equal
deleted
inserted
replaced
537 AddAnim(finalAnim) |
537 AddAnim(finalAnim) |
538 AddFunction({func = KillEnemy, args = {}}) |
538 AddFunction({func = KillEnemy, args = {}}) |
539 end |
539 end |
540 |
540 |
541 function DoLeaderDead() |
541 function DoLeaderDead() |
542 leaderDead = true |
542 if enemyFled ~= "1" then |
543 SetGearMessage(CurrentHedgehog, 0) |
543 leaderDead = true |
544 SetupLeaderDeadAnim() |
544 SetGearMessage(CurrentHedgehog, 0) |
545 AddAnim(leaderDeadAnim) |
545 SetupLeaderDeadAnim() |
546 AddFunction({func = AfterLeaderDeadAnim, args = {}}) |
546 AddAnim(leaderDeadAnim) |
547 RemoveEventFunc(CheckTurnsOver) |
547 AddFunction({func = AfterLeaderDeadAnim, args = {}}) |
|
548 RemoveEventFunc(CheckTurnsOver) |
|
549 end |
548 end |
550 end |
549 |
551 |
550 function CheckGearsDead(gearList) |
552 function CheckGearsDead(gearList) |
551 for i = 1, # gearList do |
553 for i = 1, # gearList do |
552 if gearDead[gearList[i]] ~= true then |
554 if gearDead[gearList[i]] ~= true then |