equal
deleted
inserted
replaced
80 void EnteredGame(); |
80 void EnteredGame(); |
81 void FromNet(const QByteArray & buf); |
81 void FromNet(const QByteArray & buf); |
82 void LocalCFG(const QString & team); |
82 void LocalCFG(const QString & team); |
83 void ChangeInTeams(const QStringList & teams); |
83 void ChangeInTeams(const QStringList & teams); |
84 |
84 |
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85 void seedChanged(const QString & seed); |
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86 void mapChanged(const QString & map); |
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87 void themeChanged(const QString & theme); |
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88 void initHealthChanged(quint32 health); |
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89 void turnTimeChanged(quint32 time); |
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90 void fortsModeChanged(bool value); |
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91 |
85 public slots: |
92 public slots: |
86 void SendNet(const QByteArray & buf); |
93 void SendNet(const QByteArray & buf); |
87 void AddTeam(const HWTeam & team); |
94 void AddTeam(const HWTeam & team); |
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95 void onSeedChanged(const QString & seed); |
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96 void onMapChanged(const QString & map); |
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97 void onThemeChanged(const QString & theme); |
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98 void onInitHealthChanged(quint32 health); |
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99 void onTurnTimeChanged(quint32 time); |
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100 void onFortsModeChanged(bool value); |
88 |
101 |
89 private slots: |
102 private slots: |
90 void ClientRead(); |
103 void ClientRead(); |
91 void OnConnect(); |
104 void OnConnect(); |
92 void OnDisconnect(); |
105 void OnDisconnect(); |