573 {"gfMoreWind", false, gfMoreWind}, |
573 {"gfMoreWind", false, gfMoreWind}, |
574 {"gfTagTeam", false, gfTagTeam} |
574 {"gfTagTeam", false, gfTagTeam} |
575 } |
575 } |
576 |
576 |
577 local reducedSpriteIDArray = { |
577 local reducedSpriteIDArray = { |
578 sprAmRubber, sprAmGirder, sprTargetBee, sprIceTexture, sprHHTelepMask, |
578 sprTargetBee, sprAmGirder, sprAmRubber, sprIceTexture, sprHHTelepMask, |
579 sprAMAmmos, sprAMAmmosBW, sprAMSlot, sprAMCorners, sprTurnsLeft, sprBotlevels, |
579 sprAMAmmos, sprAMAmmosBW, sprAMSlot, sprAMCorners, sprTurnsLeft, sprBotlevels, |
580 sprSpeechCorner, sprSpeechEdge, sprSpeechTail, sprThoughtCorner, sprThoughtEdge, sprThoughtTail, |
580 sprSpeechCorner, sprSpeechEdge, sprSpeechTail, sprThoughtCorner, sprThoughtEdge, sprThoughtTail, |
581 sprShoutCorner, sprShoutEdge, sprShoutTail, sprCustom1, sprCustom2, } |
581 sprShoutCorner, sprShoutEdge, sprShoutTail, sprCustom1, sprCustom2, } |
582 |
582 |
583 -- Set in onGameInit |
583 -- Set in onGameInit |
584 local reducedSpriteIDArrayFrames |
584 local reducedSpriteIDArrayFrames |
585 |
585 |
586 local reducedSpriteTextArray = { |
586 local reducedSpriteTextArray = { |
587 "sprAmRubber", "sprAmGirder", "sprTargetBee", "sprIceTexture", "sprHHTelepMask", |
587 "sprTargetBee", "sprAmGirder", "sprAmRubber", "sprIceTexture", "sprHHTelepMask", |
588 "sprAMAmmos", "sprAMAmmosBW", "sprAMSlot", "sprAMCorners", "sprTurnsLeft", "sprBotlevels", |
588 "sprAMAmmos", "sprAMAmmosBW", "sprAMSlot", "sprAMCorners", "sprTurnsLeft", "sprBotlevels", |
589 "sprSpeechCorner", "sprSpeechEdge", "sprSpeechTail", "sprThoughtCorner", "sprThoughtEdge", "sprThoughtTail", |
589 "sprSpeechCorner", "sprSpeechEdge", "sprSpeechTail", "sprThoughtCorner", "sprThoughtEdge", "sprThoughtTail", |
590 "sprShoutCorner", "sprShoutEdge", "sprShoutTail", "sprCustom1", "sprCustom2", } |
590 "sprShoutCorner", "sprShoutEdge", "sprShoutTail", "sprCustom1", "sprCustom2", } |
591 |
591 |
592 ---------------------------- |
592 ---------------------------- |