equal
deleted
inserted
replaced
922 Count: AMMO_INFINITE; |
922 Count: AMMO_INFINITE; |
923 NumPerTurn: 0; |
923 NumPerTurn: 0; |
924 Timer: 0; |
924 Timer: 0; |
925 Pos: 0; |
925 Pos: 0; |
926 AmmoType: amBazooka; |
926 AmmoType: amBazooka; |
927 AttackVoice: sndNone; |
927 AttackVoice: sndFire; |
928 Bounciness: defaultBounciness); |
928 Bounciness: defaultBounciness); |
929 Slot: 0; |
929 Slot: 0; |
930 TimeAfterTurn: 3000; |
930 TimeAfterTurn: 3000; |
931 minAngle: 0; |
931 minAngle: 0; |
932 maxAngle: 0; |
932 maxAngle: 0; |
950 Count: 2; |
950 Count: 2; |
951 NumPerTurn: 0; |
951 NumPerTurn: 0; |
952 Timer: 0; |
952 Timer: 0; |
953 Pos: 0; |
953 Pos: 0; |
954 AmmoType: amBee; |
954 AmmoType: amBee; |
955 AttackVoice: sndNone; |
955 AttackVoice: sndFire; |
956 Bounciness: defaultBounciness); |
956 Bounciness: defaultBounciness); |
957 Slot: 0; |
957 Slot: 0; |
958 TimeAfterTurn: 3000; |
958 TimeAfterTurn: 3000; |
959 minAngle: 0; |
959 minAngle: 0; |
960 maxAngle: 0; |
960 maxAngle: 0; |
1571 Count: 0; |
1571 Count: 0; |
1572 NumPerTurn: 0; |
1572 NumPerTurn: 0; |
1573 Timer: 5000; |
1573 Timer: 5000; |
1574 Pos: 0; |
1574 Pos: 0; |
1575 AmmoType: amHellishBomb; |
1575 AmmoType: amHellishBomb; |
1576 AttackVoice: sndNone; |
1576 AttackVoice: sndWatchThis; |
1577 Bounciness: defaultBounciness); |
1577 Bounciness: defaultBounciness); |
1578 Slot: 1; |
1578 Slot: 1; |
1579 TimeAfterTurn: 3000; |
1579 TimeAfterTurn: 3000; |
1580 minAngle: 0; |
1580 minAngle: 0; |
1581 maxAngle: 0; |
1581 maxAngle: 0; |
1625 Count: AMMO_INFINITE; |
1625 Count: AMMO_INFINITE; |
1626 NumPerTurn: 0; |
1626 NumPerTurn: 0; |
1627 Timer: 0; |
1627 Timer: 0; |
1628 Pos: 0; |
1628 Pos: 0; |
1629 AmmoType: amDrill; |
1629 AmmoType: amDrill; |
1630 AttackVoice: sndNone; |
1630 AttackVoice: sndFire; |
1631 Bounciness: defaultBounciness); |
1631 Bounciness: defaultBounciness); |
1632 Slot: 0; |
1632 Slot: 0; |
1633 TimeAfterTurn: 3000; |
1633 TimeAfterTurn: 3000; |
1634 minAngle: 0; |
1634 minAngle: 0; |
1635 maxAngle: 0; |
1635 maxAngle: 0; |
1936 Count: AMMO_INFINITE; |
1936 Count: AMMO_INFINITE; |
1937 NumPerTurn: 0; |
1937 NumPerTurn: 0; |
1938 Timer: 3000; |
1938 Timer: 3000; |
1939 Pos: 0; |
1939 Pos: 0; |
1940 AmmoType: amMolotov; |
1940 AmmoType: amMolotov; |
1941 AttackVoice: sndNone; |
1941 AttackVoice: sndFire; |
1942 Bounciness: defaultBounciness); |
1942 Bounciness: defaultBounciness); |
1943 Slot: 1; |
1943 Slot: 1; |
1944 TimeAfterTurn: 3000; |
1944 TimeAfterTurn: 3000; |
1945 minAngle: 0; |
1945 minAngle: 0; |
1946 maxAngle: 0; |
1946 maxAngle: 0; |
2366 Count: 1; |
2366 Count: 1; |
2367 NumPerTurn: 1; |
2367 NumPerTurn: 1; |
2368 Timer: 0; |
2368 Timer: 0; |
2369 Pos: 0; |
2369 Pos: 0; |
2370 AmmoType: amKnife; |
2370 AmmoType: amKnife; |
2371 AttackVoice: sndNone; |
2371 AttackVoice: sndWatchThis; |
2372 Bounciness: defaultBounciness); |
2372 Bounciness: defaultBounciness); |
2373 Slot: 6; |
2373 Slot: 6; |
2374 TimeAfterTurn: 3000; |
2374 TimeAfterTurn: 3000; |
2375 minAngle: 0; |
2375 minAngle: 0; |
2376 maxAngle: 0; |
2376 maxAngle: 0; |