equal
deleted
inserted
replaced
479 onTurnTimeChanged(m_pGameCFGWidget->getTurnTime()); |
479 onTurnTimeChanged(m_pGameCFGWidget->getTurnTime()); |
480 onFortsModeChanged(m_pGameCFGWidget->getGameFlags() & 0x1); |
480 onFortsModeChanged(m_pGameCFGWidget->getGameFlags() & 0x1); |
481 onTeamsDivideChanged(m_pGameCFGWidget->getGameFlags() & 0x10); |
481 onTeamsDivideChanged(m_pGameCFGWidget->getGameFlags() & 0x10); |
482 onSolidChanged(m_pGameCFGWidget->getGameFlags() & 0x04); |
482 onSolidChanged(m_pGameCFGWidget->getGameFlags() & 0x04); |
483 // always initialize with default ammo (also avoiding complicated cross-class dependencies) |
483 // always initialize with default ammo (also avoiding complicated cross-class dependencies) |
484 onWeaponsNameChanged("Default", cDefaultAmmoStore->mid(10)); |
484 QString name = m_pGameCFGWidget->WeaponsName->currentText(); |
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485 QString ammo = m_pGameCFGWidget->WeaponsName->itemData( |
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486 m_pGameCFGWidget->WeaponsName->currentIndex() |
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487 ).toString(); |
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488 onWeaponsNameChanged(name, ammo); |
485 } |
489 } |
486 |
490 |
487 void HWNewNet::RunGame() |
491 void HWNewNet::RunGame() |
488 { |
492 { |
489 emit AskForRunGame(); |
493 emit AskForRunGame(); |