1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga, mods for Hedgewars by Vittorio Giovara |
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20 slouken@libsdl.org, vittorio.giovara@gmail.com |
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21 */ |
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22 |
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23 #import <UIKit/UIKit.h> |
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24 #include "SDL_stdinc.h" |
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25 #include "SDL_mouse.h" |
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26 #include "SDL_mouse_c.h" |
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27 #include "SDL_events.h" |
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28 |
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29 #import "CGPointUtils.h" |
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30 |
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31 #if SDL_IPHONE_MULTIPLE_MICE |
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32 #define MAX_SIMULTANEOUS_TOUCHES 5 |
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33 #else |
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34 #define MAX_SIMULTANEOUS_TOUCHES 1 |
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35 #endif |
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36 |
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37 // constants for telling which input has been received |
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38 #define kMinimumPinchDelta 100 |
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39 #define kMinimumGestureLength 20 |
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40 #define kMaximumVariance 4 |
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41 |
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42 /* *INDENT-OFF* */ |
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43 //#if SDL_IPHONE_KEYBOARD |
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44 //@interface SDL_uikitview : UIView<UITextFieldDelegate> { |
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45 //#else |
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46 @interface SDL_uikitview : UIView { |
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47 //#endif |
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48 SDL_Mouse mice[MAX_SIMULTANEOUS_TOUCHES]; |
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49 CGFloat initialDistance; |
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50 CGPoint gestureStartPoint; |
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51 |
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52 #if SDL_IPHONE_KEYBOARD |
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53 UITextField *textField; |
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54 BOOL keyboardVisible; |
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55 #endif |
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56 } |
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57 |
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58 -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; |
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59 -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event; |
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60 -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event; |
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61 |
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62 // see initWithFrame for why "+" |
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63 +(void) attackButtonPressed; |
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64 +(void) attackButtonReleased; |
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65 |
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66 @property CGFloat initialDistance; |
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67 @property CGPoint gestureStartPoint; |
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68 |
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69 #if SDL_IPHONE_KEYBOARD |
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70 - (void)showKeyboard; |
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71 - (void)hideKeyboard; |
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72 - (void)initializeKeyboard; |
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73 @property (readonly) BOOL keyboardVisible; |
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74 #endif |
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75 |
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76 @end |
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77 /* *INDENT-ON* */ |
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