project_files/frontlib/hwconsts.c
branchhedgeroid
changeset 7857 2bc61f8841a1
parent 7497 7e1d72fc03c7
child 10017 de822cd3df3a
equal deleted inserted replaced
7855:ddcdedd3330b 7857:2bc61f8841a1
       
     1 /*
       
     2  * Hedgewars, a free turn based strategy game
       
     3  * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or
       
     6  * modify it under the terms of the GNU General Public License
       
     7  * as published by the Free Software Foundation; either version 2
       
     8  * of the License, or (at your option) any later version.
       
     9  *
       
    10  * This program is distributed in the hope that it will be useful,
       
    11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    13  * GNU General Public License for more details.
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License
       
    16  * along with this program; if not, write to the Free Software
       
    17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
       
    18  */
       
    19 
       
    20 #include "hwconsts.h"
       
    21 
       
    22 const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY;
       
    23 const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1;
       
    24 
       
    25 static const flib_metascheme_setting metaSchemeSettings[] = {
       
    26 	{ .name = "damagefactor",      .times1000 = false, .engineCommand = "e$damagepct",   .maxMeansInfinity = false, .min = 10, .max = 300,  .def = 100 },
       
    27 	{ .name = "turntime",          .times1000 = true,  .engineCommand = "e$turntime",    .maxMeansInfinity = true,  .min = 1,  .max = 9999, .def = 45  },
       
    28 	{ .name = "health",            .times1000 = false, .engineCommand = NULL,            .maxMeansInfinity = false, .min = 50, .max = 200,  .def = 100 },
       
    29 	{ .name = "suddendeath",       .times1000 = false, .engineCommand = "e$sd_turns",    .maxMeansInfinity = true,  .min = 0,  .max = 50,   .def = 15  },
       
    30 	{ .name = "caseprobability",   .times1000 = false, .engineCommand = "e$casefreq",    .maxMeansInfinity = false, .min = 0,  .max = 9,    .def = 5   },
       
    31 	{ .name = "minestime",         .times1000 = true,  .engineCommand = "e$minestime",   .maxMeansInfinity = false, .min = -1, .max = 5,    .def = 3   },
       
    32 	{ .name = "minesnum",          .times1000 = false, .engineCommand = "e$minesnum",    .maxMeansInfinity = false, .min = 0,  .max = 80,   .def = 4   },
       
    33 	{ .name = "minedudpct",        .times1000 = false, .engineCommand = "e$minedudpct",  .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 0   },
       
    34 	{ .name = "explosives",        .times1000 = false, .engineCommand = "e$explosives",  .maxMeansInfinity = false, .min = 0,  .max = 40,   .def = 2   },
       
    35 	{ .name = "healthprobability", .times1000 = false, .engineCommand = "e$healthprob",  .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 35  },
       
    36 	{ .name = "healthcaseamount",  .times1000 = false, .engineCommand = "e$hcaseamount", .maxMeansInfinity = false, .min = 0,  .max = 200,  .def = 25  },
       
    37 	{ .name = "waterrise",         .times1000 = false, .engineCommand = "e$waterrise",   .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 47  },
       
    38 	{ .name = "healthdecrease",    .times1000 = false, .engineCommand = "e$healthdec",   .maxMeansInfinity = false, .min = 0,  .max = 100,  .def = 5   },
       
    39 	{ .name = "ropepct",           .times1000 = false, .engineCommand = "e$ropepct",     .maxMeansInfinity = false, .min = 25, .max = 999,  .def = 100 },
       
    40 	{ .name = "getawaytime",       .times1000 = false, .engineCommand = "e$getawaytime", .maxMeansInfinity = false, .min = 0,  .max = 999,  .def = 100 }
       
    41 };
       
    42 
       
    43 static const flib_metascheme_mod metaSchemeMods[] = {
       
    44 	{ .name = "fortsmode",          .bitmaskIndex = 12 },
       
    45 	{ .name = "divteams",           .bitmaskIndex = 4  },
       
    46 	{ .name = "solidland",          .bitmaskIndex = 2  },
       
    47 	{ .name = "border",             .bitmaskIndex = 3  },
       
    48 	{ .name = "lowgrav",            .bitmaskIndex = 5  },
       
    49 	{ .name = "laser",              .bitmaskIndex = 6  },
       
    50 	{ .name = "invulnerability",    .bitmaskIndex = 7  },
       
    51 	{ .name = "resethealth",        .bitmaskIndex = 8  },
       
    52 	{ .name = "vampiric",           .bitmaskIndex = 9  },
       
    53 	{ .name = "karma",              .bitmaskIndex = 10 },
       
    54 	{ .name = "artillery",          .bitmaskIndex = 11 },
       
    55 	{ .name = "randomorder",        .bitmaskIndex = 13 },
       
    56 	{ .name = "king",               .bitmaskIndex = 14 },
       
    57 	{ .name = "placehog",           .bitmaskIndex = 15 },
       
    58 	{ .name = "sharedammo",         .bitmaskIndex = 16 },
       
    59 	{ .name = "disablegirders",     .bitmaskIndex = 17 },
       
    60 	{ .name = "disablelandobjects", .bitmaskIndex = 18 },
       
    61 	{ .name = "aisurvival",         .bitmaskIndex = 19 },
       
    62 	{ .name = "infattack",          .bitmaskIndex = 20 },
       
    63 	{ .name = "resetweps",          .bitmaskIndex = 21 },
       
    64 	{ .name = "perhogammo",         .bitmaskIndex = 22 },
       
    65 	{ .name = "disablewind",        .bitmaskIndex = 23 },
       
    66 	{ .name = "morewind",           .bitmaskIndex = 24 },
       
    67 	{ .name = "tagteam",            .bitmaskIndex = 25 },
       
    68 	{ .name = "bottomborder",       .bitmaskIndex = 26 }
       
    69 };
       
    70 
       
    71 const flib_metascheme flib_meta = {
       
    72 	.settingCount = sizeof(metaSchemeSettings)/sizeof(flib_metascheme_setting),
       
    73 	.modCount = sizeof(metaSchemeMods)/sizeof(flib_metascheme_mod),
       
    74 	.settings = metaSchemeSettings,
       
    75 	.mods = metaSchemeMods
       
    76 };
       
    77 
       
    78 uint32_t flib_get_teamcolor(int colorIndex) {
       
    79 	if(colorIndex>=0 && colorIndex < flib_teamcolor_count) {
       
    80 		return flib_teamcolors[colorIndex];
       
    81 	} else {
       
    82 		return 0;
       
    83 	}
       
    84 }
       
    85 
       
    86 int flib_get_teamcolor_count() {
       
    87 	return flib_teamcolor_count;
       
    88 }
       
    89 
       
    90 int flib_get_hedgehogs_per_team() {
       
    91 	return HEDGEHOGS_PER_TEAM;
       
    92 }
       
    93 
       
    94 int flib_get_weapons_count() {
       
    95 	return WEAPONS_COUNT;
       
    96 }
       
    97 
       
    98 const flib_metascheme *flib_get_metascheme() {
       
    99 	return &flib_meta;
       
   100 }