QTfrontend/teamselhelper.cpp
changeset 135 53faa20669de
parent 134 3d87d8e58020
child 140 50ccde437ea1
equal deleted inserted replaced
134:3d87d8e58020 135:53faa20669de
    14 
    14 
    15 TeamShowWidget::TeamShowWidget(HWTeam team, bool isPlaying, QWidget * parent) :
    15 TeamShowWidget::TeamShowWidget(HWTeam team, bool isPlaying, QWidget * parent) :
    16   QWidget(parent), mainLayout(this), m_team(team), m_isPlaying(isPlaying)
    16   QWidget(parent), mainLayout(this), m_team(team), m_isPlaying(isPlaying)
    17 {
    17 {
    18   mainLayout.setSpacing(1);
    18   mainLayout.setSpacing(1);
    19   this->setMaximumHeight(45);
    19   mainLayout.setMargin(2);
       
    20   this->setMaximumHeight(35);
    20   QPixmap* px=new QPixmap(QPixmap(datadir->absolutePath() + "/Forts/" + m_team.Fort + "L.png").scaled(40, 40));
    21   QPixmap* px=new QPixmap(QPixmap(datadir->absolutePath() + "/Forts/" + m_team.Fort + "L.png").scaled(40, 40));
       
    22 
       
    23   QPalette newPalette = palette();
       
    24   newPalette.setColor(QPalette::Button, palette().color(backgroundRole()));
    21 
    25 
    22   QPushButton* butt=new QPushButton(*px, "", this);
    26   QPushButton* butt=new QPushButton(*px, "", this);
    23   butt->setFlat(true);
    27   butt->setFlat(true);
    24   butt->setGeometry(0, 0, 30, 30);
    28   butt->setGeometry(0, 0, 30, 30);
    25   butt->setMaximumWidth(30);
    29   butt->setMaximumWidth(30);
       
    30   butt->setPalette(newPalette);
    26   mainLayout.addWidget(butt);
    31   mainLayout.addWidget(butt);
    27   butt->setIconSize(butt->size());
    32   butt->setIconSize(butt->size());
    28 
    33 
    29   QPushButton* bText=new QPushButton(team.TeamName, this);
    34   QPushButton* bText=new QPushButton(team.TeamName, this);
    30   QPalette newPalette = palette();
       
    31   newPalette.setColor(QPalette::Button, palette().color(backgroundRole()));
       
    32   bText->setPalette(newPalette);
    35   bText->setPalette(newPalette);
    33   bText->setFlat(true);
    36   bText->setFlat(true);
    34   mainLayout.addWidget(bText);
    37   mainLayout.addWidget(bText);
    35 
    38 
    36   if(m_isPlaying) {
    39   if(m_isPlaying) {