35 [dialog01] = {missionName, loc("Getting ready"), loc("Go and collect the crate").."|"..loc("Try not to get spotted by the guards!"), 1, 4500}, |
35 [dialog01] = {missionName, loc("Getting ready"), loc("Go and collect the crate").."|"..loc("Try not to get spotted by the guards!"), 1, 4500}, |
36 [dialog02] = {missionName, loc("The adventure begins!"), loc("Use the saucer and fly to the moon").."|"..loc("Travel carefully as your fuel is limited"), 1, 4500}, |
36 [dialog02] = {missionName, loc("The adventure begins!"), loc("Use the saucer and fly to the moon").."|"..loc("Travel carefully as your fuel is limited"), 1, 4500}, |
37 [dialog03] = {missionName, loc("An unexpected event!"), loc("Use the saucer and fly away").."|"..loc("Beware, any damage taken will stay until you complete the moon's main mission"), 1, 7000}, |
37 [dialog03] = {missionName, loc("An unexpected event!"), loc("Use the saucer and fly away").."|"..loc("Beware, any damage taken will stay until you complete the moon's main mission"), 1, 7000}, |
38 [dialog04] = {missionName, loc("Objectives"), objectives, 1, 7000}, |
38 [dialog04] = {missionName, loc("Objectives"), objectives, 1, 7000}, |
39 [dialog05] = {missionName, loc("Objectives"), objectives, 1, 7000}, |
39 [dialog05] = {missionName, loc("Objectives"), objectives, 1, 7000}, |
40 [dialog06] = {missionName, loc("Objectives"), objectives, 1, 7000}, |
|
41 [dialog07] = {missionName, loc("Searching the stars!"), loc("Use the saucer and fly away").."|"..loc("Visit the planets of Ice, Desert and Fruit before you proceed to the Death Planet"), 1, 6000}, |
40 [dialog07] = {missionName, loc("Searching the stars!"), loc("Use the saucer and fly away").."|"..loc("Visit the planets of Ice, Desert and Fruit before you proceed to the Death Planet"), 1, 6000}, |
42 [dialog08] = {missionName, loc("Saving Hogera"), loc("Fly to the meteorite and detonate the explosives"), 1, 7000} |
41 [dialog08] = {missionName, loc("Saving Hogera"), loc("Fly to the meteorite and detonate the explosives"), 1, 7000} |
43 } |
42 } |
44 -- crates |
43 -- crates |
45 local saucerX = 3270 |
44 local saucerX = 3270 |
596 table.insert(dialog05, {func = AnimSay, args = {hero.gear, loc("I guess I can't go far without fuel!"), SAY_THINK, 6000}}) |
595 table.insert(dialog05, {func = AnimSay, args = {hero.gear, loc("I guess I can't go far without fuel!"), SAY_THINK, 6000}}) |
597 table.insert(dialog05, {func = AnimSay, args = {hero.gear, loc("Got to go back."), SAY_THINK, 2000}}) |
596 table.insert(dialog05, {func = AnimSay, args = {hero.gear, loc("Got to go back."), SAY_THINK, 2000}}) |
598 table.insert(dialog05, {func = sendStatsOnRetry, args = {hero.gear}}) |
597 table.insert(dialog05, {func = sendStatsOnRetry, args = {hero.gear}}) |
599 -- DIALOG 06 - Landing on wrong planet or on earth if not enough fuels |
598 -- DIALOG 06 - Landing on wrong planet or on earth if not enough fuels |
600 AddSkipFunction(dialog06, Skipanim, {dialog06}) |
599 AddSkipFunction(dialog06, Skipanim, {dialog06}) |
601 table.insert(dialog06, {func = AnimCaption, args = {hero.gear, loc("You have to try again!"), 5000}}) |
|
602 table.insert(dialog06, {func = AnimSay, args = {hero.gear, loc("Hm ... Now I ran out of fuel."), SAY_THINK, 3000}}) |
600 table.insert(dialog06, {func = AnimSay, args = {hero.gear, loc("Hm ... Now I ran out of fuel."), SAY_THINK, 3000}}) |
|
601 table.insert(dialog06, {func = AnimCaption, args = {hero.gear, loc("You have to try again!"), 0}}) |
603 table.insert(dialog06, {func = sendStatsOnRetry, args = {hero.gear}}) |
602 table.insert(dialog06, {func = sendStatsOnRetry, args = {hero.gear}}) |
604 -- DIALOG 07 - Hero lands on Death Planet but isn't allowed yet to play this map |
603 -- DIALOG 07 - Hero lands on Death Planet but isn't allowed yet to play this map |
605 AddSkipFunction(dialog07, Skipanim, {dialog07}) |
604 AddSkipFunction(dialog07, Skipanim, {dialog07}) |
606 table.insert(dialog07, {func = AnimCaption, args = {hero.gear, loc("This planet seems dangerous!"), 5000}}) |
605 table.insert(dialog07, {func = AnimCaption, args = {hero.gear, loc("This planet seems dangerous!"), 5000}}) |
607 table.insert(dialog07, {func = AnimSay, args = {hero.gear, loc("I am not ready for this planet yet. I should visit it when I have found all the other device parts."), SAY_THINK, 4000}}) |
606 table.insert(dialog07, {func = AnimSay, args = {hero.gear, loc("I am not ready for this planet yet. I should visit it when I have found all the other device parts."), SAY_THINK, 4000}}) |