18 MinesNum = 0 |
18 MinesNum = 0 |
19 Explosives = 0 |
19 Explosives = 0 |
20 Map = "Bath" |
20 Map = "Bath" |
21 Theme = "Nature" |
21 Theme = "Nature" |
22 |
22 |
23 AddTeam(loc("Nameless Heroes"), 14483456, "eyecross", "Wood", "HillBilly", "cm_birdy") |
23 AddTeam(loc("Nameless Heroes"), 14483456, "eyecross", "Wood", "HillBilly", "cm_crossedswords") |
24 hhs[1] = AddHog(loc( "Hunter" ), 0, 1, "Skull") |
24 hhs[1] = AddHog(loc( "Hunter" ), 0, 1, "Skull") |
25 SetGearPosition(hhs[1], 1267, 451) |
25 SetGearPosition(hhs[1], 1267, 451) |
26 hhs[2] = AddHog(loc("Drowner"), 0, 31, "mp3") |
26 hhs[2] = AddHog(loc("Drowner"), 0, 31, "mp3") |
27 SetGearPosition(hhs[2], 1332, 451) |
27 SetGearPosition(hhs[2], 1332, 451) |
28 |
28 |
29 AddTeam(loc("Clowns"), 1175851, "Duck2", "Tank", "Mobster", "cm_spider") |
29 AddTeam(loc("Clowns"), 1175851, "Duck2", "Tank", "Mobster", "cm_face") |
30 hhs[3] = AddHog(loc("Poison"), 5, 100, "WhySoSerious") |
30 hhs[3] = AddHog(loc("Poison"), 5, 100, "WhySoSerious") |
31 SetGearPosition(hhs[3], 1133, 446) |
31 SetGearPosition(hhs[3], 1133, 446) |
32 hhs[4] = AddHog(loc("Bobo"), 5, 100, "clown") |
32 hhs[4] = AddHog(loc("Bobo"), 5, 100, "clown") |
33 SetGearPosition(hhs[4], 1215, 553) |
33 SetGearPosition(hhs[4], 1215, 553) |
34 hhs[5] = AddHog(loc("Copper"), 5, 10, "clown-copper") |
34 hhs[5] = AddHog(loc("Copper"), 5, 10, "clown-copper") |