152 HWTeam team1; |
152 HWTeam team1; |
153 team1.setDifficulty(0); |
153 team1.setDifficulty(0); |
154 team1.setColor(0); |
154 team1.setColor(0); |
155 team1.setNumHedgehogs(4); |
155 team1.setNumHedgehogs(4); |
156 HWNamegen::teamRandomNames(team1,true); |
156 HWNamegen::teamRandomNames(team1,true); |
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157 team1.setVoicepack("Default"); |
157 HWProto::addStringListToBuffer(teamscfg, |
158 HWProto::addStringListToBuffer(teamscfg, |
158 team1.teamGameConfig(100)); |
159 team1.teamGameConfig(100)); |
159 |
160 |
160 HWTeam team2; |
161 HWTeam team2; |
161 team2.setDifficulty(4); |
162 team2.setDifficulty(4); |
162 team2.setColor(1); |
163 team2.setColor(1); |
163 team2.setNumHedgehogs(4); |
164 team2.setNumHedgehogs(4); |
164 do |
165 do |
165 HWNamegen::teamRandomNames(team2,true); |
166 HWNamegen::teamRandomNames(team2,true); |
166 while(!team2.name().compare(team1.name()) || !team2.hedgehog(0).Hat.compare(team1.hedgehog(0).Hat)); |
167 while(!team2.name().compare(team1.name()) || !team2.hedgehog(0).Hat.compare(team1.hedgehog(0).Hat)); |
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168 team2.setVoicepack("Default"); |
167 HWProto::addStringListToBuffer(teamscfg, |
169 HWProto::addStringListToBuffer(teamscfg, |
168 team2.teamGameConfig(100)); |
170 team2.teamGameConfig(100)); |
169 |
171 |
170 HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber))); |
172 HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber))); |
171 HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber))); |
173 HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber))); |