equal
deleted
inserted
replaced
|
1 #ifndef GAMECONFIG_H |
|
2 #define GAMECONFIG_H |
|
3 |
|
4 #include <QObject> |
|
5 |
|
6 class GameConfig : public QObject |
|
7 { |
|
8 Q_OBJECT |
|
9 public: |
|
10 explicit GameConfig(QObject *parent = nullptr); |
|
11 |
|
12 signals: |
|
13 |
|
14 public slots: |
|
15 }; |
|
16 |
|
17 #endif // GAMECONFIG_H |