equal
deleted
inserted
replaced
203 amExtraDamage: cDamageModifier:= _1_5; |
203 amExtraDamage: cDamageModifier:= _1_5; |
204 amInvulnerable: Invulnerable:= true; |
204 amInvulnerable: Invulnerable:= true; |
205 amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000; |
205 amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000; |
206 amLaserSight: cLaserSighting:= true; |
206 amLaserSight: cLaserSighting:= true; |
207 amVampiric: cVampiric:= true; |
207 amVampiric: cVampiric:= true; |
208 amPiano: FollowGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0); |
208 amPiano: begin |
|
209 FollowGear:= AddGear(TargetPoint.X, 0, gtPiano, 0, _0, _0, 0); |
|
210 PauseMusic |
|
211 end; |
209 end; |
212 end; |
210 |
213 |
211 uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType); |
214 uStats.AmmoUsed(Ammo^[CurSlot, CurAmmo].AmmoType); |
212 |
215 |
213 if not (SpeechText = '') then |
216 if not (SpeechText = '') then |