476 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
476 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
477 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
477 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
478 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn, sidPressTarget, |
478 sidMute, sidAFK, sidAutoCameraOff, sidAutoCameraOn, sidPressTarget, |
479 sidNotAvailableInSD, sidHealthGain, sidEmptyCrate, sidUnknownKey, |
479 sidNotAvailableInSD, sidHealthGain, sidEmptyCrate, sidUnknownKey, |
480 sidWinner2, sidWinner3, sidWinner4, sidWinner5, sidWinner6, |
480 sidWinner2, sidWinner3, sidWinner4, sidWinner5, sidWinner6, |
481 sidWinner7, sidWinnerAll); |
481 sidWinner7, sidWinnerAll, sidTeamGone, sidTeamBack, sidAutoSkip, |
|
482 sidFPS); |
482 |
483 |
483 // Events that are important for the course of the game or at least interesting for other reasons |
484 // Events that are important for the course of the game or at least interesting for other reasons |
484 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
485 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
485 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
486 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
486 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |
487 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |