equal
deleted
inserted
replaced
138 end |
138 end |
139 |
139 |
140 function onGearDelete(gear) |
140 function onGearDelete(gear) |
141 |
141 |
142 if gear == GirderCrate then |
142 if gear == GirderCrate then |
143 TurnTimeLeft = TurnTimeLeft + 30000 |
143 SetTurnTimeLeft(TurnTimeLeft + 30000) |
144 end |
144 end |
145 |
145 |
146 if GetGearType(gear) == gtCase then |
146 if GetGearType(gear) == gtCase then |
147 TurnTimeLeft = TurnTimeLeft + 5000 |
147 SetTurnTimeLeft(TurnTimeLeft + 5000) |
148 end |
148 end |
149 |
149 |
150 if (gear == enemy) and (GameOver == false) then |
150 if (gear == enemy) and (GameOver == false) then |
151 ShowMission(loc("Spooky Tree"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0); |
151 ShowMission(loc("Spooky Tree"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0); |
152 elseif gear == player then |
152 elseif gear == player then |