equal
deleted
inserted
replaced
324 end |
324 end |
325 else |
325 else |
326 begin |
326 begin |
327 OnUsedAmmo(CurrentHedgehog^); |
327 OnUsedAmmo(CurrentHedgehog^); |
328 if ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEndHint) = 0) and ((GameFlags and gfInfAttack) = 0) then |
328 if ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEndHint) = 0) and ((GameFlags and gfInfAttack) = 0) then |
|
329 begin |
329 TurnTimeLeft:= Ammoz[CurAmmoType].TimeAfterTurn; |
330 TurnTimeLeft:= Ammoz[CurAmmoType].TimeAfterTurn; |
|
331 State:= State or gstAttacked |
|
332 end; |
330 if (Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEndHint) <> 0 then ApplyAmmoChanges(CurrentHedgehog^); |
333 if (Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEndHint) <> 0 then ApplyAmmoChanges(CurrentHedgehog^); |
331 if (GameFlags and gfInfAttack) <> 0 then State:= State or gstAttacked |
334 if (GameFlags and gfInfAttack) <> 0 then State:= State or gstAttacked |
332 end; |
335 end; |
333 end |
336 end |
334 else |
337 else |