equal
deleted
inserted
replaced
2103 Timer: 5001; |
2103 Timer: 5001; |
2104 Pos: 0; |
2104 Pos: 0; |
2105 AmmoType: amFlamethrower; |
2105 AmmoType: amFlamethrower; |
2106 AttackVoice: sndNone; |
2106 AttackVoice: sndNone; |
2107 Bounciness: defaultBounciness); |
2107 Bounciness: defaultBounciness); |
2108 Slot: 2; |
2108 Slot: 6; |
2109 TimeAfterTurn: 0; |
2109 TimeAfterTurn: 0; |
2110 minAngle: 0; |
2110 minAngle: 0; |
2111 maxAngle: 0; |
2111 maxAngle: 0; |
2112 isDamaging: true; |
2112 isDamaging: true; |
2113 SkipTurns: 0; |
2113 SkipTurns: 0; |
2340 Timer: 0; |
2340 Timer: 0; |
2341 Pos: 0; |
2341 Pos: 0; |
2342 AmmoType: amKnife; |
2342 AmmoType: amKnife; |
2343 AttackVoice: sndWatchThis; |
2343 AttackVoice: sndWatchThis; |
2344 Bounciness: defaultBounciness); |
2344 Bounciness: defaultBounciness); |
2345 Slot: 6; |
2345 Slot: 0; |
2346 TimeAfterTurn: 3000; |
2346 TimeAfterTurn: 3000; |
2347 minAngle: 0; |
2347 minAngle: 0; |
2348 maxAngle: 0; |
2348 maxAngle: 0; |
2349 isDamaging: true; |
2349 isDamaging: true; |
2350 SkipTurns: 0; |
2350 SkipTurns: 0; |
2418 Timer: 15000; |
2418 Timer: 15000; |
2419 Pos: 0; |
2419 Pos: 0; |
2420 AmmoType: amCreeper; |
2420 AmmoType: amCreeper; |
2421 AttackVoice: sndNone; |
2421 AttackVoice: sndNone; |
2422 Bounciness: defaultBounciness); |
2422 Bounciness: defaultBounciness); |
2423 Slot: 0; |
2423 // Slot chosen to prevent ammo column overflow |
|
2424 // TODO: Change slot when creeper is finished |
|
2425 Slot: 8; |
2424 TimeAfterTurn: 3000; |
2426 TimeAfterTurn: 3000; |
2425 minAngle: 0; |
2427 minAngle: 0; |
2426 maxAngle: 0; |
2428 maxAngle: 0; |
2427 isDamaging: true; |
2429 isDamaging: true; |
2428 SkipTurns: 0; |
2430 SkipTurns: 0; |