74 |
74 |
75 NSDictionary *theWeapon = nil; |
75 NSDictionary *theWeapon = nil; |
76 switch (type) { |
76 switch (type) { |
77 case 0: //default |
77 case 0: //default |
78 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
78 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
79 @"9391929422199121032235111001201000000211110101011",@"ammostore_initialqt", |
79 @"93919294221991210322351110012010000002111101010111",@"ammostore_initialqt", |
80 @"0405040541600655546554464776576666666155510101117",@"ammostore_probability", |
80 @"04050405416006555465544647765766666661555101011154",@"ammostore_probability", |
81 @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", |
81 @"00000000000002055000000400070040000000002000000006",@"ammostore_delay", |
82 @"1311110312111111123114111111111111111211111101111",@"ammostore_crate", nil]; |
82 @"13111103121111111231141111111111111112111111011111",@"ammostore_crate", nil]; |
83 break; |
83 break; |
84 case 1: //crazy |
84 case 1: //crazy |
85 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
85 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
86 @"9999999999999999992999999999999999299999999909999",@"ammostore_initialqt", |
86 @"99999999999999999929999999999999992999999999099999",@"ammostore_initialqt", |
87 @"1111110111111111111111111111111111111111111101111",@"ammostore_probability", |
87 @"11111101111111111111111111111111111111111111011111",@"ammostore_probability", |
88 @"0000000000000000000000000000000000000000000000000",@"ammostore_delay", |
88 @"00000000000000000000000000000000000000000000000000",@"ammostore_delay", |
89 @"1311110312111111123114111111111111111211110101111",@"ammostore_crate", nil]; |
89 @"13111103121111111231141111111111111112111101011111",@"ammostore_crate", nil]; |
90 break; |
90 break; |
91 case 2: //pro mode |
91 case 2: //pro mode |
92 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
92 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
93 @"9090009000000000000009000000000000000000000000000",@"ammostore_initialqt", |
93 @"90900090000000000000090000000000000000000000000000",@"ammostore_initialqt", |
94 @"0000000000000000000000000000000000000000000000000",@"ammostore_probability", |
94 @"00000000000000000000000000000000000000000000000000",@"ammostore_probability", |
95 @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", |
95 @"00000000000002055000000400070040000000002000000000",@"ammostore_delay", |
96 @"1111111111111111111111111111111111111111100101111",@"ammostore_crate", nil]; |
96 @"11111111111111111111111111111111111111111001011111",@"ammostore_crate", nil]; |
97 break; |
97 break; |
98 case 3: //shoppa |
98 case 3: //shoppa |
99 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
99 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
100 @"0000009900000000000000000000000000000000000000000",@"ammostore_initialqt", |
100 @"00000099000000000000000000000000000000000000000000",@"ammostore_initialqt", |
101 @"4444410044244402210112121222422000000002000400010",@"ammostore_probability", |
101 @"44444100442444022101121212224220000000020004000100",@"ammostore_probability", |
102 @"0000000000000000000000000000000000000000000000000",@"ammostore_delay", |
102 @"00000000000000000000000000000000000000000000000000",@"ammostore_delay", |
103 @"1111111111111111111111111111111111111111101101111",@"ammostore_crate", nil]; |
103 @"11111111111111111111111111111111111111111011011111",@"ammostore_crate", nil]; |
104 break; |
104 break; |
105 case 4: //clean slate |
105 case 4: //clean slate |
106 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
106 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
107 @"1010009000010000011000000000000000000000000000001",@"ammostore_initialqt", |
107 @"10100090000100000110000000000000000000000000000010",@"ammostore_initialqt", |
108 @"0405040541600655546554464776576666666155510101117",@"ammostore_probability", |
108 @"04050405416006555465544647765766666661555101011154",@"ammostore_probability", |
109 @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", |
109 @"00000000000002055000000400070040000000002000000000",@"ammostore_delay", |
110 @"1311110312111111123114111111111111111211111101111",@"ammostore_crate", nil]; |
110 @"13111103121111111231141111111111111112111111011111",@"ammostore_crate", nil]; |
111 break; |
111 break; |
112 case 5: //minefield |
112 case 5: //minefield |
113 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
113 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
114 @"0000009900090000000300000000000000000000000000000",@"ammostore_initialqt", |
114 @"00000099000900000003000000000000000000000000000000",@"ammostore_initialqt", |
115 @"0000000000000000000000000000000000000000000000000",@"ammostore_probability", |
115 @"00000000000000000000000000000000000000000000000000",@"ammostore_probability", |
116 @"0000000000000205500000040007004000000000200000000",@"ammostore_delay", |
116 @"00000000000002055000000400070040000000002000000000",@"ammostore_delay", |
117 @"1111111111111111111111111111111111111111111101111",@"ammostore_crate", nil]; |
117 @"11111111111111111111111111111111111111111111011111",@"ammostore_crate", nil]; |
|
118 break; |
|
119 case 6: //thinking with portals |
|
120 theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
|
121 @"90000090020000000021000000000000001100000900000000",@"ammostore_initialqt", |
|
122 @"04050405416006555465544647765766666661555101011154",@"ammostore_probability", |
|
123 @"00000000000002055000000400070040000000002000000006",@"ammostore_delay", |
|
124 @"13111103121111111231141111111111111112111111011111",@"ammostore_crate", nil]; |
118 break; |
125 break; |
119 default: |
126 default: |
120 NSLog(@"Nope"); |
127 NSLog(@"Nope"); |
121 break; |
128 break; |
122 } |
129 } |