equal
deleted
inserted
replaced
60 + New call: AddMissionTeam(color): Add mission team, i.e. the team selected by player in campaign/mission page |
60 + New call: AddMissionTeam(color): Add mission team, i.e. the team selected by player in campaign/mission page |
61 + New call: AddMissionHog(health): Add a hedgehog for the mission team |
61 + New call: AddMissionHog(health): Add a hedgehog for the mission team |
62 + New return value: AddTeam/AddMissionTeam return <real team name>, <team index> |
62 + New return value: AddTeam/AddMissionTeam return <real team name>, <team index> |
63 + Utils library: New calls: getReadableChallengeRecord, updateChallengeRecord |
63 + Utils library: New calls: getReadableChallengeRecord, updateChallengeRecord |
64 + New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw |
64 + New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw |
|
65 + SendStat extension: Option to use predefined modes with siPointType, like "!POINTS" or "!TIME" |
65 + SimpleMission: Add isMissionTeam attribute for teams |
66 + SimpleMission: Add isMissionTeam attribute for teams |
66 + SpeedShoppa/TargetPractice libraries: Remove custom hog and team info settings |
67 + SpeedShoppa/TargetPractice libraries: Remove custom hog and team info settings |
67 + Params explode, poison in the SpawnFake*Crate functions now optional and default to false |
68 + Params explode, poison in the SpawnFake*Crate functions now optional and default to false |
68 + New global: InitHealth: Initial hog health value from game scheme (read-only) |
69 + New global: InitHealth: Initial hog health value from game scheme (read-only) |
69 |
70 |