169 Template4FPoints: array[0..0] of TPoint = |
169 Template4FPoints: array[0..0] of TPoint = |
170 ( |
170 ( |
171 (x: 1023; y: 0) |
171 (x: 1023; y: 0) |
172 ); |
172 ); |
173 |
173 |
174 const EdgeTemplates: array[0..4] of TEdgeTemplate = |
174 const Template5Points: array[0..15] of TSDL_Rect = |
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175 ( |
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176 (x: 274; y: 1024; w: 1; h: 1), |
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177 (x: 190; y: 918; w: 168; h: 26), |
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178 (x: 382; y: 776; w: 122; h: 114), |
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179 (x: 568; y: 744; w: 56; h: 180), |
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180 (x: 678; y: 856; w: 64; h: 56), |
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181 (x: 740; y: 650; w: 106; h: 220), |
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182 (x: 644; y: 496; w: 162; h: 140), |
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183 (x: 796; y: 260; w: 286; h: 174), |
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184 (x: 934; y: 448; w: 296; h: 108), |
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185 (x: 950; y: 752; w: 152; h: 146), |
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186 (x: 1172; y: 774; w: 60; h: 152), |
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187 (x: 1284; y: 722; w: 150; h: 138), |
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188 (x: 1494; y: 564; w: 56; h: 382), |
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189 (x: 1620; y: 774; w: 94; h: 132), |
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190 (x: 1612; y: 1024; w: 1; h: 1), |
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191 (x: NTPX; y: 0; w: 1; h: 1) |
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192 ); |
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193 |
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194 Template5FPoints: array[0..0] of TPoint = |
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195 ( |
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196 (x: 1023; y: 0) |
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197 ); |
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198 |
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199 const EdgeTemplates: array[0..5] of TEdgeTemplate = |
175 ( |
200 ( |
176 (BasePoints: @Template0Points; |
201 (BasePoints: @Template0Points; |
177 BasePointsCount: Succ(High(Template0Points)); |
202 BasePointsCount: Succ(High(Template0Points)); |
178 FillPoints: @Template0FPoints; |
203 FillPoints: @Template0FPoints; |
179 FillPointsCount: Succ(High(Template0FPoints)); |
204 FillPointsCount: Succ(High(Template0FPoints)); |
205 BasePointsCount: Succ(High(Template4Points)); |
230 BasePointsCount: Succ(High(Template4Points)); |
206 FillPoints: @Template4FPoints; |
231 FillPoints: @Template4FPoints; |
207 FillPointsCount: Succ(High(Template4FPoints)); |
232 FillPointsCount: Succ(High(Template4FPoints)); |
208 RandPassesCount: 3; |
233 RandPassesCount: 3; |
209 canMirror: false; canFlip: false; |
234 canMirror: false; canFlip: false; |
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235 ), |
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236 (BasePoints: @Template5Points; |
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237 BasePointsCount: Succ(High(Template5Points)); |
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238 FillPoints: @Template5FPoints; |
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239 FillPointsCount: Succ(High(Template5FPoints)); |
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240 RandPassesCount: 3; |
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241 canMirror: true; canFlip: false; |
210 ) |
242 ) |
211 ); |
243 ); |
212 |
244 |
213 |
245 |
214 |
246 |