equal
deleted
inserted
replaced
300 if GetRandom(2) = 0 then |
300 if GetRandom(2) = 0 then |
301 AddVoice(sndIllGetYou, CurrentTeam^.voicepack) |
301 AddVoice(sndIllGetYou, CurrentTeam^.voicepack) |
302 else AddVoice(sndJustYouWait, CurrentTeam^.voicepack) |
302 else AddVoice(sndJustYouWait, CurrentTeam^.voicepack) |
303 end |
303 end |
304 else |
304 else |
|
305 begin |
|
306 GetRandom(2); // needed to avoid extdriven desync |
305 AddVoice(sndYesSir, CurrentTeam^.voicepack); |
307 AddVoice(sndYesSir, CurrentTeam^.voicepack); |
|
308 end; |
306 if cHedgehogTurnTime < 1000000 then |
309 if cHedgehogTurnTime < 1000000 then |
307 ReadyTimeLeft:= cReadyDelay; |
310 ReadyTimeLeft:= cReadyDelay; |
308 AddCaption(Format(shortstring(trmsg[sidReady]), CurrentTeam^.TeamName), cWhiteColor, capgrpGameState) |
311 AddCaption(Format(shortstring(trmsg[sidReady]), CurrentTeam^.TeamName), cWhiteColor, capgrpGameState) |
309 end |
312 end |
310 else |
313 else |