139 ScreenFade:= sfFromBlack; |
139 ScreenFade:= sfFromBlack; |
140 ScreenFadeValue:= sfMax; |
140 ScreenFadeValue:= sfMax; |
141 ScreenFadeSpeed:= 1; |
141 ScreenFadeSpeed:= 1; |
142 |
142 |
143 // modified mine timers? |
143 // modified mine timers? |
144 if cMinesTime <> 3 then |
144 if cMinesTime <> 3000 then |
145 begin |
145 begin |
146 if cMinesTime = 0 then |
146 if cMinesTime = 0 then |
147 g:= AddGoal(g, gfAny, gidNoMineTimer) |
147 g:= AddGoal(g, gfAny, gidNoMineTimer) |
148 else if cMinesTime < 0 then |
148 else if cMinesTime < 0 then |
149 g:= AddGoal(g, gfAny, gidRandomMineTimer) |
149 g:= AddGoal(g, gfAny, gidRandomMineTimer) |
150 else |
150 else |
151 g:= AddGoal(g, gfAny, gidMineTimer, cMinesTime); |
151 g:= AddGoal(g, gfAny, gidMineTimer, cMinesTime div 1000); |
152 end; |
152 end; |
153 |
153 |
154 // if the string has been set, show it for (default timeframe) seconds |
154 // if the string has been set, show it for (default timeframe) seconds |
155 if g <> '' then ShowMission(trgoal[gidCaption], trgoal[gidSubCaption], g, 1, 0); |
155 if g <> '' then ShowMission(trgoal[gidCaption], trgoal[gidSubCaption], g, 1, 0); |
156 |
156 |