", "Island", "Default_qau", "cm_magicskull") |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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34 |
enemy = AddHog(loc("Poison"), 1, 100, "Skull") |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
35 |
|
7877
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
36 |
SetGearPosition(player,430,516) |
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
37 |
SetGearPosition(enemy,1464,936) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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38 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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39 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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40 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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41 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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|
42 |
function onGameStart() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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|
43 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
44 |
|
12933
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12586
diff
changeset
|
45 |
SpawnSupplyCrate(426,886,amJetpack) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12586
diff
changeset
|
46 |
SpawnSupplyCrate(1544,690,amFirePunch) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12586
diff
changeset
|
47 |
SpawnSupplyCrate(950,851,amBlowTorch) |
e65aa3c3d4e6
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents:
12586
diff
changeset
|
48 |
SpawnSupplyCrate(1032,853,amParachute) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
49 |
|
7877
b3fb94986255
Fix training script positions altered by variable land dimension change. Issue #453
nemo
parents:
5823
diff
changeset
|
50 |
AddGear(579, 296, gtMine, 0, 0, 0, 0) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
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51 |
|
12354
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12226
diff
changeset
|
52 |
ShowMission(loc("Diver"), loc("Scenario"), |
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12226
diff
changeset
|
53 |
loc("Eliminate the enemy before the time runs out.") .. "|" .. |
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12226
diff
changeset
|
54 |
loc("Unlimited Attacks: Attacks don't end your turn") .. "|" .. |
5e4ac10a03ce
Mention inf attack rule in Diver, also fix the in-game mission name
Wuzzy <almikes@aol.com>
parents:
12226
diff
changeset
|
55 |
loc("Mines time: 1 second"), -amFirePunch, 0); |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
56 |
--SetTag(AddGear(0, 0, gtATSmoothWindCh, 0, 0, 0, 1), -70) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
57 |
|
12390
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12354
diff
changeset
|
58 |
SetAmmoDescriptionAppendix(amJetpack, string.format(loc("In this mission you get %d%% fuel."), div(jetpackFuel, 20))) |
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12354
diff
changeset
|
59 |
|
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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|
60 |
SetWind(-100) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
61 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
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62 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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63 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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64 |
|
63aafc9c2a81
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mikade+nemo
parents:
diff
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|
65 |
function onGameTick() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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|
66 |
|
63aafc9c2a81
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mikade+nemo
parents:
diff
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|
67 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
68 |
if (TotalRounds == 3) and (GameOver == false) then |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
69 |
SetHealth(player, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
70 |
GameOver = true |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
71 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
72 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
73 |
if TurnTimeLeft == 1 then |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
74 |
SetHealth(player, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
75 |
GameOver = true |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
76 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
77 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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|
78 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
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|
79 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
80 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
81 |
function onAmmoStoreInit() |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
82 |
SetAmmo(amFirePunch, 1, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
83 |
SetAmmo(amBlowTorch, 0, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
84 |
SetAmmo(amGirder, 1, 0, 0, 0) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
85 |
SetAmmo(amParachute, 0, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
86 |
SetAmmo(amJetpack, 0, 0, 0, 1) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
87 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
88 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
89 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
90 |
function onGearAdd(gear) |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
91 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
92 |
if GetGearType(gear) == gtJetpack then |
12390
c051ac2544f2
Add note in Diver scenario that jetpack only has 50% fuel
Wuzzy <almikes@aol.com>
parents:
12354
diff
changeset
|
93 |
SetHealth(gear, jetpackFuel) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
94 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
95 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
96 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
97 |
|
15036
a1165392c9db
Scenarios: Drawn games count as mission failure
Wuzzy <Wuzzy2@mail.ru>
parents:
14953
diff
changeset
|
98 |
function onGameResult(winner) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
99 |
|
15112
5c8c729a16ce
Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents:
15036
diff
changeset
|
100 |
if winner == GetTeamClan(playerTeamName) then |
5c8c729a16ce
Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents:
15036
diff
changeset
|
101 |
SendStat(siGameResult, loc("Mission succeeded!")) |
14485
ead8928a59f8
Report mission victory for most missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14422
diff
changeset
|
102 |
SaveMissionVar("Won", "true") |
15036
a1165392c9db
Scenarios: Drawn games count as mission failure
Wuzzy <Wuzzy2@mail.ru>
parents:
14953
diff
changeset
|
103 |
GameOver = true |
a1165392c9db
Scenarios: Drawn games count as mission failure
Wuzzy <Wuzzy2@mail.ru>
parents:
14953
diff
changeset
|
104 |
else |
15112
5c8c729a16ce
Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru>
parents:
15036
diff
changeset
|
105 |
SendStat(siGameResult, loc("Mission failed!")) |
4662
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
106 |
GameOver = true |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
107 |
end |
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
108 |
|
63aafc9c2a81
Add a bunch of lua from mikade, update translation files
mikade+nemo
parents:
diff
changeset
|
109 |
end |