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39 #include "hwconsts.h" |
39 #include "hwconsts.h" |
40 #include "newnetclient.h" |
40 #include "newnetclient.h" |
41 #include "gamecfgwidget.h" |
41 #include "gamecfgwidget.h" |
42 #include "netserverslist.h" |
42 #include "netserverslist.h" |
43 #include "netudpserver.h" |
43 #include "netudpserver.h" |
44 #include "netwwwserver.h" |
|
45 #include "chatwidget.h" |
44 #include "chatwidget.h" |
46 #include "playrecordpage.h" |
45 #include "playrecordpage.h" |
47 #include "input_ip.h" |
46 #include "input_ip.h" |
48 |
47 |
49 HWForm::HWForm(QWidget *parent) |
48 HWForm::HWForm(QWidget *parent) |
478 return; |
477 return; |
479 } |
478 } |
480 |
479 |
481 _NetConnect("localhost", pnetserver->getRunningPort(), ui.pageOptions->editNetNick->text()); |
480 _NetConnect("localhost", pnetserver->getRunningPort(), ui.pageOptions->editNetNick->text()); |
482 |
481 |
483 if (ui.pageNet->rbLocalGame->isChecked()) |
482 pRegisterServer = new HWNetUdpServer(0, ui.pageNetServer->leServerDescr->text(), ui.pageNetServer->sbPort->value()); |
484 pRegisterServer = new HWNetUdpServer(0, ui.pageNetServer->leServerDescr->text(), ui.pageNetServer->sbPort->value()); |
|
485 else |
|
486 pRegisterServer = new HWNetWwwServer(0, ui.pageNetServer->leServerDescr->text(), ui.pageNetServer->sbPort->value()); |
|
487 } |
483 } |
488 |
484 |
489 void HWForm::NetDisconnect() |
485 void HWForm::NetDisconnect() |
490 { |
486 { |
491 if(hwnet) { |
487 if(hwnet) { |