equal
deleted
inserted
replaced
101 EnableGameFlags(gfSolidLand, gfDisableWind) |
101 EnableGameFlags(gfSolidLand, gfDisableWind) |
102 if checkPointReached == 4 then |
102 if checkPointReached == 4 then |
103 -- Disable walking as long we're stuck on the moon |
103 -- Disable walking as long we're stuck on the moon |
104 EnableGameFlags(gfArtillery) |
104 EnableGameFlags(gfArtillery) |
105 end |
105 end |
|
106 if checkPointReached <= 4 and INTERFACE ~= "touch" then |
|
107 -- FIXME: Precise key is not available in Touch |
|
108 goals["init"][3] = goals["init"][3] .. "|" .. loc("Hint: Cinematics can be skipped with the [Precise] key.") |
|
109 end |
|
110 |
106 TurnTime = 20000 |
111 TurnTime = 20000 |
107 CaseFreq = 0 |
112 CaseFreq = 0 |
108 MinesNum = 0 |
113 MinesNum = 0 |
109 Explosives = 0 |
114 Explosives = 0 |
110 -- Disable Sudden Death |
115 -- Disable Sudden Death |