equal
deleted
inserted
replaced
1998 isDamaging: true; |
1998 isDamaging: true; |
1999 SkipTurns: 0; |
1999 SkipTurns: 0; |
2000 PosCount: 1; |
2000 PosCount: 1; |
2001 PosSprite: sprWater; |
2001 PosSprite: sprWater; |
2002 ejectX: 0; |
2002 ejectX: 0; |
|
2003 ejectY: 0), |
|
2004 |
|
2005 // Structure |
|
2006 (NameId: sidStructure; |
|
2007 NameTex: nil; |
|
2008 Probability: 0; |
|
2009 NumberInCase: 1; |
|
2010 Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_DontHold or ammoprop_Utility; |
|
2011 Count: 1; |
|
2012 NumPerTurn: 0; |
|
2013 Timer: 0; |
|
2014 Pos: 0; |
|
2015 AmmoType: amStructure; |
|
2016 AttackVoice: sndNone); |
|
2017 Slot: 6; |
|
2018 TimeAfterTurn: 0; |
|
2019 minAngle: 0; |
|
2020 maxAngle: 0; |
|
2021 isDamaging: false; |
|
2022 SkipTurns: 0; |
|
2023 PosCount: 1; |
|
2024 PosSprite: sprWater; |
|
2025 ejectX: 0; |
2003 ejectY: 0) |
2026 ejectY: 0) |
2004 ); |
2027 ); |
2005 |
2028 |
2006 |
2029 |
2007 conversionFormat: TSDL_PixelFormat = ( |
2030 conversionFormat: TSDL_PixelFormat = ( |