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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga, mods for Hedgewars by Vittorio Giovara |
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20 slouken@libsdl.org, vittorio.giovara@gmail.com |
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21 */ |
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22 |
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23 #import <UIKit/UIKit.h> |
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24 #import "SDL_video.h" |
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25 |
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26 @interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> { |
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27 UIWindow *window; |
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28 SDL_WindowID windowID; |
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29 UITabBarController *controller; |
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30 } |
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31 |
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32 // the outlets are set in MainWindow.xib |
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33 @property (readwrite, retain) IBOutlet UIWindow *window; |
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34 @property (readwrite, assign) SDL_WindowID windowID; |
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35 @property (nonatomic, retain) IBOutlet UITabBarController *controller; |
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36 |
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37 +(SDLUIKitDelegate *)sharedAppDelegate; |
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38 -(void) startSDLgame; |
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39 |
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40 @end |