equal
deleted
inserted
replaced
54 #define UICOLOR_HW_ALPHABLUE [UIColor colorWithRed:(CGFloat)0x0F/255 green:0 blue:(CGFloat)0x42/255 alpha:0.58f] |
54 #define UICOLOR_HW_ALPHABLUE [UIColor colorWithRed:(CGFloat)0x0F/255 green:0 blue:(CGFloat)0x42/255 alpha:0.58f] |
55 |
55 |
56 #define IS_DUALHEAD() ([UIScreen respondsToSelector:@selector(screens)] && [[UIScreen screens] count] > 1) |
56 #define IS_DUALHEAD() ([UIScreen respondsToSelector:@selector(screens)] && [[UIScreen screens] count] > 1) |
57 #define IS_IPAD() (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) |
57 #define IS_IPAD() (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) |
58 #define IS_NOT_POWERFUL() ([modelType() hasPrefix:@"iPhone1"] || [modelType() hasPrefix:@"iPod1,1"] || [modelType() hasPrefix:@"iPod2,1"]) |
58 #define IS_NOT_POWERFUL() ([modelType() hasPrefix:@"iPhone1"] || [modelType() hasPrefix:@"iPod1,1"] || [modelType() hasPrefix:@"iPod2,1"]) |
59 |
59 |
60 #define DEFAULT_NETGAME_PORT 46631 |
60 #define DEFAULT_NETGAME_PORT 46631 |
61 |
61 |
62 |
62 |
63 void createTeamNamed (NSString *nameWithoutExt); |
63 void createTeamNamed (NSString *nameWithoutExt); |
64 void createWeaponNamed (NSString *nameWithoutExt, int type); |
64 void createWeaponNamed (NSString *nameWithoutExt, int type); |