project_files/frontlib/model/gamesetup.c
branchhedgeroid
changeset 7857 2bc61f8841a1
parent 7497 7e1d72fc03c7
child 10017 de822cd3df3a
equal deleted inserted replaced
7855:ddcdedd3330b 7857:2bc61f8841a1
       
     1 /*
       
     2  * Hedgewars, a free turn based strategy game
       
     3  * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
       
     4  *
       
     5  * This program is free software; you can redistribute it and/or
       
     6  * modify it under the terms of the GNU General Public License
       
     7  * as published by the Free Software Foundation; either version 2
       
     8  * of the License, or (at your option) any later version.
       
     9  *
       
    10  * This program is distributed in the hope that it will be useful,
       
    11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
       
    13  * GNU General Public License for more details.
       
    14  *
       
    15  * You should have received a copy of the GNU General Public License
       
    16  * along with this program; if not, write to the Free Software
       
    17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
       
    18  */
       
    19 
       
    20 #include "gamesetup.h"
       
    21 #include "../util/util.h"
       
    22 
       
    23 #include <stdlib.h>
       
    24 
       
    25 void flib_gamesetup_destroy(flib_gamesetup *gamesetup) {
       
    26 	if(gamesetup) {
       
    27 		free(gamesetup->style);
       
    28 		flib_scheme_destroy(gamesetup->gamescheme);
       
    29 		flib_map_destroy(gamesetup->map);
       
    30 		flib_teamlist_destroy(gamesetup->teamlist);
       
    31 		free(gamesetup);
       
    32 	}
       
    33 }
       
    34 
       
    35 flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *setup) {
       
    36 	if(!setup) {
       
    37 		return NULL;
       
    38 	}
       
    39 
       
    40 	flib_gamesetup *result = flib_calloc(1, sizeof(flib_gamesetup));
       
    41 	if(result) {
       
    42 		result->style = flib_strdupnull(setup->style);
       
    43 		result->gamescheme = flib_scheme_copy(setup->gamescheme);
       
    44 		result->map = flib_map_copy(setup->map);
       
    45 		result->teamlist = flib_teamlist_copy(setup->teamlist);
       
    46 		if((setup->style && !result->style)
       
    47 				|| (setup->gamescheme && !result->gamescheme)
       
    48 				|| (setup->map && !result->map)
       
    49 				|| (setup->teamlist && !result->teamlist)) {
       
    50 			flib_gamesetup_destroy(result);
       
    51 			result = NULL;
       
    52 		}
       
    53 	}
       
    54 	return result;
       
    55 }