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1 /* |
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2 * Hedgewars, a free turn based strategy game |
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3 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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4 * |
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5 * This program is free software; you can redistribute it and/or |
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6 * modify it under the terms of the GNU General Public License |
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7 * as published by the Free Software Foundation; either version 2 |
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8 * of the License, or (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program; if not, write to the Free Software |
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17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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18 */ |
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19 |
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20 /* |
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21 * Low-level protocol support for the IPC connection to the engine. |
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22 */ |
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23 #ifndef IPCBASE_H_ |
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24 #define IPCBASE_H_ |
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25 |
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26 #include <stddef.h> |
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27 #include <stdbool.h> |
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28 #include <stdint.h> |
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29 |
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30 #define IPCBASE_MAPMSG_BYTES 4097 |
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31 |
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32 typedef enum {IPC_NOT_CONNECTED, IPC_LISTENING, IPC_CONNECTED} IpcState; |
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33 |
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34 typedef struct _flib_ipcbase flib_ipcbase; |
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35 |
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36 /** |
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37 * Start an engine connection by listening on a random port. The selected port can |
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38 * be queried with flib_ipcbase_port and has to be passed to the engine. |
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39 * |
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40 * Returns NULL on error. Destroy the created object with flib_ipcbase_destroy. |
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41 * |
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42 * We stop accepting new connections once a connection has been established, so you |
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43 * need to create a new ipcbase in order to start a new connection. |
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44 */ |
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45 flib_ipcbase *flib_ipcbase_create(); |
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46 |
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47 /** |
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48 * Return the listening port |
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49 */ |
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50 uint16_t flib_ipcbase_port(flib_ipcbase *ipc); |
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51 |
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52 /** |
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53 * Free resources and close sockets. NULL safe. |
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54 */ |
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55 void flib_ipcbase_destroy(flib_ipcbase *ipc); |
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56 |
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57 /** |
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58 * Determine the current connection state |
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59 */ |
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60 IpcState flib_ipcbase_state(flib_ipcbase *ipc); |
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61 |
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62 /** |
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63 * Receive a single message (up to 256 bytes) and copy it into the data buffer. |
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64 * Returns the length of the received message, a negative value if no message could |
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65 * be read. |
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66 * |
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67 * The first byte of a message is its content length, which is one less than the returned |
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68 * value. |
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69 * |
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70 * Note: When a connection is closed, you probably want to call this function until |
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71 * no further message is returned, to ensure you see all messages that were sent |
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72 * before the connection closed. |
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73 */ |
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74 int flib_ipcbase_recv_message(flib_ipcbase *ipc, void *data); |
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75 |
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76 /** |
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77 * Try to receive 4097 bytes. This is the size of the reply the engine sends |
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78 * when successfully queried for map data. The first 4096 bytes are a bit-packed |
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79 * twocolor image of the map (256x128), the last byte is the number of hogs that |
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80 * fit on the map. |
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81 */ |
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82 int flib_ipcbase_recv_map(flib_ipcbase *ipc, void *data); |
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83 |
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84 /** |
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85 * Blocking send bytes over the socket. No message framing will be added. |
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86 * Returns 0 on success. |
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87 */ |
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88 int flib_ipcbase_send_raw(flib_ipcbase *ipc, const void *data, size_t len); |
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89 |
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90 /** |
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91 * Write a single message (up to 255 bytes) to the engine. This call blocks until the |
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92 * message is completely written or the connection is closed or an error occurs. |
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93 * |
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94 * Calling this function in a state other than IPC_CONNECTED will fail immediately. |
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95 * Returns 0 on success. |
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96 */ |
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97 int flib_ipcbase_send_message(flib_ipcbase *ipc, void *data, size_t len); |
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98 |
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99 /** |
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100 * Try to accept a connection. Only has an effect in state IPC_LISTENING. |
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101 */ |
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102 void flib_ipcbase_accept(flib_ipcbase *ipc); |
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103 |
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104 #endif /* IPCBASE_H_ */ |
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105 |